Hunt plan
Skill 3dcom2711/thrunt-god/thrunt-god/examples/brute-force-to-persistence/.github/skills/hunt-plan
Create phase plans for a threat hunt with exact telemetry tasks, receipts, and query outputsFrom its SKILL.md
npx -y skills add 3dcom2711/thrunt-god --skill hunt-planAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
0.9 KB, 191 tokens by cl100k_base, as published. Nobody here has run it
HUNTMAP.md remains the source of truth for phase layout and sequencing.
Creates or updates:
.planning/phases/[phase-slug]/CONTEXT.mdPLAN.mdfiles.planning/STATE.md.planning/HUNTMAP.mdwhen phase metadata changes
After this command: Run /hunt-run <phase>.
</objective>
<execution_context> @.github/thrunt-god/workflows/hunt-plan.md @.github/thrunt-god/templates/context.md @.github/thrunt-god/templates/phase-prompt.md </execution_context>
<process> Execute the hunt planning workflow from @.github/thrunt-god/workflows/hunt-plan.md. Plans must name the telemetry source, intended evidence, and required receipts. </process>What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.