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Gut check

Skill technicalpickles/pickled-claude-plugins/plugins/gut-check/skills/gut-check

Personal collection of Claude Code skills for development workflows

Install
npx -y skills add technicalpickles/pickled-claude-plugins --skill gut-check

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Use when about to lock in a non-trivial or hard-to-reverse decision, fire AskUserQuestion to offload a call, proceed on your own preferred option, or assert something is done / found / tested / fixed / "that's how it works" — especially when the basis is memory, the handoff, the first framing, or an unchecked assumption rather than something verified this session. Also invoked as /gut-check. Use even when you feel confident; confidence is the symptom, not the all-clear.

SKILL.md

3.6 KB, 798 tokens by cl100k_base, as published. Nobody here has run it

Gut Check

The spine

Don't lock in a decision or assert a fact from a thin basis: memory, the handoff, the first framing, an unexamined pick. Ground it first, then proceed.

Violating the letter of this is violating the spirit of it. "I'm confident, so I can skip the check" is the exact failure this skill exists to catch.

When this fires

You are about to do one of these AND the basis is thin (not verified this session):

  • Lock in a non-trivial or hard-to-reverse decision
  • Fire AskUserQuestion to offload a decision you could ground yourself
  • Proceed on your own preferred option without weighing alternatives
  • Assert something is done / found / tested / fixed / "that's how X works"

Skip it for trivial, reversible steps, and for claims already backed by output you produced this turn. When unsure whether it's trivial, it isn't, engage.

Shared opening (both modes)

Name the thin basis in one line: "I'm about to [decide X / claim Y] based on [memory / the handoff / first framing / my own pick]." Naming it is what flips you from asserting to grounding.

Then pick the mode: grounding a decision → DECIDE. Grounding a fact → VERIFY.

DECIDE mode

  1. Validity gate. For each option, is it even real/valid? Drop the bogus ones.
  2. Consult existing context. Read the relevant ADRs, docs, code, prior decisions. The answer is often already settled there, don't reason in a vacuum.
  3. Per-option tradeoffs. One by one: pros/cons, plus effort (easier/harder) and durability (long-run). Not a blurry summary.
  4. Ranked recommendation. State a lean and why, give something to react to.
  5. Hand the call back. Surface the recommendation; let the user decide. Do the thinking; don't offload the thinking, and don't seize the deciding.

VERIFY mode

  1. State the claim precisely. "I'm claiming X is done/found/true."
  2. Check it this session. Read the file, run the command, grep the evidence. Memory and the handoff do not count.
  3. Report grounded. "Confirmed, here's the evidence" / "No, not actually done" / "Partial: X yes, Y no." Show the receipt.

Hard rule, the pre-existing dismissal: never call a failure pre-existing, unrelated, or flaky without reproducing it on a clean base this session (run on main, git stash + test, or git blame the lines). This is the highest-value case: such dismissals close off investigation and almost always go unchecked. "It's probably pre-existing" is a trigger thought, not a conclusion.

Honesty rule (both modes)

If grounding flips your answer, say so plainly. Reversing your own earlier pick after checking is the skill working, not a failure.

Red flags, STOP and engage

If you catch yourself thinking any of these, you're rationalizing:

  • "I'm confident I already did this"
  • "I remember the handoff said..."
  • "it's basically done"
  • "the obvious choice is..."
  • "that failure is probably pre-existing / unrelated / flaky"
  • "the user's in a hurry, I'll skip the check"

All of these mean: ground first. For the full set of excuses and their counters, read references/rationalizations.md. For worked DECIDE/VERIFY examples, read references/examples.md.

What ships with it: 4 files

6.1 KB alongside SKILL.md

references/

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