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Zig

Skill zig-incubator/zig-skills/skills/zig

Up-to-date Zig programming language patterns for version 0.16.0. Use when writing, reviewing, or debugging Zig code, working with build.zig and build.zig.zon files, or using comptime metaprogramming. Critical for avoiding outdated patterns from training data - especially I/O interface (std.Io), build system APIs (root_module), container initialization (.empty/.init), allocator selection (DebugAllocator), and async/await patterns.From its SKILL.md

Install
npx -y skills add zig-incubator/zig-skills --skill zig

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SKILL.md

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Zig Language Reference (v0.16.0)

Zig evolves rapidly. Training data contains outdated patterns that cause compilation errors. This skill documents breaking changes and correct modern patterns.

Critical: Removed Features (0.16.0)

usingnamespace - REMOVED

// WRONG - compile error
pub usingnamespace @import("other.zig");

// CORRECT - explicit re-export
const other = @import("other.zig");
pub const foo = other.foo;

GenericReader, AnyReader, FixedBufferStream - REMOVED (0.16.0)

These I/O types have been removed in favor of the new std.Io interface.

async/await - REMOVED then RESTORED

Keywords were removed from language in earlier versions but are now available again through std.Io interface.

Critical: I/O Interface (0.16.0)

Zig 0.16.0 introduces a complete rewrite of the I/O system using interfaces. The new std.Io provides async/await, concurrent operations, and multiple implementations.

Setting Up I/O

const std = @import("std");
const Io = std.Io;

pub fn main() !void {
    // Set up allocator
    var debug_allocator: std.heap.DebugAllocator(.{}) = .init;
    defer debug_allocator.deinit();
    const gpa = debug_allocator.allocator();

    // Set up I/O implementation (choose one)
    var threaded: std.Io.Threaded = .init(gpa);
    defer threaded.deinit();
    const io = threaded.io();

    // Use I/O operations
    try doWork(io);
}

fn doWork(io: Io) !void {
    std.debug.print("working\n", .{});
    io.sleep(.fromSeconds(1), .awake) catch {};
}

Async/Await Support

Async/await is back in Zig 0.16.0 with the new I/O interface:

fn doAsyncWork(io: Io) !void {
    var future = io.async(someTask, .{io});
    try future.await(io);
}

fn someTask(io: Io) !void {
    std.debug.print("async task\n", .{});
    io.sleep(.fromSeconds(1), .awake) catch {};
}

Concurrent Operations

For true parallelism:

fn doConcurrentWork(io: Io) !void {
    var task1 = try io.concurrent(taskA, .{io});
    var task2 = try io.concurrent(taskB, .{io});
    
    try task1.await(io);
    try task2.await(io);
}

fn taskA(io: Io) !void {
    io.sleep(.fromSeconds(1), .awake) catch {};
}

fn taskB(io: Io) !void {
    io.sleep(.fromSeconds(1), .awake) catch {};
}

File I/O with New Interface

fn readFile(io: Io, path: []const u8) ![]u8 {
    const file = try std.fs.cwd().openFile(path, .{});
    defer file.close();
    
    // New allocation function
    return file.readToEndAlloc(gpa, 1024 * 1024);
}

Note: Old buffered I/O patterns from 0.15.x are deprecated. Use the new std.Io interface instead.

Critical: Build System (0.15.x)

root_source_file is REMOVED from addExecutable/addLibrary/addTest. Use root_module:

// WRONG - removed field
b.addExecutable(.{
    .name = "app",
    .root_source_file = b.path("src/main.zig"),  // ERROR
    .target = target,
});

// CORRECT
b.addExecutable(.{
    .name = "app",
    .root_module = b.createModule(.{
        .root_source_file = b.path("src/main.zig"),
        .target = target,
        .optimize = optimize,
    }),
});

Module imports changed:

// WRONG (old API)
exe.addModule("helper", helper_mod);

// CORRECT
exe.root_module.addImport("helper", helper_mod);

Adding dependency modules:

const dep = b.dependency("lib", .{ .target = target, .optimize = optimize });
exe.root_module.addImport("lib", dep.module("lib"));

Compile-level methods deprecated: exe.linkSystemLibrary(), exe.addCSourceFiles(), exe.addIncludePath(), exe.linkLibC() are deprecated — use exe.root_module.* equivalents instead.

See std.Build reference for complete build system documentation.

Critical: Container Initialization

Never use .{} for containers. Use .empty or .init:

// WRONG - deprecated
var list: std.ArrayList(u32) = .{};
var gpa: std.heap.DebugAllocator(.{}) = .{};

// CORRECT - use .empty for empty collections
var list: std.ArrayList(u32) = .empty;
var map: std.AutoHashMapUnmanaged(u32, u32) = .empty;

// CORRECT - use .init for stateful types with internal config
var gpa: std.heap.DebugAllocator(.{}) = .init;
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);

Naming Changes

  • std.ArrayListUnmanagedstd.ArrayList (Unmanaged is now default, old name deprecated)
  • std.heap.GeneralPurposeAllocatorstd.heap.DebugAllocator (GPA alias still works)

std.BoundedArray - REMOVED. Use:

var buffer: [8]i32 = undefined;
var stack = std.ArrayList(i32).initBuffer(&buffer);

Critical: Format Strings (0.15.x)

{f} required to call format methods:

// WRONG - ambiguous error
std.debug.print("{}", .{std.zig.fmtId("x")});

// CORRECT
std.debug.print("{f}", .{std.zig.fmtId("x")});

Format method signature changed:

// OLD - wrong
pub fn format(self: @This(), comptime fmt: []const u8, opts: std.fmt.FormatOptions, writer: anytype) !void

// NEW - correct
pub fn format(self: @This(), writer: *std.Io.Writer) std.Io.Writer.Error!void

Breaking Changes (0.14.0+)

Arena Allocator is Now Thread-Safe

// 0.15.x: ArenaAllocator was not thread-safe
// 0.16.0: ArenaAllocator is now thread-safe and lock-free by default

var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
defer arena.deinit();
// Safe to use from multiple threads

ThreadSafe Allocator Removed

// WRONG - 0.15.x pattern
const thread_safe = std.heap.ThreadSafe.allocator();

// CORRECT - 0.16.0: use ArenaAllocator (now thread-safe) or SmpAllocator
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
defer arena.deinit();
const allocator = arena.allocator();

Thread.Pool Removed

// WRONG - 0.15.x pattern
var pool: std.Thread.Pool = .init(...);

// CORRECT - 0.16.0: use std.Io concurrent operations
var threaded: std.Io.Threaded = .init(gpa);
defer threaded.deinit();
const io = threaded.io();
var task = try io.concurrent(doWork, .{io});

File.Stat.access_time is Now Optional

// 0.15.x: access_time was always present
// 0.16.0: access_time is optional (may be null)

const stat = try file.stat();
if (stat.access_time) |atime| {
    // Access time is available
}

@branchHint replaces @setCold

// WRONG
@setCold(true);

// CORRECT
@branchHint(.cold);  // Must be first statement in block

@export takes pointer

// WRONG
@export(foo, .{ .name = "bar" });

// CORRECT
@export(&foo, .{ .name = "bar" });

Inline asm clobbers are typed

// WRONG
: "rcx", "r11"

// CORRECT
: .{ .rcx = true, .r11 = true }

@fence - REMOVED

Use stronger atomic orderings or RMW operations instead.

Decl Literals (0.14.0+)

.identifier syntax works for declarations:

const S = struct {
    x: u32,
    const default: S = .{ .x = 0 };
    fn init(v: u32) S { return .{ .x = v }; }
};

const a: S = .default;      // S.default
const b: S = .init(42);     // S.init(42)
const c: S = try .init(1);  // works with try

Labeled Switch (0.14.0+)

State machines use continue :label:

state: switch (initial) {
    .idle => continue :state .running,
    .running => if (done) break :state result else continue :state .running,
    .error => return error.Failed,
}

Non-exhaustive Enum Switch (0.15.x)

Can mix explicit tags with _ and else:

switch (value) {
    .a, .b => {},
    else => {},  // other named tags
    _ => {},     // unnamed integer values
}

Quick Fixes

ErrorFix
no field 'root_source_file'Use root_module = b.createModule(.{...})
use of undefined valueArithmetic on undefined is now illegal
type 'f32' cannot represent integerUse float literal: 123_456_789.0 not 123_456_789
ambiguous format stringUse {f} for format methods
sanitize_c = trueType changed to ?std.zig.SanitizeC — use .full, .trap, or .off
std.fifo.LinearFifoRemoved — use std.Io.Reader/Writer patterns
posix.sendfileRemoved — use std.fs.File writer .sendFileAll()
std.fmt.FormatterDeprecated — renamed to std.fmt.Alt
fmtSliceEscapeLower/UpperUse std.ascii.hexEscape(bytes, .lower/.upper)
GenericReader, AnyReader, FixedBufferStreamRemoved — use std.Io.Reader/Writer interface
ThreadSafe allocatorRemoved — use ArenaAllocator (now thread-safe) or SmpAllocator
Thread.PoolRemoved — use std.Io.concurrent() for parallel work

Language References

Load these references when working with core language features:

Code Style

  • Style Guide - Official Zig naming conventions (TitleCase types, camelCase functions, snake_case variables), whitespace rules, doc comment guidance, redundancy avoidance, zig fmt

Language Basics & Built-ins

  • Language Basics - Core language: types, control flow (if/while/for/switch), error handling (try/catch/errdefer), optionals, structs, enums, unions, pointers, slices, comptime, functions
  • Built-in Functions - All @ built-ins: type casts (@intCast, @bitCast, @ptrCast), arithmetic (@addWithOverflow, @divExact), bit ops (@clz, @popCount), memory (@memcpy, @sizeOf), atomics (@atomicRmw, @cmpxchgWeak), introspection (@typeInfo, @TypeOf, @hasDecl), SIMD (@Vector, @splat, @reduce), C interop (@cImport, @export)

Standard Library References

Load these references when working with specific modules:

Memory & Slices

  • std.mem - Slice search/compare, split/tokenize, alignment, endianness, byte conversion

Text & Encoding

  • std.fmt - Format strings, integer/float parsing, hex encoding, custom formatters, {f} specifier (0.15.x)
  • std.ascii - ASCII character classification (isAlpha, isDigit), case conversion, case-insensitive comparison
  • std.unicode - UTF-8/UTF-16 encoding/decoding, codepoint iteration, validation, WTF-8 for Windows
  • std.base64 - Base64 encoding/decoding (standard, URL-safe, with/without padding)

Math & Random

  • std.math - Floating-point ops, trig, overflow-checked arithmetic, constants, complex numbers, big integers
  • std.Random - PRNGs (Xoshiro256, Pcg), CSPRNGs (ChaCha), random integers/floats/booleans, shuffle, distributions
  • std.hash - Non-cryptographic hash functions (Wyhash, XxHash, FNV, Murmur, CityHash), checksums (CRC32, Adler32), auto-hashing

SIMD & Vectorization

  • std.simd - SIMD vector utilities: optimal vector length, iota/repeat/join/interlace patterns, element shifting/rotation, parallel searching, prefix scans, branchless selection

Time & Timing

  • std.time - Wall-clock timestamps, monotonic Instant/Timer, epoch conversions, calendar utilities (year/month/day), time unit constants
  • std.Tz - TZif timezone database parsing (RFC 8536), UTC offsets, DST rules, timezone abbreviations, leap seconds

Sorting & Searching

  • std.sort - Sorting algorithms (pdq, block, heap, insertion), binary search, min/max

Core Data Structures

Allocators

  • std.heap - Allocator selection guide, ArenaAllocator, DebugAllocator, FixedBufferAllocator, MemoryPool, SmpAllocator, ThreadSafeAllocator, StackFallbackAllocator, custom allocator implementation

I/O & Files

  • std.io - Reader/Writer API (0.15.x): buffered I/O, streaming, binary data, format strings
  • std.fs - File system: files, directories, iteration, atomic writes, paths
  • std.tar - Tar archive reading/writing, extraction, POSIX ustar, GNU/pax extensions
  • std.zip - ZIP archive reading/extraction, ZIP64 support, store/deflate compression
  • std.compress - Compression: DEFLATE (gzip, zlib), Zstandard, LZMA, LZMA2, XZ decompression/compression

Networking

  • std.http - HTTP client/server, TLS, connection pooling, compression, WebSocket
  • std.net - TCP/UDP sockets, address parsing, DNS resolution
  • std.Uri - URI parsing/formatting (RFC 3986), percent-encoding/decoding, relative URI resolution

Process Management

  • std.process - Child process spawning, environment variables, argument parsing, exec

OS-Specific APIs

  • std.os - OS-specific APIs: Linux syscalls, io_uring, Windows NT APIs, WASI, direct platform access
  • std.c - C ABI types and libc bindings: platform-specific types (fd_t, pid_t, timespec), errno values, socket/signal/memory types, fcntl/open flags, FFI with C libraries

Concurrency

  • std.Thread - Thread spawning, Mutex, RwLock, Condition, Semaphore, WaitGroup, thread pools
  • std.atomic - Lock-free atomic operations: Value wrapper, fetch-and-modify (add/sub/and/or/xor), compare-and-swap, atomic ordering semantics, spin loop hints, cache line sizing

Patterns & Best Practices

  • Zig Patterns - Load when writing new code or reviewing code quality. Comprehensive best practices extracted from the Zig standard library: quick patterns (memory/allocators, file I/O, HTTP, JSON, testing, build system) plus idiomatic code patterns covering syntax (closures, context pattern, options structs, destructuring), polymorphism (duck typing, generics, custom formatting, dynamic/static dispatch), safety (diagnostics, error payloads, defer/errdefer, compile-time assertions), and performance (const pointer passing)
  • Code Review - Load when reviewing Zig code. Systematic checklist organized by confidence level: ALWAYS FLAG (removed features, changed syntax, API changes), FLAG WITH CONTEXT (exception safety bugs, missing flush, allocator issues), SUGGEST (style improvements). Includes migration examples for 0.14/0.15 breaking changes

Serialization

  • std.json - JSON parsing, serialization, dynamic values, streaming, custom parse/stringify
  • std.zon - ZON (Zig Object Notation) parsing and serialization for build.zig.zon, config files, data interchange

Testing & Debug

  • std.testing - Unit test assertions and utilities
  • std.debug - Panic, assert, stack traces, hex dump, format specifiers
  • std.log - Scoped logging with configurable levels and output

Metaprogramming

  • Comptime Reference - Comptime fundamentals, type reflection (@typeInfo/@Type/@TypeOf), loop variants (comptime for vs inline for), branch elimination, type generation, comptime limitations
  • std.meta - Type introspection, field iteration, stringToEnum, generic programming

Compiler Utilities

  • std.zig - AST parsing, tokenization, source analysis, linters, formatters, ZON parsing

Security & Cryptography

  • std.crypto - Hashing (SHA2, SHA3, Blake3), AEAD (AES-GCM, ChaCha20-Poly1305), signatures (Ed25519, ECDSA), key exchange (X25519), password hashing (Argon2, scrypt, bcrypt), secure random, timing-safe operations

Build System

  • std.Build - Build system: build.zig, modules, dependencies, build.zig.zon, steps, options, testing, C/C++ integration

Interoperability

  • C Interop - Exporting C-compatible APIs: export fn, C calling convention, building static/dynamic libraries, creating headers, macOS universal binaries, XCFramework for Swift/Xcode, module maps

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