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Svelte runes

Skill spences10/skills/svelte-runes

Implement Svelte 5 runes correctly. Use for reactive state, props, effects, $state.raw, $derived.by, $props, and $bindable.From its SKILL.md

Install
npx -y skills add spences10/skills --skill svelte-runes

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SKILL.md

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Svelte Runes

Quick Start

Which rune? Props: $props() | Bindable: $bindable() | Computed: $derived() | Side effect: $effect() | State: $state()

Key rules: Runes are top-level only. $derived can be overridden (use const for read-only). Objects/arrays are deeply reactive by default; use $state.raw for large data replaced wholesale.

Example

<script>
	let count = $state(0); // Mutable state
	const doubled = $derived(count * 2); // Computed (const = read-only)

	$effect(() => {
		console.log(`Count is ${count}`); // Side effect
	});
</script>

<button onclick={() => count++}>
	{count} (doubled: {doubled})
</button>

Reference Files

For @attach and other template directives, see the svelte-template-directives skill.

Notes

  • Use event properties like onclick, and {@render children()} in layouts
  • $derived can be reassigned (5.25+) - use const for read-only
  • Use createContext over setContext/getContext for type safety
  • Use $inspect.trace to debug reactivity issues
  • Prefer $derived.by for multi-line derivations
  • Avoid state updates inside $effect; effects are an escape hatch
  • Effects do not run on the server; don't wrap effect bodies in if (browser)
  • Last verified: 2026-05-14
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