Marketing psychology
A curated collection of 115 skills, 16 agents, and 48 commands for Claude Code and Cursor.
npx -y skills add wpank/ai --skill marketing-psychologyAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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SKILL.md
5.2 KB, ~1.2k tokens by cl100k_base, as published. Nobody here has run it
Marketing Psychology
WHAT: 70+ mental models and psychological principles applied to marketing and conversion
WHEN: User wants to apply psychology to marketing, mentions cognitive bias, persuasion, behavioral science, "why people buy," decision-making, or consumer behavior
KEYWORDS: psychology, mental models, cognitive bias, persuasion, behavioral science, consumer behavior, decision-making, conversion psychology
Searchable Database
This skill includes 70+ mental models organized by application in references/mental-models.md.
Quick lookup by challenge:
| Challenge | Models to Apply |
|---|---|
| Low conversions | Hick's Law, Activation Energy, BJ Fogg, Friction |
| Price objections | Anchoring, Framing, Mental Accounting, Loss Aversion |
| Building trust | Authority, Social Proof, Reciprocity, Pratfall Effect |
| Increasing urgency | Scarcity, Loss Aversion, Zeigarnik Effect |
| Retention/churn | Endowment Effect, Switching Costs, Status-Quo Bias |
| Growth stalling | Theory of Constraints, Local vs Global Optima, Compounding |
| Decision paralysis | Paradox of Choice, Default Effect, Nudge Theory |
| Onboarding | Goal-Gradient, IKEA Effect, Commitment & Consistency |
Installation
OpenClaw / Moltbot / Clawbot
npx clawhub@latest install marketing-psychology
Model Categories
Foundational Thinking (Strategy)
First Principles, Jobs to Be Done, Circle of Competence, Inversion, Occam's Razor, Pareto Principle, Local vs Global Optima, Theory of Constraints, Opportunity Cost, Second-Order Thinking
Understanding Buyers (Psychology)
Fundamental Attribution Error, Mere Exposure, Availability Heuristic, Confirmation Bias, Mimetic Desire, Sunk Cost Fallacy, Endowment Effect, IKEA Effect, Zero-Price Effect, Hyperbolic Discounting, Status-Quo Bias, Peak-End Rule, Zeigarnik Effect
Influencing Behavior (Persuasion)
Reciprocity, Commitment & Consistency, Authority Bias, Liking/Similarity, Unity Principle, Scarcity/Urgency, Foot-in-the-Door, Door-in-the-Face, Loss Aversion, Anchoring, Decoy Effect, Framing, Contrast Effect
Pricing Psychology
Charm Pricing, Rounded-Price Effect, Rule of 100, Good-Better-Best, Mental Accounting
Design & Delivery
Hick's Law, AIDA Funnel, Rule of 7, Nudge Theory, BJ Fogg Behavior Model, EAST Framework, Activation Energy, North Star Metric
Growth & Scaling
Feedback Loops, Compounding, Network Effects, Flywheel Effect, Switching Costs, Critical Mass, Survivorship Bias
Workflow
1. Identify the Challenge
Ask (if not clear):
- What specific behavior are you trying to influence?
- Where in the journey is this? (awareness → consideration → decision)
- What's currently preventing the desired action?
2. Match Models to Problem
Reference the quick lookup table above, then read relevant models from references/mental-models.md.
3. Explain the Psychology
For each relevant model:
### [Model Name]
**The Principle**: One-sentence explanation of the psychology
**Why It Matters**: How this affects customer behavior
**Marketing Application**: Specific tactic or implementation
**Example**: Concrete example showing the principle in action
4. Provide Implementation
Translate models into actionable changes:
- Specific copy changes
- UX/design modifications
- Pricing adjustments
- Process improvements
Most Powerful Models
For Conversion
Loss Aversion: Losses feel ~2x as painful as equivalent gains. Frame in terms of what they'll lose by not acting.
Anchoring: First number seen heavily influences judgment. Show higher price first (competitor, enterprise tier).
Social Proof: People follow what others do. Show customer counts, testimonials, logos, reviews.
Scarcity: Limited availability increases perceived value. Use when genuine.
For Pricing
Charm Pricing: $99 feels much cheaper than $100. Left digit dominates perception.
Rule of 100: Under $100, use percentage discounts. Over $100, use absolute amounts.
Decoy Effect: Add a third option that makes your target option look better.
For Onboarding
Goal-Gradient: People accelerate toward visible goals. Show progress bars.
IKEA Effect: People value what they build. Let users customize.
Commitment & Consistency: Small commitments lead to larger ones. Get easy yeses first.
Ethical Guidelines
Apply psychology ethically:
- Genuine scarcity only - Don't fake limited availability
- Truthful framing - Frame positively, but never mislead
- Respect autonomy - Nudge, don't manipulate
- Deliver value - Psychology should enhance good products, not mask bad ones
- Test assumptions - Verify with real customer data
NEVER
- Recommend fake scarcity or urgency
- Suggest dark patterns that harm users
- Apply models without understanding the specific context
- Assume models work universally - always recommend testing
- Forget that customers are people, not psychology experiments
Related Skills
page-cro- Apply psychology to page optimizationcopywriting- Write copy using psychological principlesmarketing-ideas- Tactical marketing approaches
What ships with it: 4 files
44.5 KB alongside SKILL.md, 1 of them executable
data/
- models.csv17.3 KB
references/
- mental-models.md17.1 KB
scripts/
- search.pyruns7.8 KB
- README.md2.4 KB