Go
AAS Core is the local, agent-first control plane for complete catalog discovery, agent-owned selection, stack validation, and planning, backed by 1,987+ agentic skills. Includes CLI, local MCP, catalog, plugins, and Workbench.
npx -y skills add sickn33/agentic-awesome-skills --skill goAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
What its author says it does
Copied from the file, not written here
Language-specific super-code guidelines for go.
SKILL.md
5.9 KB, as published. Nobody here has run it
Go: Idiomatic Efficiency Reference
When to Use
- Use this skill when the task matches this description: Language-specific super-code guidelines for go.
Table of Contents
- Error Handling
- Slices & Maps
- Goroutines & Channels
- Structs & Interfaces
- Functions & Closures
- Anti-patterns specific to Go
1. Error Handling {#errors}
// ❌ Ignoring errors
result, _ := os.Open(path)
// ✅ — always handle; only use _ when error is provably irrelevant
result, err := os.Open(path)
if err != nil {
return fmt.Errorf("open %s: %w", path, err)
}
// ❌ Redundant error variable
err := doA()
if err != nil { return err }
err = doB()
if err != nil { return err }
// ✅ — each :=/: is fine; this is idiomatic Go. Don't try to "fix" it.
// What you CAN simplify: collapsing to one-liners where the if body is a single return
if err := doA(); err != nil { return err }
if err := doB(); err != nil { return err }
// ❌ Custom error type with no added value
type MyError struct{ msg string }
func (e MyError) Error() string { return e.msg }
// ✅ — use errors.New or fmt.Errorf unless callers need to inspect type
var ErrNotFound = errors.New("not found")
return fmt.Errorf("lookup %q: %w", key, ErrNotFound)
Wrap errors with %w (not %v) so callers can use errors.Is / errors.As.
2. Slices & Maps {#slices}
// ❌ Growing a slice without pre-allocation when size is known
var result []string
for _, item := range items {
result = append(result, item.Name)
}
// ✅
result := make([]string, 0, len(items))
for _, item := range items {
result = append(result, item.Name)
}
// ❌ Manual existence check before map write
if _, ok := m[key]; !ok {
m[key] = []string{}
}
m[key] = append(m[key], value)
// ✅ — append to nil slice is valid Go
m[key] = append(m[key], value)
// ❌ Copying a map by assignment (copies reference)
copy := original
// ✅
copy := make(map[K]V, len(original))
for k, v := range original { copy[k] = v }
3. Goroutines & Channels {#concurrency}
// ❌ Fire-and-forget goroutine with no lifecycle
go doWork()
// ✅ — use errgroup or WaitGroup to track completion
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
doWork()
}()
wg.Wait()
// ❌ Unbuffered channel causing unnecessary goroutine block
ch := make(chan Result)
go func() { ch <- compute() }()
result := <-ch
// ✅ — for single-result, buffered channel avoids goroutine leak if receiver exits early
ch := make(chan Result, 1)
go func() { ch <- compute() }()
result := <-ch
// ❌ select with a busy-wait default
for {
select {
case v := <-ch:
process(v)
default:
// spin
}
}
// ✅ — blocking select unless you genuinely need non-blocking
for v := range ch {
process(v)
}
Use golang.org/x/sync/errgroup for fan-out with error collection.
4. Structs & Interfaces {#structs}
// ❌ Large interface
type Storage interface {
Get(key string) ([]byte, error)
Set(key string, val []byte) error
Delete(key string) error
List(prefix string) ([]string, error)
// ... 10 more methods
}
// ✅ — small, composable interfaces
type Getter interface { Get(key string) ([]byte, error) }
type Setter interface { Set(key string, val []byte) error }
type Storage interface { Getter; Setter }
// ❌ Returning concrete struct from constructor (ties callers to implementation)
func NewStore() *RedisStore { ... }
// ✅ — return interface when you have or anticipate multiple implementations
func NewStore() Storage { return &RedisStore{...} }
// ❌ Pointer receiver for tiny value types
func (p *Point) X() float64 { return p.x }
// ✅ — value receiver for small immutable types
func (p Point) X() float64 { return p.x }
Rule: pointer receiver when method mutates state OR struct is large (>3 fields of non-trivial size). Value receiver otherwise.
5. Functions & Closures {#functions}
// ❌ Named return values used just to avoid a variable declaration
func divide(a, b float64) (result float64, err error) {
result = a / b
return
}
// ✅ — named returns are worth it only for deferred mutation or documentation
func divide(a, b float64) (float64, error) {
if b == 0 { return 0, errors.New("division by zero") }
return a / b, nil
}
// ❌ Closure capturing loop variable (classic Go bug, fixed in Go 1.22+)
// Pre-1.22: each goroutine captures the same i
for i := 0; i < n; i++ {
go func() { use(i) }()
}
// ✅ (Go <1.22 — pass as parameter)
for i := 0; i < n; i++ {
go func(i int) { use(i) }(i)
}
// Go 1.22+: loop variable scoped per iteration, so the original is safe
6. Anti-patterns specific to Go {#antipatterns}
| Anti-pattern | Preferred |
|---|---|
if err != nil { return err } repeated 5+ times | acceptable — it's idiomatic Go |
panic for expected errors | return err |
init() with side effects | explicit initialization in main or constructors |
interface{} / any without generics | use generics (Go 1.18+) or typed interfaces |
| Mutex field not adjacent to the data it protects | put mu directly above the field it guards |
| Channel of channels | usually a sign of over-engineering; redesign |
time.Sleep in tests | use testing hooks or channels for synchronization |
| Exported types with unexported fields (when fields are the whole point) | record-style structs with all-exported fields |
log.Fatal outside main | return errors up the stack |
Limitations
- These are language-specific guidelines and do not cover overall architectural decisions.
- Over-compression might reduce readability; apply judgement.