Full brief
The control plane for game-dev agents — close the loop with verified compile, test, and cross-model review across Unity, Godot, Unreal, and S&box. Lifecycle-aware /qq:go routing, 26 /qq:* slash commands. Claude Code-first, agent-agnostic via HTTP and MCP.
npx -y skills add tykisgod/quick-question --skill full-briefAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 10 stars10 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Composite command: run /qq:brief and /qq:timeline in parallel, generating a complete PR review package.
SKILL.md
1.2 KB, as published. Nobody here has run it
Respond in the user's preferred language (detect from their recent messages, or fall back to the language setting in CLAUDE.md).
Composite command: run /qq:brief and /qq:timeline in parallel, generating a complete PR review package.
Arguments: $ARGUMENTS
- No arguments: compare main...HEAD
--base <branch>: specify the comparison base branch
Execution Steps
-
Obtain a shared timestamp before launching agents.
-
Use two parallel agents to execute:
- Agent 1: follow the complete instructions of
/qq:briefto generate the architecture change document + PR review checklist - Agent 2: follow the complete instructions of
/qq:timelineto generate the commit timeline + phase-grouped review documents
- Agent 1: follow the complete instructions of
-
Once both agents complete, inform the user of all file paths.
Output Files
All files go to the same directory, sharing the same timestamp:
Docs/qq/<branch-name>/arch-review_<timestamp>.mdDocs/qq/<branch-name>/pr-review_<timestamp>.mdDocs/qq/<branch-name>/timeline-arch_<timestamp>.mdDocs/qq/<branch-name>/timeline-review_<timestamp>.md