agentsclimarketplace

Terminal specific art fallbacks

Skill ychampion/cskill-agents/agents/codex/skills/terminal-specific-art-fallbacks

Layer terminal detection and fallback fragments so the same mascot identity renders correctly across Apple Terminal, xterm, and other hosts.From its SKILL.md

Install
npx -y skills add ychampion/cskill-agents --skill terminal-specific-art-fallbacks

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

2.2 KB, 388 tokens by cl100k_base, as published. Nobody here has run it

SKILL: Terminal-specific Art Fallbacks

Domain: terminal-ui
Trigger: When the same brand art must render on Apple Terminal, xterm, and other hosts with different Unicode/color capabilities while preserving the mascot identity. Source Pattern: Distilled from reviewed terminal rendering and compatibility patterns.

Core Method

Detect the terminal host (e.g., via env.terminal) before rendering and prepare specialized fragments for hosts that need them. Use a default art path for general terminals but route sensitive fragments (eye shapes, raised arms, background fills) through the host-specific data, keeping the fallback path centered on the default segments so the identity stays consistent even when the terminal cannot express the fancy fragments.

Key Rules

  • Gate the choice of fragment set on the detected terminal (Apple Terminal uses the APPLE_EYES set; others reuse POSES) so hosts with different capabilities stay readable.
  • Keep the identity stable by falling back to the default pose when a specialized host-specific variant is unavailable, rather than constructing a completely new layout.
  • When a test host requires a background-fill trick (Apple Terminal’s background-color fill), wrap the fragments in a dedicated render path instead of mixing it with the default path.

Example Application

If your release banner has env.terminal === "Apple_Terminal" users and others, detect the host early, feed Apple with background-filled eye fragments, and serve the general Unicode art to everyone else while maintaining the same mascot name, spacing, and pose structure.

Anti-Patterns (What NOT to do)

  • Rendering only a single art variant and letting hosts with lesser glyph support break the UI or show garbage characters.
  • Mixing host-specific fragments inside the default render path so every render re-evaluates terminal detection and corrupts memoization caches.
  • Creating entirely separate mascots per terminal host instead of sharing the same segments and only swapping fragments.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.