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Skillforge

Skill zakelfassi/skills-driven-development/plugins/skdd-claude/skills/skillforge

Agents that learn by doing — and remember how they did it. A methodology for AI agents to create, evolve, and share reusable skills.

Install
npx -y skills add zakelfassi/skills-driven-development --skill skillforge

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One thing to look at

  • 17 stars17 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Create or update a reusable agent skill. Use when you notice a repeated pattern, when a workflow should be persisted for future sessions, or when asked to forge/create/scaffold a new skill.

SKILL.md

3.2 KB, as published. Nobody here has run it

SkillForge

Create well-formed, spec-compliant skills from observed patterns.

When to Forge

Forge when:

  • You've done the same sequence 2-3 times in a session
  • A project convention isn't documented anywhere
  • You solved a hard problem with a reusable solution
  • Someone asks you to create a skill

Don't forge when:

  • It's a one-time task
  • An existing skill already covers it (update instead)
  • The "skill" is just a single command (use a script alias)

Steps

1. Name the pattern

  • What problem does this skill solve?
  • What triggers it? (be specific — the description field is the discovery surface)
  • What are the inputs and outputs?

2. Choose a name

  • kebab-case, 1-64 characters
  • Verb-led when possible: deploy-preview, scaffold-component, triage-bug
  • One responsibility per skill

3. Create the skill directory

mkdir -p .claude/skills/<skill-name>

(Or .codex/skills/, .cursor/skills/, .github/skills/, etc. — match the harness. In Claude Code this plugin targets .claude/skills/.)

4. Write SKILL.md

Use this skeleton:

---
name: <skill-name>
description: <what it does>. Use when <triggers>.
metadata:
  forged-by: <agent-id>
  forged-from: <session-or-context>
  forged-reason: "<why this was created>"
  status: active
---

# <Skill Name>

## Inputs
- ...

## Steps
1. ...
2. ...

## Conventions
- Project-specific patterns that apply

## Edge Cases
- Known gotchas or special handling

5. Add scripts (optional)

If the skill involves file generation or automation:

.claude/skills/<skill-name>/
├── SKILL.md
├── scripts/
│   └── run.sh         # Executable automation
└── references/
    └── conventions.md # Detailed reference (keeps SKILL.md lean)

6. Register the skill

Update .skills-registry.md at the project root (same level as .claude/). Create it if it doesn't exist:

| <skill-name> | local | <today> | 1 | <description> |

If the project uses the machine-readable registry (.skills-registry.json), update it too — the skdd CLI handles both formats automatically.

Updating an Existing Skill

When you use a skill and encounter something it doesn't cover:

  1. Add the new edge case or step to the existing SKILL.md
  2. If the skill is getting too long (>200 lines), split it
  3. Update last-used and increment usage-count in the registry

Quality Checklist

Before committing a new skill:

  • name is kebab-case, ≤64 chars
  • description includes what it does AND when to use it (plus trigger language like "Use when …")
  • name matches the parent directory name
  • Steps are numbered and actionable
  • No hardcoded paths, secrets, or environment-specific values
  • SKILL.md is under 200 lines (move details to references/)
  • Registered in .skills-registry.md

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.