Visionos
visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.From its SKILL.md
npx -y skills add rshankras/claude-code-apple-skills --skill visionosAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
SKILL.md
1.5 KB, 282 tokens by cl100k_base, as published. Nobody here has run it
visionOS Skills
Spatial-computing patterns for visionOS.
When This Skill Activates
Use this skill when the user:
- Designs, builds, or reviews any visionOS app, window, volume, or immersive space
- Asks about spatial layout, eye/hand input, hover effects, motion comfort, or environments
- Builds or adapts widgets for visionOS
- Asks about mounting styles, glass/paper textures, or spatial widget families
- Needs proximity-aware layouts
Available Skills
Paths are relative to THIS file's directory — skills run with cwd set to the user's project, so resolve each path from this SKILL.md's own location.
| Skill | Read | Covers |
|---|---|---|
| spatial-design | spatial-design/SKILL.md | Layout ergonomics (60pt eye targets, dynamic scale), input, motion comfort, immersion strategy, spatial sound, video formats; immersive-environments.md for production budgets |
| widgets | widgets/SKILL.md | Mounting styles, glass/paper textures, proximity-aware layouts, spatial families |
How to Route
- Read
widgets/SKILL.md(relative to this file) plus any reference files it lists. - Apply the guidance to the user's code.
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.