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Hud statusline

Skill XeldarAlz/everything-claude-unity/.claude/skills/core/hud-statusline

Configures Claude Code's statusline to display Unity workflow state — current phase, active agent, files modified, and session duration.From its SKILL.md

Install
npx -y skills add XeldarAlz/everything-claude-unity --skill hud-statusline

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SKILL.md

3.1 KB, as published. Nobody here has run it

HUD / Statusline Integration

Guidance for commands and agents to update Claude Code's statusline with real-time Unity workflow state.

Statusline Format

The recommended statusline format for Unity workflows:

[Phase: Execute] [Agent: unity-coder] [Modified: 5 files] [12m]

Fields:

  • Phase — current workflow phase: Clarify, Plan, Execute, Verify, Done
  • Agent — currently active sub-agent (or "main" if no agent is running)
  • Modified — count of unique files edited this session (from session-edits.txt)
  • Duration — elapsed session time in minutes

Reading Session State

Statusline data comes from the hook state directory at /tmp/unity-claude-hooks/:

FileContentUpdated By
session-edits.txtOne file path per line (may have duplicates)track-edits.sh
gateguard-reads.txtOne file path per linetrack-reads.sh
session-state.jsonBranch, phase, workflow contextsession-save.sh
session-start-timeUnix timestampsession-restore.sh
session-cost.jsonlOne JSON object per tool callcost-tracker.sh

File Count

EDIT_COUNT=0
if [ -f "/tmp/unity-claude-hooks/session-edits.txt" ]; then
    EDIT_COUNT=$(sort -u "/tmp/unity-claude-hooks/session-edits.txt" | wc -l | tr -d ' ')
fi

Session Duration

DURATION_MINS=0
if [ -f "/tmp/unity-claude-hooks/session-start-time" ]; then
    START=$(cat "/tmp/unity-claude-hooks/session-start-time")
    NOW=$(date +%s)
    DURATION_MINS=$(( (NOW - START) / 60 ))
fi

Integration Points

Commands

Commands with phase gates (like /unity-workflow) should update the statusline at each transition:

Phase 1: Clarify  → statusline: [Phase: Clarify]
Phase 2: Plan     → statusline: [Phase: Plan]
Phase 3: Execute  → statusline: [Phase: Execute] [Agent: unity-coder]
Phase 4: Verify   → statusline: [Phase: Verify] [Agent: unity-verifier]
Done              → statusline: [Phase: Done] [Modified: N files] [Xm]

Agents

When a command spawns a sub-agent, the statusline should reflect which agent is active. The agent field updates when:

  • A new Agent tool call is made
  • The agent completes and returns control to the command

Ralph Mode

During /unity-ralph, the statusline should show iteration progress:

[Ralph: 3/10] [Agent: unity-verifier] [Fixed: 5] [12m]

Team Mode

During /unity-team, the statusline should show parallel agent status:

[Team: build] [Agents: 3 running] [Modified: 8 files] [5m]

Cost Tracking Display

If the cost tracker is active (strict profile), the statusline can optionally show token usage:

[Phase: Execute] [Modified: 5 files] [12m] [Calls: 47]

Read from session-cost.jsonl:

CALL_COUNT=0
if [ -f "/tmp/unity-claude-hooks/session-cost.jsonl" ]; then
    CALL_COUNT=$(wc -l < "/tmp/unity-claude-hooks/session-cost.jsonl" | tr -d ' ')
fi

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