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Openspec customize

Skill TheSmuks/openspec-hermes/skills/openspec/openspec-customize

Use when working with OpenSpec in Hermes: customize OpenSpec project config, rules, templates, and schemas.From its SKILL.md

Install
npx -y skills add TheSmuks/openspec-hermes --skill openspec-customize

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One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its file declares

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The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

1.5 KB, 258 tokens by cl100k_base, as published. Nobody here has run it

openspec-customize

Use when the user wants custom OpenSpec behavior, schemas, templates, artifact rules, or project context.

Prerequisite

Ensure the OpenSpec CLI exists with openspec --version. If missing, install it with npm install -g @fission-ai/openspec@latest.

Project config

Edit openspec/config.yaml:

schema: spec-driven
context: |
  Tech stack: ...
  Conventions: ...
rules:
  proposal:
    - Include rollback plan
  specs:
    - Use Given/When/Then scenarios

Context applies to all artifacts. Rules apply only to the matching artifact.

Schema commands

  • Create: openspec schema init <name> --description "..." --artifacts "proposal,specs,design,tasks" --default
  • Fork built-in: openspec schema fork spec-driven <name>
  • Validate: openspec schema validate <name>
  • Resolve precedence: openspec schema which <name> or openspec schema which --all --json

Project schemas live in openspec/schemas/<name>/ and are version-controlled. Always validate schemas and run a sample status/instructions check before saying customization is ready.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 326,834. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.