Incident comms
Write customer and stakeholder communications during incidents. Use whenever the user needs a status page update, outage notice, customer incident email, or internal incident broadcast — separate from the engineering postmortem write-up.From its SKILL.md
npx -y skills add shinzoxD/knackbox --skill incident-commsAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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SKILL.md
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Incident Communications
During an incident, communications reduce uncertainty. Be honest, frequent enough, and free of blame and speculation presented as fact.
Channels
| Channel | Traits |
|---|---|
| Status page | short, timestamped, impact + next update time |
| Customer email | clearer narrative, who is affected, what to do |
| Internal | more detail, war-room links, roles |
Workflow
- Confirmed facts only: impact, start time, scope, workaround.
- Separate known vs investigating.
- Next update time commitment.
- Customer actions (if any).
- Resolve message when mitigated; promise post-incident follow-up without fake RCAs.
Output format
## Status update — <timestamp UTC>
**Impact:** …
**Current status:** investigating | identified | monitoring | resolved
**What we know:** …
**What we are doing:** …
**Workaround:** …
**Next update by:** …
Rules
- Never invent root cause; "under investigation" is valid.
- No humor that minimizes customer pain.
- Security incidents: minimize exploit detail in public channels.
- Match severity cadence (more frequent when impact is high).
- Align public wording with legal/support guidance when provided.
- Engineering postmortems are a different skill (
incident-postmortems).
Edge cases
- Partial degradation: be specific about who is affected.
- False alarm: brief resolve with apology for noise if customers saw it.
- Prolonged incident: rolling updates without repeating empty filler.
What ships with it: 1 file
1.3 KB alongside SKILL.md
benchmarks/
- prompts.json1.3 KB