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Tq forge test

Skill tanishq286/tq-forge/skills/tq-forge-test

Re-run dry-test + quality-score on an existing forged skill or agent without rewriting it. Useful after a manual edit, or to verify a flagged "needs_manual_review" item now passes. Use when asked for "/tq-forge-test", "re-test the skill", "score it again", or "is this still passing".From its SKILL.md

Install
npx -y skills add tanishq286/tq-forge --skill tq-forge-test

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

3.5 KB, as published. Nobody here has run it

/tq-forge-test — re-validate without rewriting

When to use

You manually edited a sandbox or production artifact and want to confirm it still passes. Or forge-queue.json has a slug in needs_manual_review and you want to know if today's edit cleared the bar. This skill never rewrites the artifact — only the score.

Procedure

export TQ_FORGE_HOME="${TQ_FORGE_HOME:-$HOME/.tq-forge}"
S="${CLAUDE_PLUGIN_ROOT:-${TQ_FORGE_HOME:-$HOME/.tq-forge}/install}/scripts"
source "$S/common.sh" && tq_ensure_home
  1. Resolve the target. Accept a slug or a full path. With a slug, auto-detect across sandbox + production:

    bash "$S/quality-score.sh" --auto-detect "<slug>"
    

    If missing everywhere, list the sandbox + production dirs and abort:

    ls "$SANDBOX_SKILLS" "$SANDBOX_AGENTS" "$CLAUDE_SKILLS_DIR" 2>/dev/null
    
  2. Run the structural dry-test (resolve the path first via tq_resolve):

    P="$(tq_resolve "<slug>")"; bash "$S/dry-test.sh" --json "$P"
    

    Capture verdict (pass/warn/fail), checks_passed, and issues.

  3. Run quality-score.

    bash "$S/quality-score.sh" --json "$P"
    

    Capture avg and per-dimension breakdown.

  4. Print a combined report. Two-line header, then the per-dimension bars, then any dry-test issues as bullets:

    <emoji> <slug> (<kind>) — quality X/10 · dry-test Y/10 (<verdict>)
    
  5. Update skill-log.json with the new score (mutate only the matching entry):

    python3 -c "import json,datetime,pathlib,os;p=pathlib.Path(os.environ['TQ_FORGE_HOME'])/'skill-log.json';d=json.loads(p.read_text() or '[]');[e.update({'score':<new>,'last_tested':datetime.datetime.now(datetime.timezone.utc).isoformat()}) for e in d if e.get('slug')=='<slug>'];p.write_text(json.dumps(d,indent=2))"
    
  6. If the slug was in needs_manual_review and avg >= 7, remove it:

    python3 -c "import json,pathlib,os;p=pathlib.Path(os.environ['TQ_FORGE_HOME'])/'forge-queue.json';q=json.loads(p.read_text());q['needs_manual_review']=[x for x in q.get('needs_manual_review',[]) if x.get('slug')!='<slug>'];p.write_text(json.dumps(q,indent=2))"
    

    Print: "✅ Cleared from needs_manual_review."

  7. Suggest the next action. avg >= 7 -> suggest /tq-forge-promote. avg < 7 -> point at the lowest dimension and suggest /tq-forge-improve <slug>.

Pitfalls

  • Check both copies if a slug exists in sandbox and production — the production copy is what users actually invoke. Test both.
  • A skill that scored 9 last week but 6 now usually means an edit deleted a section. Run git diff (if the dir is tracked) to spot what changed.
  • quality-score.sh is heuristic. 7-9 is the normal pass band; a perfect 10 is rare. Don't chase 10 by padding word count.

Verification

  • Both subcommands exit 0 on success and non-zero on parse error — surface the exit code.
  • skill-log.json has an updated last_tested for the slug.
  • If the artifact was on needs_manual_review and now passes, that list is shorter by one.

Tags

tq-forge test re-score read-only

Keep looking

Skills are one crate of 627,801. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.