Handoff
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npx -y skills add seldonframe/seldonframe --skill handoffAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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Write a session handoff that lets a fresh agent (or you after compaction) resume cold with zero re-discovery. Use when ending or pausing a work session, before a likely compaction, or when passing work to another agent/worktree. Captures STATE (what is true now) over INSTRUCTIONS (what to do) — state survives when plans change; step-lists rot.
SKILL.md
3.6 KB, as published. Nobody here has run it
handoff — resume cold, lose nothing
A handoff is not a to-do list. It is a snapshot of reality precise enough
that a fresh agent with no memory of this session can pick up exactly where you
left off and make the next correct move. Prefer state over instructions:
"flag SF_X is committed but OFF; flip preconditions are Y" beats "go turn on
the flag." State stays true when plans change; instructions rot the moment
anything shifts.
When to use
- Ending or pausing a session with unfinished work.
- You sense a compaction coming (long session) and want the load-bearing state written down, not summarized away.
- Passing a task to another agent, another worktree, or your future self.
Write these 8 sections (skip one only if truly empty)
- Goal — the one-sentence objective and why it matters; what "done" looks like, observably.
- State now — what is actually true this moment: what's built, merged, committed (name the shas + branch), deployed, flagged (on/off), reverted. The load-bearing section. Facts, not narration.
- Where it lives — branch, worktree path, the 3-5 key files/seams, the spec/plan doc, any relevant PR/deploy URL. The map, so the next agent doesn't re-discover it.
- Next step — the single most correct next action, concrete enough to start on, then the 2-3 that follow. Not a full plan — the next move.
- Open decisions — what's genuinely undecided and needs the human, each with the options + your recommendation. Mark what's already settled so it isn't re-litigated.
- Constraints & gotchas — invariants and traps not obvious from the code: house rules, money-safe boundaries, "don't touch X," the sharp edge that already bit someone this session.
- Verification — how "done" is proven here (the validation command, the gate, the smoke), and what's been verified vs. still assumed.
- Preconditions / blockers — what's waiting on someone else (a key in the env, a review, a deploy, an external gate) before the next step can run.
Quality bar
- Absolute over relative: "flip after the Upstash check on 2026-07-05," not "flip it soon." Convert every relative date/reference to an absolute one.
- Shas and paths, not vibes: name the commit, the branch, the file. A fresh
agent can
git showa sha; it can't act on "the change from earlier." - Say what's NOT done and what's unverified. An honest gap is worth more than an optimistic "should be fine" — the reader inherits your blind spots unless you name them.
- One artifact. A handoff the next agent must reassemble from five places isn't a handoff. Put it in one file (or one message).
Why state over instructions
Instructions assume the world holds still: "then do step 4" is wrong the moment
step 3's result differs. State describes the world so the next agent chooses the
right step given how things actually are. A good handoff makes itself robust to
being read late — after a merge, a revert, or a changed decision — by recording
what is true, not what was planned. Pairs with verify-build (the gate that
defines "done") and, on this project, with the persistent memory index
(MEMORY.md) for facts that should outlive the session entirely.