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Gemini

Skill Viniciuscarvalho/Feature-marker/feature-marker-dist/adapters/gemini

AI-powered feature development orchestrator — PRD → Tech Spec → Tasks → Implementation → Tests → PR — with checkpoint/resume, 5 execution modes, and auto-detection for GitHub/GitLab/Azure DevOps. Claude Code skill.

Install
npx -y skills add Viniciuscarvalho/Feature-marker --skill gemini

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 11 stars11 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Gemini-ready install target for the feature-marker run-through skill workflow. Use from a Gemini prompt; the npm package is only the installer.

SKILL.md

1.3 KB, as published. Nobody here has run it

feature-marker for Gemini

Use this skill from inside Gemini prompts:

Use feature-marker to implement billing-observability.

Run the complete flow by default:

  • Create or reuse tasks/{slug}/prd.md, tasks/{slug}/techspec.md, and tasks/{slug}/tasks.md.
  • Use the bundled templates in templates/ for PRD, TechSpec, and Tasks; fill {slug} and {feature_title} and leave no unresolved placeholders.
  • Create or require a feature branch before implementation.
  • Use a git worktree only when the checkout is dirty or the user asks.
  • Run an implementation grill pass before coding to find artifact, task, test, risk, and handoff gaps.
  • Resolve grill findings in the artifacts, asking the user only when a finding changes scope or requires a product decision.
  • Stop only for true ambiguity, unrelated dirty work, or blocked verification.
  • Run verification, commit locally, and print exact push/PR handoff commands.
  • Do not push, open a PR, create checkpoint JSON, or use an interactive menu.

spec-driven and ralph-loop are out of scope for this skill-first v1 unless they are rebuilt as explicit skill instructions.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.