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Refactoring

Skill static-var/Keystone/skills/refactoring

Program source-code refactoring for an explicit structural code improvement to structure, ownership, types, or duplication that preserves identified executable behavior. Select only when the request requires a structural code change with project-specific invariant proof, or enters through a canonical handoff from another Keystone skill.From its SKILL.md

Install
npx -y skills add static-var/Keystone --skill refactoring

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 3 stars3 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

4.5 KB, as published. Nobody here has run it

Refactoring

Core principle

Refactoring changes structure while preserving behavior. Improve design in small, reversible steps, with characterization or regression proof when behavior could drift.

Load when

Load for an existing software project when the user asks to improve code structure while preserving an identified behavior contract: extract or inline code, reduce duplication, clarify names or type boundaries, remove code smells, or reorganize ownership.

If the user wants behavior change, use implementation. If a failure cause is unknown, use root-cause-analysis. If the refactor is broad or risky, create a refactor doc before mutation.

At entry, use the full Keystone path when the work changes integrated project code and needs project-specific invariant proof. Handle isolated text cleanup, mechanical formatting, and standalone snippets directly. Explicit invocation selects the full Refactoring behavior.

Outcome contract

A complete refactor reports:

  • the behavior invariant that must not change;
  • smells or pressures addressed;
  • isolation checked before mutation via ../_shared/gates/isolation.md;
  • characterization/regression proof used before risky edits;
  • files changed and why each changed;
  • verification commands/results or explicit proof gaps;
  • checkpoint handoff to change-review when review is needed.

Process

  1. Classify size and risk.
    • Small/local: one area, clear invariant, existing proof likely enough.
    • Large/cross-cutting: multiple boundaries, weak coverage, shared contracts, or context-window risk.
    • Completion criterion: refactor path is either safe for direct mutation or documented first.
  2. For large refactors, write a refactor doc under docs/keystone/refactors/YYYY-MM-DD-<slug>.md before editing.
    • Include goal, invariants, smells, affected areas, slices, proof, rollback, and review focus.
    • Completion criterion: doc is specific enough for task-creation or implementation.
  3. Pass isolation before mutation.
    • Load/check ../_shared/gates/isolation.md.
    • Respect unrelated dirty files and protected scope.
    • Completion criterion: mutation scope is safe.
  4. Establish behavior proof.
    • Prefer existing behavior tests; add characterization coverage when the invariant lacks a tripwire.
    • Completion criterion: there is a tripwire for accidental behavior change or a documented proof gap.
  5. Apply small refactorings.
    • Prefer rename, extract, inline, move, split, consolidate, simplify conditionals, remove dead code, and clarify ownership.
    • Keep public contracts stable unless explicitly approved.
    • Completion criterion: each step is understandable and reversible.
  6. Use engineering standards.
    • Load ../_shared/engineering-standards.md for architecture or ownership decisions.
    • Remove abstractions that lack current pressure.
    • Completion criterion: the result has clearer ownership, state, naming, or boundaries.
  7. Verify.
    • Load and pass ../_shared/gates/proof.md for the preserved invariant.
    • Completion criterion: behavior invariant is supported by observed evidence.
  8. Checkpoint and hand off.
    • Use ../_shared/gates/checkpoint.md.
    • Hand off to change-review for non-trivial refactors or leave an explicit review pointer.

Smell prompts

Investigate duplication, long functions, god objects, feature envy, primitive obsession, data clumps, shotgun surgery, divergent change, hidden control flow, speculative generality, vague managers/helpers, mixed abstraction levels, duplicated state, and unclear ownership.

Hard rules

  • Preserve behavior unless the user explicitly approves a behavior change.
  • Do not disguise feature work as refactoring.
  • Do not perform broad refactors without a refactor doc.
  • Do not trust “looks equivalent” without proof or an explicit proof gap.
  • Do not introduce patterns for imagined futures.

Output format

## Refactor report
Invariant: ...
Size/risk: small / large
Smells addressed: ...
Files changed: ...
Verification: ...
Risks/gaps: ...

### Checkpoint
Current skill: refactoring
Completed gates: ...
Next required skill: change-review / implementation / none
Next check: ...
Action: continue now / ask user / pending pointer / stop

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Gives 1 of the 12 instructions most refactoring skills give

Counted across 545 of the 587 authors here whose files we hold, read 2026-09-06

  • Run tests after each changein 61 of 545, across 59 files
  • Run tests before refactoringin 42 of 545
  • Revert immediately if tests failin 31 of 545, across 28 files
  • Perform refactoring in small stepshere, and in 30 of 545, across 29 files
  • Write characterization tests for untested codein 21 of 545, across 19 files
  • Remove dead code and unused importsin 20 of 545
  • Identify code smellsin 20 of 545
  • Perform one refactoring at a timein 19 of 545
  • Commit after each successful refactoringin 17 of 545, across 15 files
  • Verify all tests pass after refactoringin 17 of 545
  • Keep refactoring separate from behavior changesin 16 of 545, across 14 files
  • Run the full test suitein 16 of 545

Said here and by no other author read

  • create a refactor document for large or risky changes
  • check isolation before performing mutations
  • establish behavior proof before modifying code
  • keep public contracts stable
  • remove abstractions lacking current pressure
  • verify invariants using proof gates

Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once.

Keep looking

Skills are one crate of 626,194. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.