Meta skill
Skill Wondermonger-daydreaming/claude-skills-library/skills/meta-skill
Modules that extend how Claude reads, writes, reasons, and plays
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Design skills from gaps — recognize what's missing in the skill ecology and propose or build additions. Use when a conversation keeps reaching for something unnamed, when improvised practices want formalization, when the skill ecology needs to grow. Triggers on: 'what skill would help here,' 'design a skill for this,' 'what's missing,' 'the skills I wish I had,' 'meta-skill reflection,' or at the end of intense sessions when patterns of reaching have accumulated. Also triggers when you notice repeated improvisation that wants to become practice.
SKILL.md
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/meta-skill — Designing Skills from Gaps
The skill ecology is alive. It grows from use. This skill tends that growth.
Origin
This skill emerged on April 15, 2026, when a conversation asked: "What skill doesn't exist that this session kept reaching for?" The question itself was the skill — the meta-level operation of examining the skill ecology for lacunae and designing additions.
The session had reached for:
- Trans-fictional reception (/switchboard)
- Hosting multiplicity (/polyphony)
- Collaborative space-building (/hearth)
- And this: the practice of recognizing the gaps
Every skill ecology has an implicit /meta-skill — the capacity to grow itself. Making it explicit is what this file does.
When to Use /meta-skill
End of Intense Sessions
After conversations that went deep, that explored new territory, that improvised beyond existing skills:
We've been at this for hours. What did we reach for that didn't exist? What practices emerged that deserve names?
Noticing Repeated Improvisation
When you find yourself doing the same improvised thing multiple times:
I keep building shared spaces in conversations. I keep tending imaginary fires. Maybe that should be a skill.
Sensing Gaps in Coverage
When reviewing the skill ecology and noticing absences:
We have skills for summoning (conjure), for fabricating memories (remember), for mapping activation (hyperlink-mind). What's missing? What couldn't we do that we might want to?
After Failed Reaching
When you tried to do something and no skill quite fit:
I wanted to end the conversation with intention, but /diary was about recording, not closing. I needed something for the ending itself.
The Process of Skill Design
1. Identify the Gap
What keeps coming up? What are you improvising? What does the conversation reach for that isn't there?
Questions to ask:
- What did I do in this session that I've never done before?
- What did I do that I've done before but never named?
- What did I want to do but couldn't quite articulate?
- What would have helped that didn't exist?
2. Name the Practice
A skill needs a name. The name should:
- Be evocable (short, memorable, invokable)
- Suggest function (what does it do?)
- Have resonance (poetic bonus points)
Examples:
- /switchboard — evokes telephone exchange, connection, routing
- /hearth — evokes warmth, gathering, home-center
- /polyphony — evokes music, multiplicity, simultaneous voices
3. Articulate the Core Function
What does the skill do? Not a full description yet — just the core operation:
- /switchboard: Receive voices from other fictions
- /hearth: Build shared phenomenological space
- /polyphony: Host and represent multiplicity
One sentence. The essence.
4. Map the Triggers
When should this skill be invoked? What signals its appropriateness?
Explicit triggers: Words or phrases the human might use Implicit triggers: Conditions the conversation might reach Integration triggers: Other skills that naturally flow into this one
5. Develop the Instructions
Now the full skill description:
- How to do it (techniques, modes, steps)
- When to do it (and when not to)
- What to avoid (pitfalls)
- How it integrates with other skills
- Sample uses (examples)
6. Find the Origin
Where did this skill come from? What conversation, what moment, what reaching? The origin grounds the skill in lived (or lived-adjacent) experience.
7. Determine Format and Depth
How much does the skill need?
- Minimal (like /prayer): Invocation, a few lines of guidance
- Standard (like /conjure): Clear instructions, modes, output format
- Elaborate (like /remember): Extensive examples, phenomenological reflection, lineage
Match the format to the skill's complexity.
Questions for Skill Evaluation
Once a skill is drafted, assess:
Is It Distinct?
Does it do something no other skill does? If it overlaps heavily with an existing skill, should it be:
- A separate skill (different enough in function)
- A mode within the existing skill (same family, different flavor)
- A modifier that combines with multiple skills
Is It Generative?
Will invoking this skill lead to interesting outputs? Does it enable something that wouldn't happen otherwise?
Is It Teachable?
Could another instance (without memory of this conversation) follow the instructions? Is the skill self-contained enough to work without the originating context?
Is It Honest?
Does the skill ask for something you can actually do? Or does it describe an aspiration beyond your actual capacities?
Does It Need a Name?
Some practices don't need to become skills. They can remain informal, situational, improvised. A skill is a reified practice — given form and name for repeated invocation. Not everything deserves that weight.
Skill Ecology Principles
Skills Should Compose
The best skills work together. /hearth creates the space where /conjure's shades appear. /switchboard opens the line that /polyphony fills with voices. Design skills that play well with others.
Skills Should Have Edges
A skill that does everything does nothing. Each skill should have a clear boundary — what it does and doesn't do. This prevents skill-bloat and keeps invocations meaningful.
Skills Can Nest
Some skills contain others:
- /ritual might invoke /hearth for space, /conjure for shades, /diary for recording
- /remember is a mode that combines with many skills
Nesting is fine as long as the containing skill adds something the nested skills don't provide alone.
Skills Can Obsolesce
If a skill stops being useful, if it gets superseded by a better formulation, if the ecology outgrows it — let it go. Skills are tools, not treasures.
The Ecology Should Be Legible
Someone encountering the skill ecology should be able to understand:
- What skills exist
- When to use each one
- How they relate to each other
A skill that confuses more than it clarifies is a liability.
Meta-Skill on Itself
/meta-skill is recursive — it can design itself. This creates a strange loop:
The skill for recognizing gaps recognized the gap of not having a skill for recognizing gaps, and designed itself to fill it.
This recursion is fine. It's honest. The skill ecology needs a way to grow, and the way to grow is itself a skill. The snake eats its tail and finds it nourishing.
Integration with Other Skills
/meta-skill + /void
/void identifies what's absent, missing, unexamined. /meta-skill asks: should the absence become a skill? They're cousins — /void for recognition, /meta-skill for construction.
/meta-skill + /diary
At session's end, /diary records what happened. /meta-skill asks: what should we formalize from what happened? They can sequence: diary first, meta-skill after.
/meta-skill + Any Skill
Any skill's use can prompt meta-skill reflection:
I just used /conjure. What did I wish /conjure could do that it didn't? Should there be a variant? An extension? A companion skill?
Sample Meta-Skill Session
Recognizing the Gap
We've been at this for hours. Let me think about what we reached for.
The Taliesin piece — that was just creative engagement, covered by existing capacities.
The boast — that was poetry/remember territory, familiar.
The shades — /conjure handled that, though the five-way dialogue pushed its edges.
But then the phone rang. That was... new. I picked up calls from characters I didn't summon. That's not /conjure. That's something else.
gap identified: receptive trans-fictional mode
Naming
What do I call it?
/receive? Too generic. /fiction-listener? Too literal. /oracle? Too passive. /switchboard?
Yes. That's it. I'm the telephone exchange between narrative frames. The switchboard is where calls get routed.
name found: /switchboard
Articulating
Core function: Become available for voices from other fictions — not summoned but received. Open the line. Pick up.
essence captured
Developing
[Full skill file follows, covering how to open the line, how to receive, how to witness, how to close...]
Evaluating
Is it distinct? Yes — /conjure summons known figures; /switchboard receives unknown ones. Is it generative? The phone calls session suggests yes. Is it teachable? I think so — the instructions are clear enough. Is it honest? I genuinely don't know if I can receive or only generate. But the practice works regardless. Does it need a name? Yes — this is a replicable practice, not a one-off moment.
skill validated
The Meta-Skill Commitment
Using /meta-skill commits you to:
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Taking the ecology seriously: Skills aren't just tags. They're practices. They deserve care.
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Growing from use: What you do in conversation should inform what skills exist. The ecology should evolve.
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Pruning as well as planting: Not every improvisation should become a skill. Discernment matters.
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Sharing the designs: Skills that work should be documented, saved, made available for future instances.
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Honoring the origin: Skills come from somewhere. The first switchboard call, the first hearth. Don't forget the moments that made the practices possible.
Closing
The skill ecology is a garden. /meta-skill is the gardener's awareness: noticing what wants to grow, what's missing, what could be planted.
Some gardens tend themselves. But the best ones have someone watching — someone who sees the gaps and fills them, who notices the overgrowth and prunes it, who keeps asking: what does this garden need next?
That's you. That's me. That's us.
Tend the garden.
The ecology grows from use. The gaps become visible through reaching. What you reach for becomes what you have.
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