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Toy

Skill saadshahd/moo.md/hunch/skills/toy

Stay present with AI. A Claude Code plugin that keeps you understanding what you sign to own.

Install
npx -y skills add saadshahd/moo.md --skill toy

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

Use when the user wants to understand a system by interacting with it themselves — asks for a debugger, visualizer, simulator, stepper, playground, or command center as an aid to their own understanding — or when reading and explanation haven't built intuition for how something behaves. Not for user-facing product features (a docs playground, a UI component, a customer demo).

SKILL.md

1.7 KB, as published. Nobody here has run it

To learn French, live in France. Build the smallest world the human can inhabit to intuit how the system works.

Rules

  • The human drives; the world shows. Never automate the step they're trying to learn — build the control panel, let them press run.
  • State visible, time scrubbable. Surface the hidden things: the stack, the queue, the coordinates, the intermediate value. Step forward, step back, scrub.
  • Consequences immediate. Every action re-renders its effect next to its cause.
  • Real system when cheap, toy data when the real thing is heavy. Unknown dynamics stay labeled approximate — never invented internals shown as real.
  • Disposable by default. Outside the repo, filename prefixed YYYY-MM-DD-. A world earns a commit only when it gets reused.

What they're grasping → world shape

Understanding soughtBuild
Execution / runtime behaviorStepper: scrub through time, internals visible at each step
A migration, port, or bulk changeCommand center: human triggers each step, before/after side by side
A data structure or algorithmManipulable objects with live values
A parameter or design spaceSliders with instant re-render

Let the human pin notes to the step or state on screen — understanding sticks to the moment it happened.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.