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Presentations

Skill t4sh/dotfiles/agents/skills/presentations

macOS bootstrap dotfiles: Brewfile, declarative symlinks, app prefs, macOS defaults, agent skills, vault secrets, make doctor. Fork-friendly.

Install
npx -y skills add t4sh/dotfiles --skill presentations

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Use when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.

SKILL.md

4.3 KB, 968 tokens by cl100k_base, as published. Nobody here has run it

Presentation Animation

Apply Disney's 12 animation principles to Keynote, PowerPoint, Google Slides, and presentation software.

Quick Reference

PrinciplePresentation Implementation
Squash & StretchBounce emphasis, elastic scaling
AnticipationBuild sequences, pre-reveal fades
StagingFocal point management, dimming
Straight Ahead / Pose to PoseMorph vs discrete transitions
Follow Through / OverlappingStaggered builds, delayed elements
Slow In / Slow OutEase animations, avoid linear
ArcMotion paths, curved entrances
Secondary ActionSupporting graphics follow primary
TimingBuilds 0.3-0.5s, transitions 0.5-0.8s
ExaggerationEmphasis effects, attention draws
Solid DrawingConsistent alignment, visual balance
AppealProfessional polish, purposeful motion

Principle Applications

Squash & Stretch: Use bounce effect sparingly for playful emphasis. Scale animations should feel elastic not mechanical. Key numbers can "pop" with slight overshoot.

Anticipation: Fade out previous content before new appears. Slight pause after slide transition before builds begin. Dim existing elements before highlighting new ones.

Staging: One focal point per moment. Dim completed content to 30-50% opacity. Use motion to direct eye path. Build complex diagrams piece by piece.

Straight Ahead vs Pose to Pose: Morph transitions (Keynote Magic Move, PowerPoint Morph) create fluid straight-ahead motion. Standard builds are pose to pose. Use morph for transformation stories.

Follow Through & Overlapping: Build related items with 0.1-0.2s delays. Supporting text follows primary graphic. Bullet points stagger naturally. Don't animate everything simultaneously.

Slow In / Slow Out: Always use ease-in-out or ease-out. Never linear—looks robotic. Keynote: "Ease In & Out". PowerPoint: use custom motion paths with curve handles.

Arc: Motion paths should curve naturally. Elements entering from sides arc inward. Exit animations arc toward edges. Straight lines feel mechanical.

Secondary Action: Icons animate alongside text reveals. Arrows appear as relationships are explained. Background subtle shifts support primary content.

Timing: Text builds: 0.3-0.5s. Graphic reveals: 0.4-0.6s. Slide transitions: 0.5-0.8s. Complex sequences: 0.2-0.3s between elements. Match pacing to speaking rhythm.

Exaggeration: Use scale emphasis for key points. Pulse effect for critical numbers. Shake for contrast/disagreement. Reserve exaggeration for truly important moments.

Solid Drawing: Maintain grid alignment during motion. Consistent transform origins. Elements should feel anchored to the slide structure.

Appeal: Purposeful animation builds credibility. Excessive motion distracts and annoys. Every animation should serve communication.

Software Patterns

Keynote

Best builds: Dissolve, Move In, Scale
Magic Move: Most powerful transition—objects morph between slides
Timing: Use "Build Order" panel for precise sequencing
Tip: Group objects that should animate together

PowerPoint

Best entrances: Fade, Fly In (with custom path)
Morph transition: Objects with same name transform
Timing: Animation Pane for sequencing
Tip: Use "With Previous" + delay for stagger

Google Slides

Limited but functional: Fade, Fly in
No morphing: Use Fade for cleanest transitions
Timing: Less control—keep animations simple
Tip: Fewer, better animations beat many poor ones

Build Sequences

Content TypeAnimationDurationDelay
TitleFade + Scale0.5s0s
SubtitleFade0.4s0.2s
Bullet 1Fade + Move0.3s0.3s
Bullet 2+Fade + Move0.3s+0.15s each
ImageScale from center0.5svaries
ChartCustom/Wipe0.6svaries

Presenter Tips

  1. Animate on click, not automatically—control your pacing
  2. Practice with animations—know what comes next
  3. Less is more—animation should clarify, not decorate
  4. Test on presentation display—timing feels different at scale
  5. Have a backup with no animations for technical issues

Gives 0 of the 12 instructions most slides presentations skills give in 968 tokens

Counted across 568 of the 571 authors here whose files we hold, read 2026-08-06

  • include a visual element on every slidein 52 of 568, across 21 files
  • put one idea per slidein 50 of 568, across 42 files
  • state the design approach before writing codein 38 of 568, across 8 files
  • validate XML immediately after each editin 37 of 568, across 7 files
  • rasterize gradients and icons as PNG images before referencing themin 37 of 568, across 7 files
  • generate and inspect thumbnails to validate layoutin 37 of 568, across 7 files
  • commit to a single visual motif across every slidein 37 of 568, across 12 files
  • use web-safe fonts onlyin 36 of 568, across 7 files
  • keep 0.5 inch minimum marginsin 35 of 568, across 9 files
  • use two-column layout for slides with charts or tablesin 34 of 568, across 5 files
  • save a template inventory analysis to a filein 33 of 568, across 4 files
  • use subagents to visually inspect rendered slidesin 33 of 568, across 9 files

Said here and by no other author read

  • apply Disney's 12 animation principles
  • use bounce effect sparingly
  • fade previous content before revealing new content
  • maintain one focal point per moment
  • dim completed content to 30-50% opacity
  • use morph transitions for transformation stories

Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.

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