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Skill

Skill yvzhou1111/skillforge/skill

Discover, security-audit, and install Agent Skills for the current project. Use this when the user asks "find a skill for X", "what skills do I need", wants to extend the agent's capabilities, or asks to set up skills for a project/tech stack. SkillForge scans the project, plans a skill combination, audits each skill for security risks, and installs them into the target agent (Claude Code, Cursor, Codex, Gemini, Hermes, OpenClaw). Works two ways: as MCP tools (skillforge_*) or by calling the `skillforge` CLI directly.From its SKILL.md

Install
npx -y skills add yvzhou1111/skillforge --skill skill

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
  • runs commandsInstructs the agent to run 7 commands, including `sf scan` and 6 more.

SKILL.md

5.6 KB, ~1.3k tokens by cl100k_base, as published. Nobody here has run it

SkillForge

SkillForge is the intelligent dependency butler for Agent Skills. It turns a natural-language goal or a project's tech stack into a vetted, installed set of skills — with a security audit before anything touches disk.

Two ways to use it (pick whichever is available)

  1. MCP tools — if the SkillForge MCP server is connected, call the skillforge_* tools directly (preferred; structured results).
  2. CLI — if MCP is not available, run the skillforge (alias sf) command in the terminal. Every capability is available both ways.

When to use this skill

  • "Is there a skill for X" / "find a skill that does X"
  • The agent needs a capability it lacks (design, testing, deploy, payments, i18n…)
  • "Set up skills for this project" / "what skills should I install"
  • Vet a third-party skill before installing it
  • Discover, install, or manage agent skills

Pipeline

scan (tech stack) + intent (NL goal) -> plan (ranked combo) -> audit (security) -> install (per agent)

MCP tools

ToolPurpose
skillforge_scanDetect a project's capability needs
skillforge_searchSearch skills, ranked by relevance + quality
skillforge_planRecommend a skill combination (reasons + conflicts)
skillforge_auditStatic security audit of a skill
skillforge_lintQuality-grade a skill (A–F) against authoring conventions
skillforge_installAudit + install a skill into a target agent
skillforge_listList installed skills from the lockfile

CLI usage (when MCP is unavailable)

Run via npx skillforge-butler <command> or sf <command> if installed globally.

# 1. Understand the project
sf scan                       # detect tech stack -> capability needs
sf scan --path ./my-app --json

# 2. Search the ecosystem
sf search "playwright e2e testing"
sf search "kubernetes" --offline      # built-in catalog only, no network

# 3. Plan a combination for a goal (no install)
sf plan "build a cross-border e-commerce site with payments and i18n"
sf plan "add CI and tests" --dry-run --json

# 4. ALWAYS audit before trusting a skill
sf audit catalog:react-best-practices
sf audit owner/repo/skills/their-skill      # audit a GitHub skill
sf audit --dir ./local-skill                # audit a local folder
# exit code 2 == blocked (high/critical risk)

# 4b. Check skill QUALITY (grade A–F)
sf lint catalog:react-best-practices
sf lint --dir ./local-skill                 # grade a local skill
# exit code 2 == failing grade (F)

# 5. Install one skill into a specific agent
sf install catalog:react-best-practices --agent claude-code
sf install owner/repo/skills/x --agent cursor --global
sf install owner/repo/skills/x --min-quality 75   # refuse low-quality skills

# 6. Full pipeline end-to-end (scan -> plan -> audit -> install)
sf auto "build a REST API with auth and tests" --agent claude-code
sf auto "add docker and CI" --dry-run        # preview without installing

# 7. Manage installed skills
sf list                       # show skillforge.lock.json entries
sf update                     # check installed skills for upstream changes

Common CLI flags

FlagMeaning
--agent <id>Target: claude-code | cursor | codex | gemini | generic
--global, -gInstall at user scope instead of project scope
--offlineBuilt-in catalog only (no network)
--jsonMachine-readable output (parse this when scripting)
--yes, -yNon-interactive (assume yes)
--dry-runPlan only, do not install (auto)
--skip-auditSkip the audit (NOT recommended)
--force, -fInstall despite a blocking audit (needs user consent)
--overwriteReplace an already-installed skill

Recommended workflow for the agent

  1. Understand the need. If the user gave a goal, use it as the intent; else run skillforge_scan / sf scan.
  2. Plan, don't guess. Run skillforge_plan / sf plan "<goal>" and present the recommendations with their reasons and scores. Never install by name alone.
  3. Always audit. Never bypass the audit. If a skill is high/critical, surface the specific finding (e.g. "this skill runs curl | sh") and require explicit user confirmation. Do not pass --force / force:true or --skip-audit unless the user explicitly insists.
  4. Install to the right agent. Default claude-code. Use the agent matching the user's environment. Use --global only for cross-project skills.
  5. Confirm before writing. Prefer the full pipeline (sf auto / plan→audit→install) and preview with --dry-run first.

Safety rules

  • Skills can contain executable scripts and tool-use hooks — treat them as untrusted code. The audit is the safety gate; respect a blocked result.
  • For high/critical findings, explain the concrete risk, not just the score.
  • Never install to production or shared environments without confirmation.

When nothing matches

If plan/search return nothing relevant, tell the user no vetted skill was found and offer to (a) help directly, or (b) scaffold a new skill with sf init <name>.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.