Analyze component set figma
Skill southleft/skills-for-figma/skills/analyze-component-set-figma
Open-source agent skills for the native Figma MCP server — design tokens, components, accessibility, Slides, and FigJam.
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What its author says it does
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Analyze a Figma COMPONENT_SET as a state machine for code generation — extract variant axes (state/size/etc.), map state variants to CSS pseudo-classes (hover→:hover, focus→:focus-visible, disabled→:disabled, error→[aria-invalid]), and compute per-variant visual diffs (only what changes per state). Use when generating an interactive component from a Figma variant set — triggers: 'analyze this component set', 'turn these variants into CSS states', 'generate a button/input/checkbox from Figma variants', 'what changes between the hover and default state', 'map Figma variants to component props', 'extract the state machine for this component'. Resolves bound variables to token names. NOT covered by the native MCP's get_design_context/get_metadata, which don't give you a variant-axis→CSS-state machine.
SKILL.md
4.8 KB, as published. Nobody here has run it
analyze-component-set-figma — variant state machine → CSS
Take a Figma COMPONENT_SET (the purple dashed container holding all the variants of one
component) and turn it into a code-generation blueprint: which property axes are state vs size,
how each state maps to a CSS pseudo-class or ARIA attribute, and the minimal visual delta each state
applies on top of the default variant. This is the bridge between "Figma has 12 button variants" and
"emit one .btn rule + :hover/:disabled overrides."
Skill boundaries
use_figmarules — load the officialfigma-useskill first; it is the full Figma Plugin API reference. Essentials these scripts rely on: plain JS with top-levelawait+return(no IIFE, nofigma.closePlugin();console.logis not returned), inputs inlined asconstat the top of each script, colors in 0–1 range, load fonts before any text op,await figma.getNodeByIdAsync(...), and atomic errors (a failed script applies nothing — read the error, fix, retry).- Full recursive tree (unlimited depth, reactions, instance refs) → use
deep-component-figma. - Reorganizing variants into a labeled grid → use
arrange-component-set-figma. - Adding/removing the properties themselves → use
component-properties-figma. - This is a design-system code-gen capability that the native MCP's
get_design_context/get_metadatado not provide — they return raw structure, not a variant→CSS state machine.
Workflow
- Get the COMPONENT_SET id. From the user's selection (
figma_get_selection), a search, or a node id they paste. It must be the set, not an individual variant — the script validates type. - Run
scripts/analyze-component-set.jsviause_figma(skillNames: "analyze-component-set-figma"). Setconst COMPONENT_SET_IDat the top first. - Read the result. It returns
variantAxes(each axis + its options),componentProps(non-variant TEXT/BOOLEAN/INSTANCE_SWAP props → code props), astateMachinewithcssMapping(state name → CSS selector) anddefaultSignature, and per-variantdiffFromDefault. - Generate code. Implement the default variant from
defaultSignature, then add one rule percssMappingentry applying only that variant'sdiffFromDefault. MapcomponentPropsto framework props:BOOLEAN→boolean,TEXT→string,INSTANCE_SWAP→ReactNode/slot,VARIANT→union. - Validate. Cross-check that every state in
stateMachine.statesgot a CSS rule, and that token names in the diff (e.g.Color/Brand/Primary) resolve to your exported tokens.
How states map to CSS
The script normalizes the state axis value (case-insensitive) to a selector:
| Variant value | CSS / ARIA selector |
|---|---|
default | (base rule, no selector) |
hover | :hover |
focus / focused / focus-visible | :focus-visible |
active / pressed | :active |
disabled | :disabled, [aria-disabled="true"] |
error / invalid | [aria-invalid="true"] |
selected | [aria-selected="true"] |
checked | :checked |
loading | [aria-busy="true"] |
open / closed | `[aria-expanded="true" |
filled | .has-value |
Notes
- Diffs are computed against the default variant, so a state's
diffFromDefaultlists only the properties that change (fill token, stroke, text color, opacity, effects, child visibility). Emit exactly those as overrides — don't re-specify unchanged properties. - The script resolves
boundVariables(fills/strokes) to token names when available, falling back to raw hex. Prefer the token name in generated code. - Axis detection is heuristic: an axis named
state/status/interactionis the state axis;size/scaleis the size axis. If your set names axes differently, thecssMappingmay be empty — readvariantAxesand map states yourself.