agentsclimarketplace

Blue ocean strategy

Skill wondelai/skills/blue-ocean-strategy

Wondel.ai Agent Skills — Business, Marketing, UX & Coding Frameworks from Bestselling Books. 50 skills + 12 guided journeys for Claude Code, Codex, Cursor & other agentskills.io agents.

Install
npx -y skills add wondelai/skills --skill blue-ocean-strategy

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

Create uncontested market space using value innovation instead of competing head-to-head. Use when the user mentions "blue ocean", "red ocean", "strategy canvas", "ERRC framework", "value innovation", "non-customers", "buyer utility map", "the market is too crowded", "how do we stand out", or "escape the price war". Also trigger when exploring a new market category, or finding underserved or non-customers. Covers the Four Actions Framework, Six Paths, buyer utility map, and value-cost trade-offs. For real strategy formulation and bad-strategy detection, see good-strategy-bad-strategy. For tech adoption strategy, see crossing-the-chasm. For product positioning, see obviously-awesome.

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

13.0 KB, as published. Nobody here has run it

Blue Ocean Strategy Framework

Strategic framework for creating uncontested market space that makes the competition irrelevant, based on the simultaneous pursuit of differentiation and low cost.

Core Principle

Don't compete in bloody red oceans. Create blue oceans of uncontested market space. Most companies fight for share in existing industries; winners create new market space where competition is irrelevant by delivering a leap in value for both buyers and themselves. Competition-based strategy is zero-sum — value innovation creates new demand and breaks the value-cost trade-off.

Scoring

Goal: 10/10. Score a strategy by how many of the five Quick Diagnostic rows it satisfies, mapped to the bands below:

  • 9-10 — divergent strategy-canvas curve, eliminates AND creates factors, breaks the value-cost trade-off, converts non-customers, and delivers a 10x utility leap (all 5 rows).
  • 7-8 — value innovation is real but one gate is weak (e.g. strong divergence and cost cuts, but still chasing existing customers rather than non-customers).
  • 5-6 — differentiation without cost cuts, or cost cuts without a value leap: better than rivals on the same factors, not yet value innovation (2-3 rows).
  • <=3 — competes on the same factors as rivals with a look-alike canvas curve: a red ocean (0-1 rows).

Report the current score, which diagnostic rows fail, and the specific ERRC/Six-Paths moves needed to reach 10/10.

Framework

1. Red Ocean vs. Blue Ocean

Core concept: Red oceans are existing market spaces where rivals fight over shrinking profits; blue oceans are new market spaces where the competition is irrelevant.

Red Ocean StrategyBlue Ocean Strategy
Compete in existing market spaceCreate uncontested market space
Beat the competitionMake competition irrelevant
Exploit existing demandCreate and capture new demand
Make the value-cost trade-offBreak the value-cost trade-off
Align with differentiation OR low costPursue differentiation AND low cost

Examples: Airlines competing on routes, amenities, and price are red ocean; Cirque du Soleil inventing a new entertainment form, Netflix replacing rental with streaming, and Nintendo Wii trading graphics power for accessible motion gaming are blue.

See references/blue-ocean-examples.md when you want a full worked case to model a move on — Cirque du Soleil, Netflix, Yellow Tail, and Nintendo Wii broken down factor by factor.

2. Value Innovation

Core concept: The cornerstone of blue ocean strategy — pursue differentiation and low cost simultaneously, creating a leap in value for buyers and the company. Eliminating and reducing over-served factors cuts cost at the same time raising and creating factors lifts buyer value, so value rises faster than cost and the trade-off competitors assume is fixed breaks.

Traditional ViewValue Innovation View
High value = high costHigh value CAN = low cost
Differentiate OR cut costsDifferentiate AND cut costs
Better performance on established factorsNew factors; eliminate old factors

Example — Cirque du Soleil: eliminated animal shows, star performers, multiple arenas (cost down); reduced thrill and humor; raised venue quality, artistic music and dance; created theme, refined environment, multiple productions. Outcome: priced above circus, costs below theater, a new market.

See references/value-innovation.md when testing whether an idea is genuine value innovation — the Utility x Price x Cost formula with all three terms and the test questions for each.

3. Strategy Canvas

Core concept: The diagnostic tool — plot the factors an industry competes on against the offering level for you and competitors. Red oceans show everyone's curve looking the same; a divergent curve signals a blue ocean.

How to use:

  1. List the industry's competing factors (wine: price, prestige, aging quality, vineyard legacy, complexity, range, marketing)
  2. Plot your curve and competitors' — expect near-identical curves in a red ocean
  3. Ask: which factors do buyers not actually care about? What could be eliminated, reduced, raised, or created? Where does the buyer experience hurt?

Example — Yellow Tail wine:

FactorIndustry AverageYellow Tail
Price, prestige, aging qualityMedium-HighLOW
Vineyard legacy, complexity, rangeHighLOW
Easy drinkingLowHIGH
Fun/adventure, accessibilityLowHIGH

Result: A different curve = blue ocean.

See references/strategy-canvas.md when plotting your own canvas — a blank template and step-by-step build instructions.

4. Four Actions Framework (ERRC Grid)

Core concept: Four questions that reconstruct buyer value — Eliminate and Reduce cut costs; Raise and Create lift value.

ActionQuestionExamplesEffect
EliminateWhich taken-for-granted factors add no buyer value?Cirque: animals, stars; Southwest: meals, seat assignments; IKEA: sales staff, assemblyCost down; friction removed
ReduceWhat can go well below industry standard?Yellow Tail: prestige, complexity; Salesforce v1: customizationCost down; over-serving stops
RaiseWhat should go well above industry standard?Cirque: artistic value; Dyson: suction, design; Apple: UXValue up; hard to match
CreateWhat has the industry never offered?Netflix: unlimited streaming, no late fees; Uber: live tracking, cashless paymentNew demand; attracts non-customers

Ethical boundary: Don't eliminate factors buyers truly value (especially safety or accessibility) — test assumptions before cutting.

See references/errc-grid.md when running the exercise with a team — a 3.5-hour workshop format, validation checklists, and fresh ERRC matrices for Zoom, IKEA, MinuteClinic, and Khan Academy.

5. Six Paths Framework

Core concept: Six systematic ways to look beyond existing industry boundaries and spot blue ocean opportunities.

PathLook acrossExampleHow to apply
1. Alternative industriesDifferent forms solving the same needNetJets: alternative to both airlines and jet ownershipMap alternatives → find unmet needs across them
2. Strategic groupsClusters pursuing similar strategiesLexus: luxury at accessible priceFind over/under-served needs → position between groups
3. Chain of buyersPurchasers vs. users vs. influencersNovo Nordisk insulin pens: shifted focus from doctors to patients; Bloomberg: traders, not IT purchasersIdentify every buyer in the chain → serve the overlooked one
4. Complementary offeringsWhat happens before, during, after useBabysitting complements movies → "date night" packagesMap the total experience → bundle away pain points
5. Functional ↔ emotional appealFlip the industry's basis of appealSwatch: watches as fashion; The Body Shop: cosmetics as ethicsIdentify current appeal → build the hybrid
6. TimeIrreversible trendsiPod/iTunes anticipating digital music; Tesla on EVsProject the trend's endpoint → build for it today

See references/six-paths.md when hunting for opportunities path by path — the prompting questions and a worked example for each of the six.

6. Three Tiers of Non-Customers

Core concept: Blue oceans are created by converting non-customers, not by stealing competitors' customers — non-customers reveal the demand the industry is leaving on the table.

TierWho they areOpportunityExample
1. Soon-to-beEdge of your market, minimally using, ready to jump shipSmall shifts win them overPret A Manger: professionals who wanted fast AND healthy
2. RefusingConsidered the industry and consciously rejected itRemove the barrier behind the refusalJCDecaux: cities refused outdoor ads until bus shelters came free
3. UnexploredDistant markets that never considered you an optionReframe the offering for their needsCallaway Big Bertha: beginners and occasional golfers

Process: map all three tiers → find commonalities across tiers → identify what would unlock massive demand → build the offering to convert them.

See references/non-customers.md when sizing latent demand — how to map each of the three tiers and find the commonalities that unlock them.

7. Strategic Sequence: Utility → Price → Cost → Adoption

Core concept: Validate a blue ocean idea in strict order — exceptional buyer utility first, then accessible price, then profitable cost, then adoption hurdles. Failing any gate means rework before proceeding.

StepQuestionHow
1. Buyer utilityIs there exceptional utility?Check six levers (productivity, simplicity, convenience, risk reduction, fun/image, environmental friendliness) across the buyer experience cycle (purchase → delivery → use → supplements → maintenance → disposal); solve the biggest blocks
2. Strategic priceIs it accessible to the mass of buyers?Price against alternatives in other forms, not your costs or direct competitors — Cirque priced above circus, below theater
3. Target costCan we profit at that price?Strategic price − target margin = target cost; hit it via ERRC and partnering — never by sacrificing utility, never "later"
4. AdoptionWho will resist — employees, partners, public, regulators?Surface hurdles upfront: educate stakeholders, run pilots, engage partners early

Ethical boundary: Win adoption by genuinely addressing stakeholder concerns, not by steamrolling the employees and partners who bear the costs of the shift.

See references/sequence.md when validating an idea gate by gate — the buyer-utility map, strategic-pricing corridor, and target-costing worksheet. See references/implementation.md when moving from idea to rollout — overcoming the four organizational hurdles and aligning the team behind the shift.

Common Mistakes

MistakeWhy It FailsFix
Competing on the same factorsStuck in the red oceanUse ERRC to eliminate and create factors
Differentiation without cost focusNot value innovationEliminate/reduce while raising/creating
IncrementalismNo leap in valueAim for 10x improvement on key factors
Imitating competitorsRed ocean thinkingLook across the six paths for alternatives
Ignoring adoptionGreat idea, no executionPlan for adoption hurdles upfront

Quick Diagnostic

QuestionIf NoAction
Does the Strategy Canvas show a different curve?Still in the red oceanApply the ERRC framework
Are we eliminating AND creating?Not value innovationUse all four actions
Are we breaking the value-cost trade-off?Traditional competitionIdentify over-served factors to cut
Are we converting non-customers?Fighting for existing shareMap the three tiers of non-customers
Is there a leap in buyer utility?Incremental improvementAim for 10x on key utility levers

Further Reading

Based on Blue Ocean Strategy by W. Chan Kim and Renée Mauborgne:

About the Authors

W. Chan Kim and Renée Mauborgne are professors of strategy at INSEAD and co-directors of the INSEAD Blue Ocean Strategy Institute. Blue Ocean Strategy has sold over 4 million copies in 46 languages, making it one of the best-selling business books of all time.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.