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Ui

Skill tim-hub/powerball-harness/.claude/skills/ui

Builds UI components, landing page sections, hero sections, and contact forms. Use when creating front-end visual elements.From its SKILL.md

Install
npx -y skills add tim-hub/powerball-harness --skill ui

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

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UI Skills

A group of skills responsible for generating UI components and forms.

Constraint Priority and Application Conditions

  1. By default, apply constraints from ${CLAUDE_SKILL_DIR}/references/ui-skills.md with highest priority.
  2. Apply ${CLAUDE_SKILL_DIR}/references/frontend-design.md only when "edgy/unique/expressive/brand-enhancing" styles are explicitly requested.
  3. UI Skills MUST/NEVER rules are maintained by default. However, the following exceptions are permitted only when explicitly requested by the user:
    • Gradients, glows, heavy decorations
    • Animations (additions/enhancements)
    • Custom easing

Feature Details

FeatureDetails
Constraint setSee references/ui-skills.md / references/frontend-design.md
Component generationSee references/component-generation.md
Feedback formsSee references/feedback-forms.md

Execution Steps

  1. Apply constraint set (following priority order)
  2. Quality gate (Step 0)
  3. Classify the user's request
  4. Read the appropriate reference file from "Feature Details" above
  5. Generate according to its content

Step 0: Quality Gate (a11y Checklist)

Ensure accessibility when generating UI components:

♿ Accessibility Checklist

Generated UI should meet the following:

### Required Items
- [ ] Set alt attributes on images
- [ ] Associate labels with form elements
- [ ] Keyboard navigable (Tab for focus movement)
- [ ] Focus state is visually distinguishable

### Recommended Items
- [ ] Do not rely on color alone for conveying information
- [ ] Contrast ratio 4.5:1 or higher (text)
- [ ] Appropriate use of aria-label / aria-describedby
- [ ] Heading structure (h1 -> h2 -> h3) is logical

### Interactive Elements
- [ ] Appropriate labels on buttons ("View product details" instead of "Details")
- [ ] Focus trap for modals/dialogs
- [ ] Error messages are read by screen readers

For VibeCoders

♿ Making Designs Accessible to Everyone

1. **Add descriptions to images**
   - Instead of "product image", use "red sneakers, front view"

2. **Make clickable areas keyboard-navigable too**
   - Navigate with Tab key, confirm with Enter

3. **Don't rely on color alone for judgment**
   - Not just red=error, but also icon+text

Keep looking

Skills are one crate of 627,801. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.