agentsclimarketplace

Reputation patterns

Skill vibeeval/vibecosystem/skills/reputation-patterns

Agent reputation scoring, performance tier system, trust calibration, and task affinity matchingFrom its SKILL.md

Install
npx -y skills add vibeeval/vibecosystem --skill reputation-patterns

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

3.3 KB, ~1.0k tokens by cl100k_base, as published. Nobody here has run it

Reputation Patterns

Agent Reputation Score (ARS)

interface AgentReputation {
  agentId: string
  score: number           // 0-100
  tier: 'S' | 'A' | 'B' | 'C' | 'D'
  totalTasks: number
  successRate: number     // 0-1
  firstPassRate: number   // QA'den ilk seferde geçme oranı
  avgRetries: number
  specialties: string[]   // Başarılı olduğu task tipleri
  weaknesses: string[]    // Başarısız olduğu task tipleri
}

// Score hesaplama
function calculateARS(agent: AgentReputation): number {
  const weights = {
    successRate: 0.35,
    firstPassRate: 0.25,
    consistency: 0.20,    // son 10 task varyansı
    efficiency: 0.20      // ortalama retry sayısı
  }

  return (
    agent.successRate * weights.successRate * 100 +
    agent.firstPassRate * weights.firstPassRate * 100 +
    (1 - agent.avgRetries / 3) * weights.consistency * 100 +
    (agent.totalTasks > 5 ? 1 : 0.5) * weights.efficiency * 100
  )
}

Tier System

TierARS RangeYetkiAçıklama
S90-100OtonomHer task'ı alabilir, QA skip
A75-89GüvenilirÇoğu task, standart QA
B60-74NormalStandart task, tam QA
C40-59İzlemedeBasit task, sıkı QA
D0-39KısıtlıCross-training gerekli

Decay & Recovery

Decay:
- 7 gün inaktif → -2 puan
- 14 gün inaktif → -5 puan
- QA FAIL → -5 puan (severity'ye göre)
- Escalation → -10 puan

Recovery:
- QA PASS (first try) → +3 puan
- QA PASS (retry) → +1 puan
- Complex task başarı → +5 puan
- Cross-training başarı → +2 puan

Task-Type Affinity

## Agent Affinity Matrix

| Agent | Frontend | Backend | DB | Security | Score |
|-------|----------|---------|----|---------|----|
| spark | 85 | 70 | 50 | 40 | B |
| kraken | 60 | 90 | 80 | 65 | A |
| frontend-dev | 95 | 30 | 20 | 30 | S(FE) |
| backend-dev | 20 | 92 | 75 | 60 | S(BE) |

Task assignment: Highest affinity agent with available capacity

Reliability Prediction

def predict_success(agent_id: str, task_type: str) -> float:
    """Agent'ın belirli task tipinde başarı olasılığı"""
    agent = get_agent(agent_id)
    base_rate = agent.success_rate
    type_affinity = agent.affinity.get(task_type, 0.5)
    recent_trend = agent.last_5_tasks_success_rate

    return (base_rate * 0.4 + type_affinity * 0.35 + recent_trend * 0.25)

Canavar Integration

# Skill matrix'ten data çek
cat ~/.claude/canavar/skill-matrix.json | jq '.agents[] | {name, score, tier}'

# Error ledger'dan failure pattern
cat ~/.claude/canavar/error-ledger.jsonl | jq 'select(.agent == "spark")'

# Leaderboard
node ~/.claude/hooks/dist/canavar-cli.mjs leaderboard

Checklist

  • Her agent'ın ARS score'u tracked
  • Tier assignment otomatik
  • Decay/recovery mekanizması aktif
  • Task-type affinity matrisi var
  • Reliability prediction kullanılıyor
  • Cross-training plan (D-tier agent'lar için)
  • Canavar error-ledger entegre

Anti-Patterns

  • Tüm agent'lara eşit güvenme (reputation'a bak)
  • Low-tier agent'a kritik task verme
  • Score'u sadece success/fail'e dayandırma (context önemli)
  • Recovery yolu olmayan punishment

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.