Typescript
Skill sickn33/agentic-awesome-skills/skills/super-code/typescript
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Language-specific super-code guidelines for typescript.
SKILL.md
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TypeScript / JavaScript: Idiomatic Efficiency Reference
When to Use
- Use this skill when the task matches this description: Language-specific super-code guidelines for typescript.
Table of Contents
- Array & Object Operations
- Destructuring & Spread
- Async / Promises
- Functions & Closures
- TypeScript Types
- React (if applicable)
- Anti-patterns specific to TS/JS
1. Array & Object Operations {#arrays}
// ❌ Imperative push loop
const result: string[] = []
for (const item of items) {
if (item.active) result.push(item.name.toUpperCase())
}
// ✅
const result = items.filter(i => i.active).map(i => i.name.toUpperCase())
// ❌ Manual reduce for sum
let total = 0
for (const o of orders) total += o.amount
// ✅
const total = orders.reduce((sum, o) => sum + o.amount, 0)
// ❌ Manual object copy + override
const updated = Object.assign({}, user)
updated.name = "Alice"
// ✅
const updated = { ...user, name: "Alice" }
// ❌ Existence check before property access
const city = user.address ? user.address.city : undefined
// ✅
const city = user.address?.city
2. Destructuring & Spread {#destructuring}
// ❌ Separate variable assignments
const name = user.name
const age = user.age
// ✅
const { name, age } = user
// ❌ Index access for array elements
const first = arr[0]
const second = arr[1]
// ✅
const [first, second] = arr
// ❌ Merging arrays with concat
const merged = a.concat(b).concat(c)
// ✅
const merged = [...a, ...b, ...c]
// ❌ Omitting a key by delete (mutates)
const copy = { ...obj }
delete copy.password
// ✅ — destructure to omit
const { password, ...safe } = obj
3. Async / Promises {#async}
// ❌ Promise chain when async/await is cleaner
fetchUser(id)
.then(user => fetchOrders(user.id))
.then(orders => process(orders))
.catch(handleError)
// ✅
try {
const user = await fetchUser(id)
const orders = await fetchOrders(user.id)
process(orders)
} catch (e) {
handleError(e)
}
// ❌ Sequential awaits for independent operations
const user = await fetchUser(id)
const config = await fetchConfig()
// ✅ — run in parallel
const [user, config] = await Promise.all([fetchUser(id), fetchConfig()])
// ❌ Wrapping already-async function in new Promise
const result = await new Promise((resolve) => {
someAsyncFn().then(resolve)
})
// ✅
const result = await someAsyncFn()
Don't await inside a .map() without Promise.all — it sequences what should be parallel.
4. Functions & Closures {#functions}
// ❌ Arrow function with unnecessary block body
const double = (x: number) => { return x * 2 }
// ✅
const double = (x: number) => x * 2
// ❌ Default parameter with if-guard
function greet(name?: string) {
if (!name) name = "World"
return `Hello, ${name}`
}
// ✅
function greet(name = "World") {
return `Hello, ${name}`
}
// ❌ IIFE for no reason in module scope
;(function() {
const x = compute()
doSomething(x)
})()
// ✅ — just top-level statements in a module
const x = compute()
doSomething(x)
5. TypeScript Types {#types}
// ❌ Explicit return type when inference is obvious
function add(a: number, b: number): number {
return a + b
}
// ✅ — let TS infer simple return types
function add(a: number, b: number) {
return a + b
}
// ❌ any
function process(data: any) { ... }
// ✅ — use unknown + type guard, or a proper type/generic
function process<T extends Record<string, unknown>>(data: T) { ... }
// ❌ Redundant interface for single-use inline shape
interface UserNameProps { name: string }
function UserName({ name }: UserNameProps) { ... }
// ✅ — inline for single-use
function UserName({ name }: { name: string }) { ... }
// Extract interface when reused in 2+ places
// ❌ Type assertion (as) to silence a real type error
const el = document.getElementById("app") as HTMLDivElement
el.innerText = "hi" // crashes if el is null
// ✅
const el = document.getElementById("app")
if (!(el instanceof HTMLDivElement)) throw new Error("Missing #app")
el.innerText = "hi"
Prefer type for unions/intersections/aliases; interface for extensible object shapes.
6. React (if applicable) {#react}
// ❌ Effect for derived state
const [doubled, setDoubled] = useState(0)
useEffect(() => { setDoubled(count * 2) }, [count])
// ✅ — compute during render
const doubled = count * 2
// ❌ useCallback everywhere by default
const handler = useCallback(() => doSomething(id), [id])
// ✅ — only when passed to memoized child or used as effect dep
// Otherwise: const handler = () => doSomething(id)
// ❌ Passing object literal as prop (new reference each render)
<Component config={{ debug: true }} />
// ✅
const config = useMemo(() => ({ debug: true }), [])
<Component config={config} />
// Or if truly static: define outside component
const CONFIG = { debug: true }
// ❌ Index as key in list that can reorder/filter
items.map((item, i) => <Row key={i} {...item} />)
// ✅
items.map(item => <Row key={item.id} {...item} />)
7. Anti-patterns specific to TS/JS {#antipatterns}
| Anti-pattern | Preferred |
|---|---|
== null (loose) | === null or ?? / ?. |
typeof x === "undefined" | x === undefined or x == null (when both null/undefined ok) |
!!x when boolean coercion is implied | Boolean(x) for clarity, or just x in conditionals |
var | const by default, let when reassigned |
for...in on arrays | for...of or array methods |
| String template literal with no interpolation | plain string '...' |
console.log left in production code | remove or use a logger |
Object.keys(obj).forEach(...) | for (const [k, v] of Object.entries(obj)) |
| Nested ternaries beyond 2 levels | if/else or early return |
try { ... } catch (e) {} (silent swallow) | log or rethrow |
Limitations
- These are language-specific guidelines and do not cover overall architectural decisions.
- Over-compression might reduce readability; apply judgement.