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Yoto icon maker

Skill sapochat/yoto-icon-maker

Use when creating custom track or chapter icons for Yoto Player or Yoto Mini. Explore a silhouette, rebuild it on a true 16x16 grid, preview it on black, and validate the upload-ready PNG.From its SKILL.md

Install
npx -y skills add sapochat/yoto-icon-maker

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • 25 days oldThe repository was created 25 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its file declares

Copied from the file, not written here

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

2.0 KB, 375 tokens by cl100k_base, as published. Nobody here has run it

Yoto Icon Maker

When to use

Use for custom Yoto track icons, chapter art, and coherent icon batches. Do not use for card cover art or ordinary-resolution illustration.

Hard constraints

  • final file is PNG, exactly 16×16, and RGBA
  • background is transparent
  • no visible pure-black pixels
  • normally four to eight opaque colors
  • one-pixel safe margin where practical
  • no text, gradients, texture, or tiny decorative detail

Method

  1. Infer the simplest recognizable view; do not ask about style when the display already determines it.
  2. If useful, generate one concept image for silhouette reference. Never accept it as the final file.
  3. Rebuild deliberately on a 16×16 RGBA canvas. Draw the silhouette first, then one to three semantic details.
  4. Preview on black using nearest-neighbor enlargement.
  5. Run yoto-icon verify ICON --preview PREVIEW.
  6. Inspect the preview at display scale. Technical validity is necessary, not sufficient.
  7. Deliver both the 16×16 upload file and enlarged preview.

Batch method

Use one concrete noun or simple scene per track, keep a shared palette, author each sprite independently, number files in track order, and review a contact sheet on black.

Pitfalls

  • naive downsampling erases defining details
  • pure-black outlines disappear against the display
  • generated checkerboards are not transparency
  • a technically valid icon can still be unreadable
  • historical military objects should default to object-only, non-violent treatment

Verification

  • exact 16×16 PNG
  • RGBA with transparent pixels
  • no visible pure black
  • compact palette
  • preview rendered on black
  • immediately recognizable at display scale

What ships with it: 11 files

13.3 KB alongside SKILL.md, 5 of them executable

examples/

tests/

Keep looking

Skills are one crate of 326,144. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.