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Mobile android design

Skill wshobson/agents/plugins/ui-design/skills/mobile-android-design

Multi-harness agentic plugin marketplace for Claude Code, Codex CLI, Cursor, OpenCode, GitHub Copilot, and Gemini CLI

Install
npx -y skills add wshobson/agents --skill mobile-android-design

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What its author says it does

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Master Material Design 3 and Jetpack Compose patterns for building native Android apps. Use when designing Android interfaces, implementing Compose UI, or following Google's Material Design guidelines.

SKILL.md

3.7 KB, as published. Nobody here has run it

Android Mobile Design

Master Material Design 3 (Material You) and Jetpack Compose to build modern, adaptive Android applications that integrate seamlessly with the Android ecosystem.

When to Use This Skill

  • Designing Android app interfaces following Material Design 3
  • Building Jetpack Compose UI and layouts
  • Implementing Android navigation patterns (Navigation Compose)
  • Creating adaptive layouts for phones, tablets, and foldables
  • Using Material 3 theming with dynamic colors
  • Building accessible Android interfaces
  • Implementing Android-specific gestures and interactions
  • Designing for different screen configurations

Detailed section: Core Concepts

Originally a 9201-byte section in this SKILL.md. Moved to references/details.md to fit Codex's 8 KB skill body cap.

Quick Start Component

@Composable
fun ItemListCard(
    item: Item,
    onItemClick: () -> Unit,
    modifier: Modifier = Modifier
) {
    Card(
        onClick = onItemClick,
        modifier = modifier.fillMaxWidth(),
        shape = RoundedCornerShape(12.dp)
    ) {
        Row(
            modifier = Modifier
                .padding(16.dp)
                .fillMaxWidth(),
            verticalAlignment = Alignment.CenterVertically
        ) {
            Box(
                modifier = Modifier
                    .size(48.dp)
                    .clip(CircleShape)
                    .background(MaterialTheme.colorScheme.primaryContainer),
                contentAlignment = Alignment.Center
            ) {
                Icon(
                    imageVector = Icons.Default.Star,
                    contentDescription = null,
                    tint = MaterialTheme.colorScheme.onPrimaryContainer
                )
            }

            Spacer(modifier = Modifier.width(16.dp))

            Column(modifier = Modifier.weight(1f)) {
                Text(
                    text = item.title,
                    style = MaterialTheme.typography.titleMedium
                )
                Text(
                    text = item.subtitle,
                    style = MaterialTheme.typography.bodyMedium,
                    color = MaterialTheme.colorScheme.onSurfaceVariant
                )
            }

            Icon(
                imageVector = Icons.Default.ChevronRight,
                contentDescription = null,
                tint = MaterialTheme.colorScheme.onSurfaceVariant
            )
        }
    }
}

Best Practices

  1. Use Material Theme: Access colors via MaterialTheme.colorScheme for automatic dark mode support
  2. Support Dynamic Color: Enable dynamic color on Android 12+ for personalization
  3. Adaptive Layouts: Use WindowSizeClass for responsive designs
  4. Content Descriptions: Add contentDescription to all interactive elements
  5. Touch Targets: Minimum 48dp touch targets for accessibility
  6. State Hoisting: Hoist state to make components reusable and testable
  7. Remember Properly: Use remember and rememberSaveable appropriately
  8. Preview Annotations: Add @Preview with different configurations

Common Issues

  • Recomposition Issues: Avoid passing unstable lambdas; use remember
  • State Loss: Use rememberSaveable for configuration changes
  • Performance: Use LazyColumn instead of Column for long lists
  • Theme Leaks: Ensure MaterialTheme wraps all composables
  • Navigation Crashes: Handle back press and deep links properly
  • Memory Leaks: Cancel coroutines in DisposableEffect

Keep looking

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