agentsclimarketplace

Presentation prototype

Skill samulee003/agentic-ppt-skills/skills/presentation-prototype

Agent skills that route a presentation from source to stage-ready through an 8-gate pipeline. Extracted from open-slide.

Install
npx -y skills add samulee003/agentic-ppt-skills --skill presentation-prototype

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Builds a small representative prototype in the real slide source so the team can test tone, density, visual system, and page grammar before producing the full deck. Use when the deck-prototype gate is current for a presentation project or when a router asks for representative opening, thesis, evidence, dense-page, and ending pages plus live review in the chosen slide engine.

SKILL.md

3.5 KB, as published. Nobody here has run it

Build the presentation prototype

Use when deck-prototype is the current gate.

Engine

This gate renders slides, so it needs a slide engine. Resolve it before authoring:

  • If PRESENTATION-BRIEF.md (or the gate-1 intake) already records the engine, use it.

  • Otherwise ask the user, one question, with a recommended default. Offer installed engines first (see adapters/); the bundled reference adapter is open-slide. The user may also name a self-supplied engine.

  • Verify the adapter exists before recording the engine: run test -d .agents/adapters/<engine> (or ls .agents/adapters/ to list installed ones). If it fails, tell the user there is no adapter for that engine and offer the installed ones — do not record an engine with no adapter, and do not invent the adapter's rules inline.

  • Read adapters/<engine>/README.md first for that engine's prerequisites and setup, then adapters/<engine>/prototype.md for its authoring rules, canvas contract, and live-review surface. Author to that adapter — do not invent engine-specific rules here.

  • Record the choice so downstream gates (stage-grill, deck-qa) inherit it: set it in the status tracker via node .agents/skills/make-presentation/scripts/status.mjs set-engine <work-root> <engine>, and add an ## Engine line to PRESENTATION-BRIEF.md.

  • Read repo instructions, PRESENTATION-BRIEF.md, EVIDENCE-LEDGER.md, STORY.md, STORYBOARD.md, cited source files, and existing slide files before editing.

  • Always explore the files instead of asking the user for discoverable facts.

  • Ask one question at a time when a consequential prototype decision is unresolved.

  • Include a recommended answer with each question.

  • Follow the engine's authoring rules (from adapters/<engine>/prototype.md) before editing any page in the real slide source.

  • Build only the representative set in references/prototype-set.md; do not build the full deck at this gate.

  • Use real assets, real type scale, and the intended visual direction rather than placeholder visuals or compressed mini-layouts.

  • Author to the engine's canonical projector-safe typography and overflow rules. Do not create a separate type scale in this workflow.

  • Preserve one necessary job and one dominant message per slide. Reject verbose paragraphs and nested text tiers. Split the slide rather than shrink text or pack multiple messages onto one page.

  • Keep the prototype in the real slide source so later work can revise the actual pages instead of rebuilding from mockups.

  • Require a live review in the chosen engine before calling the gate passed.

  • Return to story or evidence if representative pages fail because the narrative job, proof, or density is wrong rather than merely unpolished.

Write only consequential decisions to GRILL-LOG.md from ../presentation-product-grill/templates/GRILL-LOG.md.

  • Append new decisions without deleting or rewriting entries from other grill phases or earlier runs.
  • Preserve existing decisions when revisiting the prototype gate.
  • Log changes that materially affect visual system, page grammar, asset direction, representative scope, or what later full-deck work must preserve.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.