agentsclimarketplace

Marketing psychology

Skill whatsuppiyush/god-of-skills/marketing/marketing-psychology

Apply behavioral-science and consumer-psychology principles to marketing decisions: pricing displays, ad creative, copy framing, social proof, attention, and retention loops. Use whenever the user wants to raise conversion or perceived value without changing the product, or mentions pricing pages, anchoring, decoy tiers, ad hooks, framing, social proof, reviews, scarcity, urgency, FOMO, cognitive bias, "make it feel premium," "why aren't people buying," cart abandonment, onboarding drop-off, or wants to make content more shareable. Also use when someone asks for the psychology behind a tactic ("why does this convert?"), how to phrase a CTA to reduce resistance, or how to engineer a memorable customer experience.From its SKILL.md

Install
npx -y skills add whatsuppiyush/god-of-skills --skill marketing-psychology

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • 22 days oldThe repository was created 22 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

46.2 KB, ~10.3k tokens by cl100k_base, as published. Nobody here has run it

Marketing Psychology

A toolkit of tested cognitive and behavioral principles that shift how buyers perceive price, value, and risk, without touching the product itself. Each principle here maps to a concrete move you can apply to a page, an ad, a CTA, or a customer journey.

When to use this

Reach for this when the goal is to change a buyer's perception or behavior, not the offer:

  • Pricing and tiers feel arbitrary, or a plan needs a nudge toward the target option.
  • Copy is clear but flat: no emotion, no urgency, weak CTA, low share rate.
  • A page converts poorly and you suspect friction, clutter, or cognitive load.
  • Social proof exists but isn't placed or matched to the product's judgeability.
  • Onboarding, checkout, or a multi-step flow drops off mid-funnel.
  • You want a post-purchase experience people remember and talk about.
  • Someone asks "why does this work?" and wants the mechanism, not just the tactic.

Trigger phrases: "anchor the price," "add a decoy," "make it feel premium," "this CTA feels pushy," "increase perceived value," "why won't they convert," "make this shareable," "reduce abandonment," "the psychology behind X."

When NOT to use this (reach for instead)

  • For the actual words in the headline, ad, email, or landing page, use copywriting-messaging. This skill tells you which lever to pull; copywriting writes the sentence.
  • For the funnel mechanics, A/B test setup, page structure, and measuring a conversion change, use conversion-cro. Psychology proposes the hypothesis; CRO runs and measures the experiment.
  • To decide whether a channel or offer is right at all, that is strategy, not psychology.

How this works (decision path)

Start from the symptom, then pick the principle:

  1. The number is the problem (price feels high, tiers look flat): go to Pricing & anchoring. Set the reference point before the buyer judges your price.
  2. The message is the problem (copy is clear but doesn't move anyone): go to Persuasion & copy framing. Match the frame to the product, raise emotional arousal, lower resistance.
  3. Trust is the problem (they believe it's good but not that others think so): go to Social proof & trust. Match the proof type to how judgeable the product is.
  4. They never even look (ad ignored, page skimmed, too much cognitive load): go to Attention & fluency. Direct the eye, borrow familiarity, cut friction.
  5. They look but don't act (no drive to start or finish): go to Motivation & ownership. Sell identity, create ownership, show progress, time the ask to the trigger.
  6. They act once but don't come back / don't remember it: go to Behavioral design & engagement. Engineer effort, peaks, endings, and variable rewards.

Most wins stack: a decoy tier (pricing) plus a descriptive norm (social proof) plus a progress bar (motivation) compound on the same page. Apply the dominant lever first, then layer.

The plays

Pricing & anchoring

Set the reference number so your price feels small and your value feels large.

  • Anchor with order, quantity, daily-cost, and reverse-bundle framing
  • Add an asymmetric decoy tier to steer buyers to the target plan
  • Use whitespace and spacing to signal premium (strongest for new brands)

Persuasion & copy framing

Choose the frame, emotion, and resistance level of the message.

  • Frame the claim as a gain or a loss to match the product
  • Pick high-arousal emotions and selfish-interest framing
  • Stack halo, primacy, negativity bias, and priming in one asset
  • Test deliberately "illogical" emotional creative, not just sensible variants
  • Lower resistance with freedom-affirming phrases; avoid the personalization creepiness ditch
  • Engineer shares with the STEPPS framework + a 7-step virality process

Social proof & trust

Match the proof to how hard the product is to judge, and lead with values where they matter.

  • Descriptive/dynamic norms ("75% of guests reuse towels")
  • Expert vs. customer reviews by judgeability, and control the first review
  • Authentic, measurable social responsibility as a preference signal

Attention & cognitive fluency

Win the look, then make the message effortless to process.

  • Direct the gaze (averted model eyes) and withhold a "puzzle" to earn memory
  • Put a familiar UI (texts, calendars, spreadsheets) in an unexpected ad context
  • Cut cognitive load in nav, copy, popups, and checkout (fluency)
  • Build preference through repeated, consistent exposure (mere exposure)

Motivation & ownership

Give the buyer a reason to start and a pull to finish.

  • Sell identity, not action (nouns-not-verbs) + the MICE motive map
  • Trigger a sense of ownership before purchase ("claim your…")
  • Time the message to the trigger event that flips a prospect into a buyer
  • Show visible progress to pull users to the finish (goal gradient)

Behavioral design & engagement

Shape the experience so it feels valuable and gets remembered.

  • Let customers co-create to raise attachment and price tolerance (IKEA effect)
  • Show the work so instant results feel considered (labor illusion)
  • Engineer an emotional peak and a strong ending (peak-end rule)
  • Use unpredictable rewards to sustain engagement, with dark-pattern guardrails

Key numbers & benchmarks

Portable results to size the upside of each lever:

  • Specific-quantity anchor: changing an ad instruction from "buy them" to "buy 18" lifted Snickers sales +38%.
  • Ownership framing: "Claim Your Welcome Kit Today" over "Join for Diabetes Today" drove a 120% increase in registrations (Livongo).
  • Descriptive norm: "75% of guests reuse their towels" beat environmental appeals for towel reuse.
  • Freedom-affirming clause: appending "but you are free to accept or refuse" roughly doubled compliance in a donation study.
  • High-arousal emotion (share lift vs. baseline): awe +30%, anger +34%, amusement +29%, anxiety +21%; sadness −16% (a deactivating emotion that can lower action).
  • Negations in copy: across 15,000+ posts, "don't settle for" / "never worry about" phrasing lifted engagement, especially for status products.
  • Retargeting fatigue: 30%+ of people get annoyed after ~10 impressions of the same ad; wait ~24h before retargeting.
  • Cognitive-load ceilings: cap nav menus at ~7 links (short-term memory); write copy at ~8th- grade reading level; suppress popups in the first 5 seconds.
  • Fluency and revenue contrast: Warby Parker's clean site ($249.3M) vs. FramesDirect.com's cluttered layout ($46.2M).
  • First review anchoring: the earliest review tends to set perception for 3+ years, so sequence a strong one first.
  • Values expectation: ~47% of Gen Z expect brands to speak out; ~2/3 of Gen Z boycott brands whose values do not match theirs.

Reference library

Every play above, in full.

Test "illogical" creative, because logic gets you to the same place as competitors

The strategy

Rory Sutherland's principle: "logic gets you to the same place as your competitors." The rational option is the one everyone else has already found, so the disproportionate wins come from testing emotional, illogical, or seemingly-irrelevant ideas that logic would reject.

When to use it

Creative testing when rational variants have plateaued; direct mail and physical creative; brand campaigns where differentiation matters more than efficiency; anytime you're only testing "sensible" ideas.

How to execute (steps)

  1. Deliberately test unconventional, illogical creative (issue #149): unusual sponsorships, odd messaging, emotional over rational appeals. If you're worried about perception, add a short explanatory note rather than killing the idea.
  2. Let emotional/absurd elements into the test set (issues #141, #294): a $10K work-computer ad with photoshopped dog ears and nose became a top performer purely by stopping the scroll.
  3. Test physical/design "illogic" in direct mail (issues #141, #294): a horizontal envelope opening beat the control; thicker paper and hand-delivery won; meanwhile the "logical" donation-matching appeal lost.

Notes / caveats / examples

  • The nonprofit A/B is the cleanest proof: the logical lever (donation matching) lost to the illogical ones (thicker paper, hand delivery, horizontal envelope).
  • This is a testing philosophy, not a license to be random, you still measure everything; you just widen the idea set past what logic pre-approves.
  • Emotional creative that "stops the scroll" (dog ears on a $10K computer) works because attention is the scarce resource, not rational persuasion.

→ Skill conversion note

Weak skill candidate, it's a creative-testing mindset, not an automatable output. Best as a prompt/guide that pushes a team to add 2-3 deliberately "illogical" emotional variants to every test batch.

Sell identity, not action, nouns-not-verbs and the MICE motivation framework

The strategy

People act to become someone, not just to do something. Two frameworks make copy speak to identity and deeper motives: phrase asks as identities (nouns, not verbs), and map your message to one of four core motivators.

When to use it

CTAs, membership/community messaging, cause and donation appeals, and any campaign where you want the buyer to feel the purchase says something about who they are.

How to execute (steps)

  1. Identity-based marketing: nouns, not verbs (issue #099). "Be a donor" beats "Donate now"; "become the best chef" beats "Start cooking." Framing the action as an identity the reader wants to claim raises follow-through. Prius buyers famously bought to signal an identity.
  2. Map the message to a MICE motive (issue #107, from the CIA recruitment framework):
    • Money, aspiration, financial gain, status.
    • Ideology, shared values (2/3 of Gen Z boycott brands whose values don't match theirs).
    • Coercion, the guilt-free alternative / relief from a pressure.
    • Ego, flattery, feeling smart or elite. Horst Studios: "where the women you hate have their hair done."
  3. Choose the dominant motive for your audience and lead with it; test a second motive as a variant.

Notes / caveats / examples

  • Nouns-not-verbs is a tiny edit with outsized effect because it converts a chore into a self-image upgrade.
  • MICE is a fast lens for "what's really driving this purchase?", most B2C copy defaults to Money and ignores Ideology and Ego, which often convert harder.
  • Pairs with the copywriting benefit-of-the-benefit card: identity is usually the top rung of the "so what?" ladder.

→ Skill conversion note

Skill: rewrite verb-based CTAs into identity nouns, and tag a piece of copy with its dominant MICE motive plus a suggested alternate-motive variant to test.

Add a decoy tier to steer buyers toward your target option

The strategy

Adding a third "asymmetrically dominated" option shifts preference between two existing options, making your target option look like the obvious best value (the decoy/attraction effect).

When to use it

Designing pricing pages and subscription tiers where you want to push buyers to a specific plan.

How to execute (steps)

  • Identify the tier with the best ROI for you, that's the target.
  • Create a decoy priced close to the target but with noticeably fewer benefits.
  • Make price and feature differences visually obvious (comparison table or bullets).
  • Highlight the target with color or a "best value" label.
  • The decoy must be a genuinely viable option, not an obvious ripoff.

Notes / caveats / examples

  • Starbucks: Tall $3.75 / Grande $4.45 / Venti $4.75, Venti wins on cost per ounce ($0.23/oz vs $0.28 vs $0.31).
  • The Atlantic's Premium ($100/yr) makes "Print + Digital" ($90/yr) look better; Mailchimp's Essentials is a decoy that makes Standard (only $6/mo more) feel like a steal.

→ Skill conversion note

A "pricing-tier decoy designer" skill: given current tiers and the target plan, propose a decoy tier and per-unit-value framing that nudges selection.

Direct the audience's attention, averted model gazes and withheld "puzzle" messaging

The strategy

Two attention mechanics from cognitive science: people look where the model in an image looks, and people remember what they had to work slightly to understand. Point the gaze at your product, and make the audience complete the message themselves.

When to use it

Ad and visual design, thumbnails, packaging, out-of-home, and any creative where you control where the eye goes and how much you spell out.

How to execute (steps)

  1. Use averted gazes (issue #294): point the model's eyes at your product or CTA, not at the viewer. Research shows this puts more attention on the product and makes the ad more memorable. (A model staring at the camera keeps attention on the face.)
  2. Withhold part of the message so the audience completes the puzzle (issue #206, Munger): a "slight mental reach" boosts retention and delivers a small dopamine reward. Prefer cryptic visuals and juxtapositions over spelled-out clarity. Examples: Reykjavik's drunk-driving PSA, The Economist's "Management Trainee," Timex.
  3. Balance the two: the gaze directs attention to the product; the puzzle earns memory. Don't withhold so much that the message becomes unsolvable.

Notes / caveats / examples

  • Gaze-cueing is nearly automatic, viewers follow a model's sightline before conscious thought, so a misdirected gaze wastes your most valuable pixels.
  • The "puzzle" effect only works if the reach is slight; too obscure and the audience gives up, too obvious and there's no reward.
  • Complements copywriting cards on tension/open loops (narrative-tension, reframe-and-salience), same principle applied to imagery.

→ Skill conversion note

Skill: audit an ad/creative for gaze direction (is the model looking at the product?) and message completeness (is there a slight puzzle, or is everything spelled out?), and suggest fixes.

Give users a sense of ownership before they buy (endowment effect)

The strategy

People value something more once they perceive it as theirs, even without real ownership. Copy and interactions that trigger a sense of possession increase conversion.

When to use it

Signup CTAs, free-trial/freebie offers, cart-abandonment flows, and any "try it in your space" moment.

How to execute (steps)

  • Reframe freebies as already belonging to the user: "Claim your Welcome Kit today" instead of "Join for free."
  • Rewrite cart-abandonment copy toward possession: "Your [product] can't wait to come home."
  • Add interactive ownership visualization: IKEA Place (furniture in your room), Snapchat/Instagram try-on filters (makeup, sunglasses).
  • Use "expire" language on earned rewards to combine ownership + urgency.

Notes / caveats / examples

  • Livongo swapped "Join Livongo for Diabetes Today" for "Claim Your Livongo Welcome Kit Today" → 120% increase in registrations.
  • Fetch Rewards: "Don't let your 3,000 points expire!" frames rewards as already owned.

→ Skill conversion note

An "ownership-language rewriter" skill: rewrite CTAs and abandonment copy to possessive/claim framing and suggest try-on/visualization features by product type.

Put a familiar UI in an unexpected ad context, texts, calendars, spreadsheets as the creative

The strategy

An ad built to look like an interface the audience uses every day (iMessage, a calendar, Excel, IG DMs) hijacks familiarity, then adds a twist. The combination of the instantly-recognizable and the slightly-off hits all three dimensions neuroscience says ads need: attention, long-term memory, and emotional engagement.

When to use it

Paid social and static ads, especially when you want a scroll-stopper that also encodes into memory; product demos that fit naturally into a UI mockup; audiences with a strongly-associated tool.

How to execute (steps)

  1. Place a ubiquitous UI in an unexpected context (issue #200): mock up your message as a text thread, a calendar event, an Apple-app screen, an IG DM, or an Excel sheet. The familiar frame pulls the eye; the peculiarity and humor make it land.
  2. Match the interface to the audience so it feels native: Salesforce for salespeople, Discord for gamers, QuickBooks for accountants, iMessage for a broad consumer audience.
  3. Add one twist or punchline inside the familiar frame, familiarity + peculiarity + humor is the formula. A perfectly-normal interface with nothing off is just a screenshot.

Notes / caveats / examples

  • The three neuro-ad dimensions map cleanly: familiarity → attention, peculiarity → long-term memory, humor → emotional engagement.
  • Interface-matching is what separates a clever ad from a converting one, the wrong UI for the audience breaks the "this is for me" recognition.
  • Overlaps with the copywriting fourth-wall-and-juxtaposition card (juxtaposition), but the specific move here is borrowing a real product UI as the canvas.

→ Skill conversion note

Skill: given a product + audience, suggest which familiar interface to mock up (matched to the audience's daily tools) and draft the in-UI copy with a twist/punchline.

Frame the same claim as a gain or a loss to match the product

The strategy

Identical information persuades differently depending on framing. Gain framing works for growth/progress products; loss framing works for risk-avoidance/prevention products.

When to use it

Writing headlines, ad copy, and email subject lines, pick the frame that matches whether the product delivers a gain or prevents a loss, then A/B test.

How to execute (steps)

  • Positive/gain framing for growth products: "Kills 98% of germs" (not "Only 2% survive"), "Get instant relief with our motion-sickness pills."
  • Negative/loss framing for prevention products: "Avoid vomiting and nausea with our pills," "Don't miss out."
  • A/B test both framings, the winner varies by product and audience.

Notes / caveats / examples

  • DoorDash uses positive framing ("Everything delivered in 30 mins or less"); Postmates uses loss framing ("Don't miss out. Let Postmates make your life easier").

→ Skill conversion note

A "framing rewriter" skill: given a value prop, generate both gain-framed and loss-framed copy variants and recommend which fits the product category, with A/B test hypotheses.

Show visible progress to pull users to the finish (goal gradient)

The strategy

Motivation and focus intensify as the perceived distance to a goal shrinks. An unclear endpoint causes dropout; a visible, near finish line pulls users through.

When to use it

Complex signup/checkout flows (SaaS, meal kits, multi-step onboarding) with mid-funnel abandonment.

How to execute (steps)

  • Add progress indicators to forms: percentage, numbered steps, or checklists.
  • Use encouraging copy before and during: "Signing up takes only 3 minutes," "You're halfway done," "Almost there! Just one more question," "Last step: where should we send [product]?"
  • Fix the progress bar at the top so users always see how close they are.

Notes / caveats / examples

  • Adobe uses numbered step indicators during signup; Typeform's progress bar fills per question (used by Morning Brew); HelloFresh pins a fixed multi-step progress bar to prevent mid-checkout abandonment.

→ Skill conversion note

A "flow progress designer" skill: given a multi-step form, generate step labels, a progress-bar spec, and per-step encouragement copy.

Choose high-arousal emotions and selfish-interest framing to drive action and sharing

The strategy

Not all emotions move people equally. High-arousal ("activating") emotions drive action and sharing; low-arousal contentment doesn't. Pick the emotional register deliberately, and frame benefits around the reader's selfish interest rather than rational features.

When to use it

Ad and social copy meant to be shared, headlines and hooks, content designed for engagement, and any copy that currently reads calm-but-forgettable.

How to execute (steps)

  1. Prioritize high-arousal emotional states (issue #190, Berger / NYT share data): awe +30%, anger +34%, anxiety +21%, amusement +29%, but sadness −16% (a deactivating emotion). Choose power words that trigger activating emotions; audit copy that only produces passive contentment and inject tension or awe.
  2. Rewrite from rational benefits to selfish emotional interest (issue #210, Munger): audit copy and separate reason (cost, features, specs) from interest (status, exclusivity, outcomes). Lead with interest. Repositioning examples: Tesla → prestige + acceleration (not eco); a fitness app → "wedding body"; skincare → celebrity/exclusivity; kids' toys → "smarter kids + more free time for you."
  3. Test negations in copy (issue #090): "Don't settle for," "Never worry about," "You can't find a better deal." A study of 15,000+ posts found negations lift engagement, especially for status products.

Notes / caveats / examples

  • The counterintuitive finding: anger and anxiety outperform on sharing precisely because they're activating, contentment feels nice but doesn't move a finger.
  • Sadness is the trap: it's emotional but deactivating (−16%), so a sad ad can lower action even while feeling "moving."
  • "Buy with emotion, justify with logic", lead with interest, then supply the rational reasons as backup.

→ Skill conversion note

Skill: score a piece of copy for its dominant emotion, flag low-arousal/contentment language, and suggest higher-arousal rewrites plus a reason-vs-interest split of the current benefits.

Let customers co-create to boost attachment and price tolerance (IKEA effect)

The strategy

People assign disproportionate value to things they helped create. DIY effort produces more attachment (and price tolerance) than an expert-made equivalent, as long as the task is achievable.

When to use it

Products that support customization, configuration, or user creation, and where you want higher perceived value and shareability.

How to execute (steps)

  • Provide clear step-by-step instructions (visual + numbered).
  • Offer customization options.
  • Give templates as starting points (e.g., Canva).
  • Encourage sharing of user creations via contests, hashtags, and galleries.
  • Keep task difficulty in the "achievable" zone, too hard triggers frustration, not pride.

Notes / caveats / examples

  • Build-A-Bear charges $65 for a customer-made bear vs. $10-20 retail equivalents; HelloFresh has 261,000+ #HelloFreshPics posts; Nike By You offers free shoe customization; CustomInk runs design contests with store credit.

→ Skill conversion note

A "co-creation loop designer" skill: for a product, propose customization points, a template starter kit, and a user-generated-content sharing mechanic.

Show the work so instant results feel more valuable (labor illusion)

The strategy

Visible effort signals value. Even when a result is instant, showing the "work" (progress bars, processing copy) raises perceived worth and trust in the output.

When to use it

Products that return results quickly but want them to feel considered and trustworthy, search, matching, scanning, exports, AI outputs.

How to execute (steps)

  • Add a progress bar showing the product's processing/computation.
  • Narrate the work with descriptive copy: "Finding potential matches in your area…", "Searching for the best deals available…", "Scanning [X, Y, Z]…", "Just a moment while we export in the highest quality possible."

Notes / caveats / examples

  • Canva shows a progress bar when downloading; Grammarly's plagiarism check says "We're checking your text against billions of web pages. It'll just take a moment", justifying the wait and building trust in accuracy.

→ Skill conversion note

A "processing-copy generator" skill: for a given feature, write step-by-step "here's what we're doing" microcopy and a progress-state sequence.

Repeated, consistent exposure builds preference (mere exposure effect)

The strategy

People prefer products they recognize, even without consciously remembering prior exposure. Familiarity breeds comfort and preference, so repeated consistent contact raises conversion.

When to use it

Any brand-building or retargeting effort; especially early-stage brands nobody recognizes yet.

How to execute (steps)

  • Run retargeting across sites and social profiles the audience already visits.
  • Distribute content through search, social, and communities for repeated organic contact.
  • Do brand PR: guest posts, podcasts, press releases.
  • Keep visuals and messaging consistent across campaigns so the brand is instantly recognizable.
  • Adopt a predictable, repeatable format that reinforces identity.

Notes / caveats / examples

  • Katelyn Bourgoin's "Why We Buy" newsletter added 4,000+ subscribers in 9 weeks using two weekly Twitter reminders.
  • Many newsletters use a numbered subject-line format ("Growth Newsletter #X") to stay recognizable in a crowded inbox.

→ Skill conversion note

A "brand-consistency checker" skill: given a set of campaign assets/subject lines, flag inconsistencies in format, voice, and visual identity that dilute recognition.

Authentic, measurable social responsibility lifts brand preference

The strategy

Consumers favor brands that demonstrate authentic social responsibility. Around 47% of Gen Z consumers expect brands to speak out on important issues. The catch: it must be real and measurable, or it backfires.

When to use it

Brands with a genuine mission, especially DTC targeting younger buyers who screen for values.

How to execute (steps)

  • Pursue B Corporation certification (via the B Lab nonprofit).
  • Embed social responsibility into the mission and origin story.
  • Offer sustainable options at checkout (bundled shipping, carbon offset via EcoCart).
  • Publish exact impact metrics in an annual report and display them prominently.
  • Document concrete, measurable actions, not vague claims.

Notes / caveats / examples

  • Who Gives A Crap ties sales to global sanitation; Everlane publishes an annual impact report; MOD Pizza integrates giving on its homepage (Trevor Project, Feeding America).
  • Authenticity is essential: inauthentic stances trigger backlash (CVS rainbow avatar during Pride despite conflicting donations; Pepsi/Kendall Jenner trivializing BLM).

→ Skill conversion note

Not a strong standalone skill, becomes a checklist item in a broader "brand positioning audit" that verifies claims are backed by published, measurable proof.

Engineer emotional peaks and strong endings into the experience (peak-end rule)

The strategy

People judge experiences by their emotional peak and their ending, not the average. Deliberately designing a high point and a strong finish shapes memory, loyalty, and word of mouth.

When to use it

Post-purchase, unboxing, onboarding completion, returns, and support, anywhere you want the memory to skew positive.

How to execute (steps)

  • Create emotional peaks: surprise gifts (free samples, post-purchase discount codes), unexpected handwritten notes, random bonuses.
  • End on a high note: praise/acknowledgment at completion (Nike Run Club coach audio after a run), delightful unboxing, effortless returns (Black Tux ships a prepaid UPS label + instructions in the box), fast multi-channel support.

Notes / caveats / examples

  • Chewy sends handwritten holiday cards, hand-painted pet portraits to loyal customers, and flowers when a customer loses a pet.
  • ParkMobile sends a virtual gift card after an app payment; Poshmark sellers include handwritten thank-you cards.

→ Skill conversion note

A "moment-designer" skill: map a customer journey and recommend one peak moment and one memorable ending per key touchpoint.

Anchor prices with specific numbers, display order, and reverse-bundle framing

The strategy

The first number a buyer sees sets the reference point everything else is judged against. A set of tested anchoring moves make your target price feel small and your value feel large, without changing the actual price.

When to use it

Pricing pages, product listings, sale/discount displays, bundles, and any offer where the buyer compares numbers.

How to execute (steps)

  1. List the highest-priced item first (issue #079) so cheaper options feel reasonable by comparison.
  2. Use quantity anchors that make value visualizable (issues #079, #124): Snickers lifted sales 38% by changing an ad instruction from "buy them" to "buy 18", a concrete number the buyer pictures. Anchor with a specific, imaginable quantity.
  3. Break annual price into a daily figure (issue #079): £1,668/yr → "£4.57/day." Small denominators shrink perceived cost.
  4. Tune price-display psychology (issue #070): smaller font on the sale price; horizontal layout with the high price on the left and the low price on the right; round to £250 rather than £249 in some contexts; and physically space the two prices apart so the drop reads bigger.
  5. Use reverse-bundle framing (issue #071): position the frequently-searched bestseller as the "free" gift and the equal-value item as the purchase. If trackers are what people search for, sell "buy the scale, get the tracker free." Add luck/serendipity framing to sweeten it.

Notes / caveats / examples

  • The Snickers specific-number anchor is one of the most cited pricing wins: +38% by making the scenario concrete.
  • Daily-price framing is strongest for subscriptions and higher-ticket annual plans.
  • Reverse-bundle framing inverts which item is "the purchase", powerful when the searched item and the anchor item are equal value.

→ Skill conversion note

Strong skill: input a price + plan structure and output anchored display variants, highest-first ordering, a daily-cost breakdown, a specific-quantity anchor, and a reverse-bundle framing option.

Make information effortless to process to speed confident decisions

The strategy

Easily processed ("fluent") information accelerates confident decisions; complex ("disfluent") information triggers second-guessing and lowers perceived product value. Simplicity converts.

When to use it

Auditing navigation, copy, popups, and checkout flows for anything that adds cognitive load.

How to execute (steps)

  • Limit nav menus to max 7 links (short-term memory capacity); push overflow into dropdowns.
  • Write copy at an 8th-grade reading level (US average); test with Hemingway Editor.
  • Restrict popups: none in the first 5 seconds; space by page visits or scroll depth; prefer exit-intent triggers.
  • Cut checkout form fields: single "Full Name" field; default shipping = billing; hide Address Line 2 / Company / Coupon behind expandable links; auto-detect city/state from zip; ask for account creation at the END of checkout (after data is entered), not the start.

Notes / caveats / examples

  • Warby Parker's clean site ($249.3M revenue) contrasts with FramesDirect.com's cluttered layout ($46.2M revenue).
  • Apple's 1997 text-heavy site vs. its minimal 2022 site shows the industry-wide shift to simplicity.

→ Skill conversion note

A "friction/fluency auditor" skill: crawl a page/flow and flag nav-link count >7, reading level above grade 8, early popups, and excess checkout fields, with fixes.

Lower resistance, not pressure, "but you are free to refuse" and avoiding the personalization creepiness ditch

The strategy

People resist requests that feel like pressure (psychological reactance). Counterintuitively, reaffirming their freedom to say no, and backing off before targeting feels invasive, increases compliance and preserves goodwill.

When to use it

CTAs and asks, donation/opt-in requests, retargeting cadence, and any personalization that risks feeling like surveillance.

How to execute (steps)

  1. Append a freedom-affirming phrase to requests (issue #121): "but you are free to accept or refuse." A bus-fare donation study found this roughly doubled compliance. Variants: "it's totally up to you," "your choice." Naming the reader's freedom removes the pressure that triggers refusal.
  2. Avoid the personalization "creepiness ditch" (issue #073):
    • Wait ~24h before retargeting, 30%+ of people get angry after seeing the same ad ~10 times.
    • Keep personalization relevant, about half would unsubscribe over irrelevant personalization.
    • Avoid characteristic-based targeting that feels judgmental (age, weight, income cues), it reads as invasive even when accurate.

Notes / caveats / examples

  • The "but you are free" effect is one of the most replicated compliance findings, it works precisely because it hands control back to the reader.
  • Retargeting frequency is a reactance problem in disguise: repetition past ~10 impressions converts curiosity into annoyance.
  • Relevance is the trust boundary, personalization that's helpful builds affinity; personalization that's judgmental burns it.

→ Skill conversion note

Skill: rewrite pressuring CTAs to include a freedom-affirming clause, and audit a retargeting/personalization setup against the creepiness-ditch rules (frequency cap, relevance, non-judgmental targeting).

Match review type to product judgeability, and control the first review

The strategy

Which kind of social proof persuades depends on how hard the product is to judge before buying. Use expert reviews for products people can't easily evaluate themselves, customer reviews for products they can, and deliberately control the first review, because it anchors perception for years.

When to use it

Launching a product, choosing which review/testimonial types to feature, review-generation strategy, and social-proof placement on product pages.

How to execute (steps)

  1. Use expert reviews for hard-to-judge products (issue #181), insurance, software, financial products, where the buyer can't assess quality from a photo or a peer's opinion.
  2. Use customer reviews for easy-to-judge products, food, hotels, apparel, where a peer's direct experience is more credible than an expert's.
  3. Control the first review: launch to a small set of hand-picked, genuinely happy customers so the earliest review is strong. The first review sets the tone for 3+ years and anchors how later readers interpret everything after it.

Notes / caveats / examples

  • The judgeability split is the insight: expert credibility resolves uncertainty for opaque products; peer credibility resolves it for experiential ones.
  • First-review anchoring is a primacy effect applied to social proof, a rough first review drags on perception long after the product improves.
  • Don't fake reviews; "control the first review" means sequencing who you invite to review, not fabricating them.

→ Skill conversion note

Weak skill candidate, a strategy checklist rather than an automatable tool. Best as a guide: classify a product as easy/hard-to-judge, recommend the review type to feature, and prescribe a seeded-first-review launch sequence.

Change behavior with descriptive norms, "75% of guests reuse towels" beats an eco appeal

The strategy

People do what they believe most people like them are already doing. Telling the audience what the norm is (descriptive norms) shifts behavior more reliably than appeals to values or logic, but only if you handle the edge cases.

When to use it

Driving adoption of a desired behavior (upgrades, add-ons, eco choices, referrals), social-proof copy, upsell/cross-sell prompts, and reducing an unwanted behavior.

How to execute (steps)

  1. State the descriptive norm (issue #123): the classic hotel result, "75% of guests reuse their towels" beat environmental appeals. Use the same structure for cross-sell: "63% of customers bundle A with B."
  2. When the desired behavior is still a minority, switch to a dynamic norm, describe the trend ("more and more people are switching to…") rather than the current (unflattering) level.
  3. Never spotlight the unwanted behavior. Norms backfire if you accidentally signal that "lots of people do the bad thing", that normalizes it. Frame only the behavior you want to grow.

Notes / caveats / examples

  • The mechanism is conformity: a concrete percentage of "people like you" is more persuasive than a moral argument.
  • Dynamic norms are the fix for early-stage products where the static number is embarrassingly low, sell momentum, not the current count.
  • The backfire rule is critical: "70% of people don't recycle" increases non-recycling. Always phrase the norm around the target behavior.

→ Skill conversion note

Skill: given a behavior you want to grow and its current adoption rate, output a descriptive-norm line (if the behavior is majority) or a dynamic-norm "trend" line (if minority), with a check that it never spotlights the unwanted behavior.

Use whitespace and spacing to make products feel more premium

The strategy

Products displayed with more spatial separation are perceived as more prestigious and valuable than densely packed ones. Emptiness signals luxury; clutter signals discount.

When to use it

Positioning a new or premium brand where perceived value drives price and conversion. Effect is strongest for new brands, established luxury names already carry the perception.

How to execute (steps)

  • Physical retail: increase distance between displayed items, use larger display surfaces, remove some inventory from active display.
  • Digital: add negative space around product images, avoid cluttered product pages, adopt a minimalist aesthetic with fewer visual elements per screen.

Notes / caveats / examples

  • Contrast pairs: Apple / Hermès / Tiffany / Nordstrom (spacious, premium) vs. Nordstrom Rack / Shein (crowded, discount). Everlane vs. Shein product pages.
  • Weaker lever for brands that already read as luxury.

→ Skill conversion note

A "premium-positioning page auditor" skill: scan a product page's layout density and flag crowded grids, cramped imagery, and missing whitespace against a spacing rubric.

Stack four foundational persuasion principles, halo, primacy, negativity bias, and priming

The strategy

Four classic cognitive biases that compound when applied together across a single asset. Individually small; stacked, they meaningfully shift how a message is perceived and remembered.

When to use it

Landing pages, ads, and long-form copy where you control ordering, imagery, and the opening, anywhere you can deliberately sequence and frame information.

How to execute (steps)

  1. Halo effect (issue #119): lead with one strong, credible value and let it color perception of everything else. Patagonia's sustainability makes buyers assume quality and ethics across the board. Pick your single most impressive attribute and make it prominent.
  2. Primacy: lead with your best benefit. What comes first disproportionately shapes the overall impression, so never bury the strongest point below the fold.
  3. Negativity bias: losses loom larger than gains, a well-placed fear/risk framing ("what you lose by not acting") can outweigh an equivalent positive claim. Use sparingly and honestly.
  4. Priming: set the emotional context before the ask with evocative language and imagery, so the reader arrives at the CTA already in the intended mood.

Notes / caveats / examples

  • These stack: a strong halo attribute placed first (primacy) primed by the right imagery, with a light negativity-bias nudge, all reinforce one impression.
  • Negativity bias is the sharpest tool, effective but easy to overuse into fear-mongering; keep it truthful and proportionate.
  • Distinct from the existing framing-effect card: framing is the gain/loss phrasing choice; this card is the broader stack of ordering, halo, and priming.

→ Skill conversion note

Skill: audit a landing page for the four levers, is the strongest attribute leading (halo/primacy), is there priming imagery/language before the CTA, and is there a proportionate loss-framing, and suggest reorderings.

Engineer shareable content with Berger's STEPPS framework + a 7-step content-virality process

The strategy

People share for predictable psychological reasons. Jonah Berger's STEPPS framework names the six, and a 7-step content process turns those triggers into repeatable shareable content, reverse-engineering winners and mining your own exclusive data rather than guessing.

When to use it

  • Creating content designed to be shared (not just to rank or inform).
  • Auditing why existing content isn't spreading.

How to execute (steps)

  1. Apply STEPPS:
    • Social currency, make sharers look good (Rue La La's invitation-only "insider" badge boosted purchases).
    • Triggers, "top of mind, tip of tongue"; tie content to recurring cues (Rebecca Black's "Friday" spiked every Friday).
    • Emotion, use high-arousal emotions: awe, excitement, amusement, anger, anxiety (animal videos, Upworthy).
    • Public, "built to show, built to grow"; design visible usage (Apple logo faces out when the MacBook opens).
    • Practical value, useful tips strengthen social bonds (#lifehacks, Brené Brown talks).
    • Stories, package info as narrative (unboxing videos as three-act plays).
  2. Focus on a single channel first and master its format before repurposing (Twitter = short, attention-grabbing).
  3. Reverse-engineer top content with BuzzSumo; for each winner note format, emotion, uniqueness, influencer shares, publish date, and improvement opportunity, look for repeated patterns.
  4. Leverage exclusive company data into a shareable narrative (OkCupid dating insights; LinkedIn job trends drove 19K shares).
  5. Identify the exact sharer profile + motivation using personas, "without people, content can't be shared."
  6. Write headlines by audience: B2C = stir emotion / create urgency / offer a solution / use numbers ("50 Best TV Shows to Binge"); B2B = explicit + actionable + numbers + brackets ("62.41% of Google Searches Generate 0 Clicks," "Business Ideas [From 27 Experts]").
  7. Optimize for shareability: one core message per piece, mobile-friendly formatting with headings/lists, 3-5 hashtags on Instagram / max 2 on Twitter, descriptive featured images. Keep an authentic brand voice (MoonPie/SunnyD/IHOP won with bold personality, but don't force it if off-brand).

Notes / caveats / examples

  • Ongoing loop: monitor trending topics for newsjacking, do social listening for meme/pop-culture angles, study competitors' viral content, and iterate.
  • STEPPS is diagnostic too, if content flopped, check which of the six triggers it lacked.

→ Skill conversion note

Becomes a "shareable-content builder" prompt: input topic + audience → output a STEPPS-scored angle, a BuzzSumo-style competitor analysis checklist, headline variants (B2C/B2B), and a shareability formatting pass.

Time messaging to trigger events, the external jolt that finally makes someone buy

The strategy

Most purchases aren't triggered by better copy, they're triggered by an event. A "trigger event" is the external jolt that flips a passive prospect into an active buyer. Identify the trigger, then time your message to the moment it fires.

When to use it

Lifecycle and lifecycle-timing decisions, ad targeting, seasonal campaigns, and any product with a clear "now I need this" moment.

How to execute (steps)

  1. Identify the trigger events for your product (issue #165). Three types:
    • Seasonal, predictable calendar jolts (January → fitness; tax season → accounting).
    • Random, individual life events (a fundraise, a move, a neighbor buys one).
    • Macro, economy-wide shifts (recession → side hustles).
  2. Time messaging to the trigger moment, not to a flat always-on cadence. Reach people right when the jolt hits.
  3. Pair with Barnum-effect copy (issue #153): once you know the trigger, write vague-yet-targeted questions about the reader's goals, problems, and desires that make them feel personally seen. This only works when you already know the trigger event that just happened to them.

Notes / caveats / examples

  • Trigger events explain why identical copy converts wildly differently by timing, the reader's readiness changed, not your words.
  • Seasonal triggers are the easiest to plan for; random triggers reward intent-based targeting; macro triggers reward fast repositioning.
  • Barnum copy is the language layer on top of trigger timing: it feels personal because it's aimed at people all sharing the same recent jolt.

→ Skill conversion note

Skill: given a product, enumerate likely seasonal/random/macro trigger events, then draft trigger-timed message angles (with Barnum-style "feels personal" openers) for each.

Use unpredictable rewards to sustain engagement (variable rewards)

The strategy

Intermittent, unpredictable rewards sustain engagement longer than predictable or continuous ones (Skinner's variable-reinforcement finding). Surprise keeps users coming back.

When to use it

Loyalty programs, retention loops, and in-product engagement mechanics, carefully, and never in a way that feels manipulative or gambling-like for vulnerable users.

How to execute (steps)

  • Random giveaways/promotions: lotteries, tiered random prizes, "every 100th transaction wins," surprise bonus gifts in subscriptions.
  • In-product variable rewards: random events with varying reward sizes, free upgrades at unpredictable intervals, lottery tickets scaled to a user metric (savings, engagement).

Notes / caveats / examples

  • Spirit Airlines "Lucky Seat" awards free miles to a random passenger per flight.
  • Yotta Bank runs a weekly lottery where ticket count tracks account balance, prizes $0.10, $10M, driving daily app check-ins.

→ Skill conversion note

A "reward-loop designer" skill: propose a variable-reward mechanic tied to a chosen engagement metric, with guardrails against dark-pattern/gambling risk.


From God of Skills: a curated, hand-tested directory of AI skills, prompts, templates and image style guides. Source: https://godofskills.com/skills/marketing-psychology?ref=claude-skill

Keep looking

Skills are one crate of 326,835. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.