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Agentic webdesign framesmith

Skill S3YED/appie-kit/skills/agentic/agentic-webdesign-framesmith

Build Your Own AI Employee. The complete starter kit for OpenClaw + Hermes Agent. 155 deduplicated skills, drag-and-drop workspace, case studies, install scripts.

Install
npx -y skills add S3YED/appie-kit --skill agentic-webdesign-framesmith

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

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  • 6 stars6 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use Framesmith MCP server to give AI agents a visual design canvas — sketch UI, review in browser, agree on design before writing framework code. Scene graph → HTML/CSS → PNG rendering with evaluation and auto-fix.

SKILL.md

3.5 KB, as published. Nobody here has run it

Framesmith — Visual Design Canvas for AI Agents

What it is

Open-source MCP server (MIT) that gives AI coding agents a visual design canvas. Agents author UI via a scene graph, rendered as HTML/CSS through headless Chromium to PNG screenshots. Includes a standalone browser viewer, design evaluation, pattern library, and auto-fix.

Quick start

# Start the viewer in a terminal
npx -p framesmith framesmith-viewer

# Add to Claude Code
claude mcp add framesmith -- npx framesmith

MCP Tools

Canvas Management

  • canvas_create — Create a new canvas
  • canvas_bind — Bind workspace/repo to framesmith
  • init — Idempotent onboarding: bind repo, scaffold conventions, return workflow cheatsheet

Design

  • batch_design — Build UI with frames, text, icons, components, gradients. Returns { varName: nodeId } map
  • apply_preset — Apply a design preset
  • set_variables — Set design tokens (colors, spacing, fonts)

Evaluation & Fixing

  • canvas_evaluate — Score 0-100 across 6 categories + cliché detection. Returns READY/NOT READY
  • canvas_autofix — Mechanical fixes for flagged issues
  • canvas_revise — Targeted revision for specific issues

Export & Comparison

  • screenshot_responsive — Preview at mobile/tablet/desktop
  • canvas_diff — Visual before/after comparison
  • export — Save to PNG/PDF

Import

  • canvas_import_html — Import existing HTML/CSS for inspection
  • canvas_import_url — Import from live URL with drift detection
  • import_design_md — Import DESIGN.md for token extraction

Workflow

1. canvas_create → get canvas ID
2. apply_preset or set_variables → design tokens
3. batch_design → build the UI
4. canvas_evaluate → score the result
5. If < 95: canvas_autofix or canvas_revise → re-evaluate
6. screenshot_responsive → preview at breakpoints
7. canvas_diff → compare iterations
8. export → save final design

Design System Support

  • Workspace → project → canvas token inheritance
  • DESIGN.md import
  • Style presets (Material, glassmorphism, etc.)

Pattern Library

11 vetted page archetypes + 5 component scaffolds, all scoring > 95. Taxonomy axes + diversification signal so successive screens vary.

Viewer

  • Gallery (/) — browse all canvases as clickable cards
  • Project view (/project/:id)
  • Canvas detail (/canvas/:id) — responsive viewports, Compare mode, JSON inspector
  • Auto-refresh every 2 seconds during design
  • Default port: 3001

Storage

Open JSON in .framesmith/ directory — committable, diffable, code-reviewable. The repo is the source of truth.

Pitfalls

  • Start the viewer BEFORE creating canvases — otherwise no visual feedback
  • Use standalone viewer mode (not embedded) for long sessions
  • Canvas IDs are re-keyed on canvas_bind — always use the returned IDs
  • CSS gradients/shadows fixed in v1.2.0 (earlier versions crashed on screenshot)

Supported Clients

Claude Code, Cursor, Windsurf, VS Code (Copilot), any MCP-compatible client.

Version

v1.7.0 (June 2026). Active development, 15+ releases since v1.0.

Keep looking

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