Hackathon kickoff
Turn a hackathon problem statement and judging rubric into a scoring-aligned solution angle, an urgency narrative hook, and a time-boxed phase plan. Use at the very start of a hackathon, right after the problem statement and marking scheme are released, before any brainstorming or code.From its SKILL.md
npx -y skills add zghanw/hackathon-skills --skill hackathon-kickoffAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
4.4 KB, ~1.1k tokens by cl100k_base, as published. Nobody here has run it
Hackathon Kickoff
Judges score against a rubric, not against "cool tech." This skill reads the problem statement and marking scheme first and works backward from what actually earns points, before anyone touches an editor.
When to activate
- A problem statement + judging criteria / marking scheme just dropped.
- Someone asks "what should we build" or "how do we make this urgent" before a solution exists.
- Re-run mid-hack if the team pivots and the angle needs re-scoring.
Prerequisites
Nothing required to run this skill itself. The phase plan it produces names
companion skills for later phases (superpowers, ui-ux-pro-max, gstack);
none of them are hard dependencies of this plugin, on purpose (see
README: Built lean on purpose).
Install each only when you actually reach that phase.
Inputs to gather
Ask only for what's missing:
- The problem statement (paste or file).
- The judging rubric / marking scheme, with weights if published.
- Total hackathon duration and the hard submission deadline.
- The pitch time limit judges give (e.g. "5 minutes + 2 min Q&A").
- Team roster (names, and any strong suits worth routing work to).
Workflow
- Extract criteria verbatim. List every judged dimension with its weight. If no weights are published, ask the team to gut-rank them 1st/2nd/3rd. Don't silently assume equal weight.
- Reverse-engineer what wins. For each criterion, write the concrete, demo-able proof point a judge could point at in 30 seconds ("technical difficulty" → "live on-device inference, not a canned API call").
- Draft 2–3 candidate angles, each scored against the weighted rubric (rough 1–5 per criterion, not decimals; this is a gut-check, not a model). Pick one with the team; don't pick for them.
- Craft the urgency hook. One sentence naming the concrete stakes of not solving this now: a cost, a number, a specific person or scenario it happens to. Judges fund urgency, not features. Avoid generic framing ("this is a growing problem"); name who it hurts and how much.
- Build the phase plan. Split total hackathon time into checkpoints and name which skill covers each (see table below). Back-solve from the submission deadline and the pitch time limit, not forward from hour zero. Default to a Feature Zero checkpoint early: one thin end-to-end slice (mock data is fine) deployed and demo-able before any individual feature is built, so there's always something to show no matter when time runs out.
- Write
HACKATHON.mdin the repo root by filling in${CLAUDE_PLUGIN_ROOT}/templates/HACKATHON.md: every section, including the team table (who owns which build layer AND which pitch section) and a pre-agreed scope-cut list decided now, while calm, not at 4am. Every later phase (brainstorming, deck,/pitch-timebox) reads this file so the story stays consistent end to end. A fully worked example:${CLAUDE_PLUGIN_ROOT}/examples/ecoeats-24h/HACKATHON.md: match its specificity, especially the demo-able proof point per criterion.
Phase handoff
| Checkpoint | Phase | Invoke |
|---|---|---|
| T+0 | Kickoff (this skill) | /hackathon-kickoff |
| next ~15% | Solution design | superpowers (brainstorming → writing-plans) turns the angle into a spec, then a task-by-task plan |
| through ~65% | Build the demo (Feature Zero, then features) | superpowers (executing-plans/subagent-driven-development) for full TDD rigor, or build straight off the plan without the enforced test loop if that's too slow for a throwaway demo; ui-ux-pro-max for UI polish either way |
| ~65–80% | QA pass | gstack /design-review, /qa |
| ~80–90% | Deck + script | beautiful-hackathon-slides (HTML) or the pptx skill (native PowerPoint) |
| ~90–95% | Pitch timing + roles | /pitch-timebox (this repo) |
| ~95–100% | Rehearsal | gstack /qa-only dry run + /pitch-timebox rehearsal checklist |
Don't run every phase in strict sequence. /hackathon-flow (this repo) can
be invoked any time to re-orient on what's next given what already exists in
the repo.
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.