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Interface craft gate

Skill sarveshsea/design-skills/skills/interface-craft-gate

Make interface craft a required design-agent gate before and after UI changes.From its SKILL.md

Install
npx -y skills add sarveshsea/design-skills --skill interface-craft-gate

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SKILL.md

1.6 KB, 361 tokens by cl100k_base, as published. Nobody here has run it

Interface Craft Gate

Use this Note when UI work needs design craft, not only functional correctness.

Required local evidence

memi agent brief . --intent "Improve this interface" --json
memi diagnose .
memi ux audit . --json
memi craft audit . --json
memi tokens --from ./src --report

If a running route or screenshot is available, audit that surface too:

memi diagnose http://localhost:3000
memi ux audit http://localhost:3000 --json
memi craft audit http://localhost:3000 --json

Craft dimensions

Review these before patching:

  • focusing mechanism: what the user sees and does first
  • visual weight: contrast, density, and priority
  • typographic hierarchy: type scale, weight, line length, and scan order
  • spacing rhythm: repeated layout gaps and component padding
  • color intentionality: semantic color use, states, and token fit
  • component cohesion: variants, radius, strokes, icons, and shared anatomy
  • responsive resilience: breakpoints, overflow, touch context, and long content
  • user context care: stakes, confidence, recovery, and time pressure

Patch rule

Do not describe a UI as polished unless the handoff names:

  1. the evidence commands run,
  2. the craft dimensions that changed,
  3. the Atomic Design level touched,
  4. the shadcn/Tailwind primitives reused,
  5. the verification command that should run next.

Sources

What ships with it: 1 file

941 B alongside SKILL.md

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