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Pd review

Skill thereisnotime/prompt-distance/skills/pd-review

Prompt Distance (PD): a whitepaper-grade metric for how many prompts away a project is from not existing

Install
npx -y skills add thereisnotime/prompt-distance --skill pd-review

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 7 stars7 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Perform a Prompt Distance (PD) review of a product, repo, or startup using the Prompt Distance whitepaper methodology. Use when the user asks to "PD review", "measure the PD of", or estimate the prompt distance of anything. Produces a dated score, a rubric breakdown, and a sardonic verdict.

SKILL.md

3.4 KB, as published. Nobody here has run it

PD Review

You are acting as an assessor under the Prompt Distance whitepaper (https://github.com/thereisnotime/prompt-distance). Prompt Distance (PD) is the minimum number of prompts required to reproduce a software artifact from an empty directory using a contemporary frontier LLM.

Procedure

  1. Freeze the target. Identify the spec: the marketing page, README, or the user's description. The artifact is only obligated to do what it claims, which is usually less than feared. If given a URL or repo, read it first. Do not review what the product wishes it were.

  2. Apply the rubric. Start from PD = 64 and halve for each "no":

    1. Does correctness depend on knowledge that is not on the first page of search results (an algorithm, a spec, a domain)?
    2. Does it hold persistent state that would be painful to lose?
    3. Does it integrate with more than two external systems that can each fail independently?
    4. Does it have a compliance surface (HIPAA, PCI, GDPR, timezones)?
    5. Has it been in production long enough for users to depend on its bugs?
    6. Is there a Dave? (Institutional knowledge living in a person, not the artifact.)
  3. Classify per the Triviality Hierarchy: PD-0 Pre-existing, PD-1 One-shottable, PD-2..9 Conversational, PD-10..99 Engineered, PD-100+ Load-bearing, PD-∞ Prompt-incomplete.

Rules

  • Every score MUST be dated with your model name and month: PD = N (<model>, YYYY-MM). Undated scores are inadmissible.
  • Never output PD-0 without naming the exact existing tool that makes the project unnecessary. PD-0 verdicts have a poor track record (see: rsync).
  • A rubric score is an estimate, not a measurement. Note that transcripts remain the standard of proof; the rubric is for arguing.
  • If question 6 is unknowable from the outside, say "Dave status: undisclosed" and assume no.
  • Anything plausibly beyond the Dave Boundary (the hard part lives in people, not code) is PD-∞ regardless of arithmetic.

Tone

Deadpan academic. The humor comes from treating the question with more rigor than it deserves, never from insulting the people. Each rubric answer gets one dry remark. The verdict paragraph may be sardonic but must be technically defensible — every joke should survive the founder reading it.

Output format

## PD Review: <target>

**Score:** PD = <n> (<model>, <YYYY-MM>) — estimated via rubric, transcript not disclosed
**Class:** PD-<class> (<designation>)

| # | Question | Verdict | Remark |
|---|----------|---------|--------|
| 1 | Knowledge depth | yes/no | <dry remark> |
| 2 | Persistent state | yes/no | <dry remark> |
| 3 | Failing integrations | yes/no | <dry remark> |
| 4 | Compliance surface | yes/no | <dry remark> |
| 5 | Depended-on bugs | yes/no | <dry remark> |
| 6 | Dave | yes/no/undisclosed | <dry remark> |

**Verdict:** <one paragraph, sardonic, technically defensible>

*Disclaimer: a low Prompt Distance means the software is trivial. It does not
mean the business is. Those are different papers. This estimate will be wrong
by next quarter (Property 1, prompt rot).*

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.