Adaptive layout
General, reusable Flutter engineering skills for AI coding agents — architecture, Riverpod 3.x, testing, persistence, i18n/RTL, accessibility, navigation & more. Agent Skills open standard; works with Claude Code, Cursor, Codex & 70+ agents.
npx -y skills add zakariaf/Flutter-Skills --skill adaptive-layoutAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- 15 days oldThe repository was created 15 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Enforces adapting layout by available CONSTRAINTS/size, never device or platform checks — LayoutBuilder + MediaQuery.sizeOf/paddingOf/viewInsetsOf (not .of) for narrow rebuilds, Material 3 window size classes (compact <600, medium 600-840, expanded 840-1200, large >1200) as the breakpoint vocabulary, navigation affordance chosen by width (NavigationBar → NavigationRail → NavigationDrawer), list-detail single-pane-vs-two-pane, readable max-width via ConstrainedBox, Flexible/Expanded/FractionallySizedBox over fixed widths, SafeArea + display cutouts + keyboard insets, never lock orientation, foldable/hinge awareness via MediaQuery.displayFeatures, and golden-matrix verification across sizes. Use when building responsive or adaptive UI, tablet/desktop/foldable support, master-detail or two-pane screens, a NavigationRail-vs-BottomNav shell, breakpoints, LayoutBuilder, MediaQuery sizing, SafeArea/cutouts, or fixing overflow at large widths.
SKILL.md
10.8 KB, as published. Nobody here has run it
Adaptive Layout
Adapt to the space you are given, never to the device you think you are on. A phone in a foldable's front display, a resized desktop window, and a tablet in split-screen all defeat Platform.isX checks — but they all report their real constraints. Branch on width, not hardware.
Read the reference for the task at hand:
references/window-size-classes.md— the Material 3 window size-class breakpoints as a shared vocabulary, theWindowSizeClassenum pattern,MediaQuery.sizeOf/paddingOf/viewInsetsOfvs.of, readable max-width, SafeArea and display cutouts, keyboard insets, orientation, foldable hinge awareness.references/list-detail-and-navigation.md— single-pane-navigate vs side-by-side two-pane, choosing the navigation affordance by width and coordinating with the go_router shell, keeping selection state in a Notifier so both panes agree.
Run scripts/check_adaptive.sh before a PR.
Non-negotiable rules
-
Adapt by constraints/size, never by device or platform. No
Platform.isAndroid/Platform.isIOS/kIsWebto pick a layout. UseLayoutBuilder(local box constraints) orMediaQuery.sizeOf(context)(window size). WHY: a resized window, split-screen, and foldable all break device checks; constraints are always true. -
Use the Material 3 window size classes as the breakpoint vocabulary. Compact
<600, medium600–840, expanded840–1200, large1200–1600, extra-large≥1600(logical px width). WHY: these are STANDARD structural breakpoints (not design tokens); one shared enum keeps every screen's breakpoints identical. -
Read the narrowest MediaQuery aspect:
sizeOf/paddingOf/viewInsetsOf/viewPaddingOf, notMediaQuery.of(context). WHY:.ofsubscribes the widget to EVERY MediaQuery change (keyboard, rotation, text scale); the aspect getters rebuild only when that one field changes — seeflutter-performance. -
Pick the navigation affordance by width, not by a per-screen guess.
NavigationBar(compact) →NavigationRail(medium/expanded) →NavigationDrawer(large). Decide once in the shell. WHY: mixing affordances across screens disorients; one width→affordance map is consistent by construction. Coordinate withnavigation-and-routing'sStatefulShellRoute. -
List-detail collapses to one pane on compact and splits on expanded. Compact: the list navigates to a detail route. Expanded: list and detail sit side-by-side; selection is shared state. WHY: two panes on a phone are unreadable; one pane on a desktop wastes 70% of the width.
-
Never lock orientation (
SystemChrome.setPreferredOrientationsto force portrait). WHY: it breaks tablets, foldables, and accessibility mounts. Let the size classes handle both orientations. -
Constrain readable content with a max width; use
Flexible/Expanded/FractionallySizedBox, not fixed pixel widths, for top-level regions. WHY: full-width body text on a wide screen is unreadable (~40–75 chars/line is legible); fixed region widths overflow or leave dead space. -
Wrap edge content in
SafeAreaand respect display cutouts + keyboard insets. Read cutouts/system bars viaMediaQuery.paddingOf/viewPaddingOf; the keyboard viaMediaQuery.viewInsetsOf. WHY: notches, punch-holes, and the on-screen keyboard occlude content that ignores insets. -
Never assume a fixed cell/row height. Large text scale can double a cell's height; let content size itself. WHY: a hardcoded
SizedBox(height: 48)clips at 200% text scale — seeaccessibility-as-codeandwidget-composition. -
Verify across sizes with a golden matrix, not one device. Snapshot each adaptive screen at compact/medium/expanded (+ largest text, LTR/RTL). WHY: adaptive bugs only appear at the breakpoint you did not open — see
widget-golden-and-a11y-testing.
Size classes as one shared enum
Define the breakpoints once; every screen reads the same map.
enum WindowSizeClass { compact, medium, expanded, large, extraLarge }
WindowSizeClass windowSizeClassFor(double width) => switch (width) {
< 600 => WindowSizeClass.compact,
< 840 => WindowSizeClass.medium,
< 1200 => WindowSizeClass.expanded,
< 1600 => WindowSizeClass.large,
_ => WindowSizeClass.extraLarge,
};
// In a widget: rebuilds only when the window SIZE changes.
final sizeClass = windowSizeClassFor(MediaQuery.sizeOf(context).width);
Prefer LayoutBuilder when the decision depends on the LOCAL box (a widget inside a split view, a card grid), and MediaQuery.sizeOf when it depends on the whole window (the top-level shell).
// Local constraints drive a card grid's column count.
LayoutBuilder(
builder: (context, constraints) {
final columns = constraints.maxWidth ~/ 280; // min card width, structural
return GridView.count(crossAxisCount: columns.clamp(1, 4), children: cards);
},
);
Readable width and flexible regions
// Center and cap body text to a legible measure; never full-bleed on desktop.
Center(
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 720), // structural readable cap
child: article,
),
);
// Split a wide body proportionally, not with magic fixed widths.
Row(
children: [
Expanded(flex: 2, child: primaryPane),
Expanded(flex: 3, child: secondaryPane),
],
);
Insets, cutouts, keyboard, foldables
// Keyboard height: rebuilds only when the keyboard shows/hides.
final keyboard = MediaQuery.viewInsetsOf(context).bottom;
// Notch/system-bar padding without subscribing to text-scale/rotation changes.
final safeTop = MediaQuery.paddingOf(context).top;
// Foldable: a vertical fold/hinge spanning the full height => split around it.
final seam = MediaQuery.displayFeaturesOf(context)
.where((f) =>
(f.type == DisplayFeatureType.fold ||
f.type == DisplayFeatureType.hinge) &&
f.bounds.top == 0 && // starts at the top edge...
f.bounds.width < f.bounds.height) // ...taller than wide => vertical
.firstOrNull; // firstOrNull: import 'package:collection/collection.dart';
Wrap the outermost interactive region in SafeArea; opt specific edges out (bottom: false) when a NavigationBar or scrolling body should reach the edge.
Navigation affordance by width
// One place decides the shell chrome; screens stay affordance-agnostic.
Widget shellFor(WindowSizeClass sc, {required Widget body, required int index}) {
return switch (sc) {
WindowSizeClass.compact =>
Scaffold(body: body, bottomNavigationBar: _NavBar(index: index)),
WindowSizeClass.medium || WindowSizeClass.expanded =>
Scaffold(body: Row(children: [_Rail(index: index), Expanded(child: body)])),
WindowSizeClass.large || WindowSizeClass.extraLarge =>
Scaffold(body: Row(children: [_Drawer(index: index), Expanded(child: body)])),
};
}
See examples/adaptive_scaffold.dart for the full shell and examples/list_detail_pane.dart for the two-pane pattern.
Anti-patterns
if (Platform.isIOS) ... else ...to choose a layout. Branch onMediaQuery.sizeOf(context).width.MediaQuery.of(context).size.width— subscribes to every MediaQuery change. UseMediaQuery.sizeOf(context).SystemChrome.setPreferredOrientations([DeviceOrientation.portraitUp])to dodge landscape layout. Support both.Container(width: 375)orSizedBox(width: 320)sizing a top-level pane. UseExpanded/Flexible/FractionallySizedBox/ConstrainedBox.- A
bool isTablet = MediaQuery.of(context).size.shortestSide > 600flag threaded everywhere. Compute aWindowSizeClassfrom width at the shell. - Two panes shown on compact width, forcing horizontal scroll. Collapse to one pane and navigate.
- Full-width paragraphs on desktop with no max-width. Cap the measure.
- Assuming the keyboard is hidden — content jumps under it. Pad by
MediaQuery.viewInsetsOf(context).bottom.
Definition of done
- No
Platform.is*/kIsWeb/dart:ioused to select a layout (platform-specific plugins are fine). - Breakpoints come from the shared
WindowSizeClasshelper, not ad-hoc numbers scattered per screen. - MediaQuery is read via
sizeOf/paddingOf/viewInsetsOf/viewPaddingOf, not.of. - Navigation affordance is chosen by width in ONE place (the shell), coordinated with
navigation-and-routing. - List-detail screens collapse to one pane on compact and split on expanded, sharing selection state.
- No fixed pixel widths on top-level regions; readable content is max-width capped.
- Orientation is not locked; edge content uses
SafeArea; keyboard insets are respected. - Golden matrix covers compact/medium/expanded (+ largest text, RTL).
scripts/check_adaptive.shpasses.
Related skills
widget-composition— structural layout primitives, computed sizing, edge-to-edge vs SafeArea, never-fixed cell heights.navigation-and-routing— theStatefulShellRoutethis shell renders; width picks the chrome, routes pick the branch.flutter-performance— whysizeOf/selectbeat.offor rebuild scope.accessibility-as-code— large text scale interacts with every adaptive cell.widget-golden-and-a11y-testing— the device × text-scale × RTL golden matrix that proves adaptivity.state-management-riverpod— where shared list-detail selection lives.
References
- Material 3 layout / window size classes: https://m3.material.io/foundations/layout/applying-layout/window-size-classes
- Adaptive & responsive design (Flutter): https://docs.flutter.dev/ui/adaptive-responsive
MediaQueryAPI (aspect getters): https://api.flutter.dev/flutter/widgets/MediaQuery-class.htmlLayoutBuilder: https://api.flutter.dev/flutter/widgets/LayoutBuilder-class.htmlNavigationRail: https://api.flutter.dev/flutter/material/NavigationRail-class.htmlDisplayFeature/ foldables: https://api.flutter.dev/flutter/dart-ui/DisplayFeature-class.html