agentsclimarketplace

Skill creator

Skill spences10/skills/skill-creator

Design and create Agent Skills using progressive disclosure principles. Use when building new skills, planning skill architecture, or writing skill content.From its SKILL.md

Install
npx -y skills add spences10/skills --skill skill-creator

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 15 stars15 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

2.1 KB, 428 tokens by cl100k_base, as published. Nobody here has run it

Skill Creator

Create effective Agent Skills using progressive disclosure. For choosing validation and distribution tooling around skills, use ecosystem-guide.

When to Create a Skill

Create a skill when you notice:

  • Repeating context across conversations
  • Domain expertise needed repeatedly
  • Project-specific knowledge the agent should know automatically

Progressive Disclosure

Skills load in 3 levels:

  1. Metadata (~27 tokens optimal, ~100 max) - YAML frontmatter for triggering
  2. Instructions (<50 lines recommended, 500 max) - SKILL.md body with core patterns
  3. Resources (unlimited) - references/ scripts/ assets/ loaded on demand

Key: Keep Levels 1 & 2 lean. Move details to Level 3. Use npx claude-skills-cli validate to check budgets.

Structure

my-skill/
├── SKILL.md       # Core instructions + metadata
├── references/    # Detailed docs (loaded as needed)
├── scripts/       # Executable operations
└── assets/        # Templates, images, files

References

What ships with it: 10 files

76.0 KB alongside SKILL.md

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.