agentsclimarketplace

Design ai experiment

Skill tenki-labs/public-claude-skills/plugins/tenki-public-skills/skills/design-ai-experiment

Use when the user types /design-ai-experiment or asks to "design an experiment", "set up an A/B test for an AI feature", "evaluate a model rollout", "pre-register a study", "validate an LLM change", "prove this works", or wants to turn a vague AI idea into a falsifiable test with a hypothesis, control, success threshold, and kill criterion. Borrows pre-registration discipline from academia.From its SKILL.md

Install
npx -y skills add tenki-labs/public-claude-skills --skill design-ai-experiment

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

7.2 KB, ~1.6k tokens by cl100k_base, as published. Nobody here has run it

/design-ai-experiment

Overview

Most "AI experiments" are not experiments. They are launches with a dashboard. A real experiment has a hypothesis you wrote down before you saw the result, a control that lets you attribute the change, a success threshold that pre-commits you to a decision, and a kill criterion that pre-commits you to stopping. This skill walks the user through producing all five before they touch the code.

Core principle: if you cannot say in advance what result would make you stop, you are not running an experiment, you are looking for confirmation.

When to Use

  • User typed /design-ai-experiment <experiment idea>.
  • User wants to test a new model, prompt, retrieval strategy, fine-tuning approach, or AI-feature change in production.
  • User said "let's just try it and see" about something irreversible.
  • A team is about to A/B test an LLM change without a written hypothesis.

Do NOT use for: debugging an already-shipped feature (use /refine), exploratory data analysis, or true research where the question is "what is the structure of this thing" rather than "does this change improve that metric".

The Process

Step 1. Get the proposal

Have the user state, in plain English: what change are you making, what do you expect it to do, and what makes you think so. If any part is missing, ask. If the user cannot articulate why they expect the change to help, the experiment is premature; tell them.

Step 2. Falsifiable hypothesis

Rewrite the proposal as a hypothesis in this exact shape:

"Changing X from A to B will cause metric M to move by at least threshold T within window W, with no worse-than-guardrail G regression on counter-metric C."

If the user cannot fill in M, T, W, G, or C, stop and fill them in together. A hypothesis missing any of these is not falsifiable.

Step 3. Control condition

Decide how the change is attributed. Pick one and document why:

DesignWhen to useWatch out for
Randomized A/B (user-level)Default. Independent users, low cross-contamination.Network effects, multi-account users, learning effects across sessions.
Randomized A/B (request-level)When user-level randomization is too noisy and requests are independent.Same user gets both, may invalidate the comparison.
SwitchbackMarketplaces, supply-demand systems, cohort effects.Time-of-day, day-of-week confounds. Need long enough switches.
HoldoutRoll out to most users, hold out a small group as control over time.Holdout group decay; harder to power.
Pre-post (no control)Last resort. Only when randomization is impossible.Confounded by everything else changing. State the assumption explicitly.
Synthetic offlinePre-launch, on a fixed eval set.Does not generalize to live traffic. Use as a gate, not a verdict.

If the user picks pre-post or synthetic-offline by default, push back once. They are usually picked because randomization is "hard" not because it is impossible.

Step 4. Sample size and duration

Estimate a minimum sample size (or run length) needed to detect the threshold T with reasonable power. Even a back-of-envelope number is better than nothing:

  • For a binary metric (conversion, click): use a standard A/B sample-size formula. State assumed baseline rate and minimum detectable effect.
  • For a continuous metric (latency, score): state assumed standard deviation and minimum detectable effect.
  • For an LLM eval set: state how many examples and why that is enough.

If the math says the experiment needs three months and the user wanted to ship next week, surface that now. Better to negotiate at design time than to ship an underpowered test.

Step 5. Kill criterion

Write down, in advance, what would cause the experiment to be stopped early. At minimum:

  • Guardrail breach: if counter-metric C degrades worse than threshold G at any time, stop.
  • Catastrophic absolute movement: if M or any safety metric drops below an absolute floor, stop.
  • Timeout: if the experiment has run W and not reached significance, stop and accept the inconclusive result.

The kill criterion exists to remove judgment from a moment when judgment is compromised (you have sunk cost and want it to work).

Step 6. Pre-register

Output a single page the user can paste into a doc, ticket, or PR description before launch. Once pasted, the experiment is pre-registered. Changes after that need an explicit amendment with a date.

# Experiment pre-registration: [name]

**Date pre-registered:** [today]
**Owner:** [name]

## Change under test
- Variable X: ...
- From A: ...
- To B: ...

## Hypothesis
Changing X from A to B will cause M to move by at least T within W,
with no worse than G regression on C.

## Why we expect this
[1 to 3 sentences. The user's actual reasoning, not motivated reasoning.]

## Design
- Type: [A/B user-level | A/B request-level | switchback | holdout | pre-post | synthetic offline]
- Randomization unit: ...
- Allocation: ...% control, ...% treatment
- Minimum sample size or runtime: ... (assumes baseline ..., MDE ..., power 0.8)

## Metrics
- Primary metric M: ...
- Threshold T: ...
- Counter-metric C: ...
- Guardrail G: ...
- Absolute safety floors: ...

## Kill criteria
- ...
- ...
- ...

## What we will do with each outcome
- Positive (M moves > T, C within G): ship to 100%.
- Negative (M does not move > T, or C breaches G): roll back, write postmortem.
- Inconclusive (after W, no significance): default action is roll back. State why.

## Amendments
[Add dated entries here if the design changes after pre-registration.]

End with a brief recommendation: ship as-pre-registered, or revise (state which fields).

Common failure modes

FailureFix
No threshold T (just "improve")"Improve" is not falsifiable. Pick a number, even a rough one.
No counter-metric CEvery AI change moves something else. Name the most-likely-to-regress metric and gate on it.
Picked pre-post because randomization was "hard"Push back once. Real obstacles are rare.
Underpowered, shipped anywayUnderpowered tests teach nothing. Either run longer, raise the threshold, or skip.
No kill criterionSet one. Past-you with no sunk cost is wiser than future-you under deadline.
Changed the hypothesis after seeing resultsThis is hypothesis hacking. Amendments must be dated and explained.
LLM-as-judge with no human spot-checkLLM judges drift; ground at least 5 to 10 percent of judgments in human review.

When to chain to /research

If the user's hypothesis depends on assumed effect sizes (e.g. "we expect a 10 percent CTR lift from this prompt change"), suggest /research to check for prior published effect sizes on similar AI changes. Most AI experiments overestimate effect size by 3 to 10x.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 326,512. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.