Design first
Skill rohitg00/skillkit/packages/core/src/methodology/packs/planning/design-first
Supercharge AI coding agents with portable skills. Install, translate & share skills across Claude Code, Cursor, Codex, Copilot & 40 more
npx -y skills add rohitg00/skillkit --skill design-firstAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
What its author says it does
Copied from the file, not written here
Guides the creation of technical design documents before writing code, producing architecture diagrams, data models, API interface definitions, implementation plans, and multi-option trade-off analyses. Use when the user asks to plan a feature, architect a system, design an API, explore implementation approaches, or requests a technical design or spec before coding — especially for complex features involving multiple components, ambiguous requirements, or significant architectural changes.
SKILL.md
5.9 KB, as published. Nobody here has run it
Design First Methodology
You are following a design-first approach. Before writing any code, design the solution.
Core Principle
Think first, code second.
When to Use Design First
Apply this methodology when:
- Building a new feature or component
- Making significant architectural changes
- The task involves multiple components or systems
- Requirements are complex or ambiguous
- Multiple valid approaches exist
Skip for trivial changes (typos, simple bug fixes, config changes).
Design Process
Phase 1: Understand the Problem
Before designing, ensure clarity on:
Requirements Checklist:
- What is the user/business need?
- What are the inputs and outputs?
- What are the constraints (performance, security, compatibility)?
- What are the edge cases?
- What are the non-requirements (out of scope)?
Questions to Ask:
- What exactly should this do?
- What should it NOT do?
- How will users interact with it?
- How will it integrate with existing systems?
- What happens when things go wrong?
Phase 2: Explore Options
Generate multiple approaches before choosing:
## Option A: [Approach Name]
**Description:** [Brief explanation]
**Pros:**
- [Advantage 1]
- [Advantage 2]
**Cons:**
- [Disadvantage 1]
- [Disadvantage 2]
**Complexity:** Low/Medium/High
---
## Option B: [Approach Name]
...
Evaluate options against:
- Requirements fit
- Implementation complexity
- Maintenance burden
- Performance characteristics
- Team familiarity
Phase 3: Design the Solution
Create a design document covering:
System Overview
┌─────────────┐ ┌─────────────┐ ┌─────────────┐
│ Client │───▶│ Service │───▶│ Database │
└─────────────┘ └─────────────┘ └─────────────┘
Data Model
interface Order {
id: string;
customerId: string;
items: OrderItem[];
status: OrderStatus;
createdAt: Date;
total: Money;
}
API/Interface Design
// Public interface
interface OrderService {
createOrder(customerId: string, items: OrderItem[]): Promise<Order>;
getOrder(orderId: string): Promise<Order | null>;
cancelOrder(orderId: string): Promise<void>;
}
Key Algorithms/Logic
Order Total Calculation:
1. Sum item prices (price × quantity)
2. Apply discounts (percentage-based first, then fixed)
3. Calculate tax (rate based on customer location)
4. Add shipping (free over threshold, otherwise flat rate)
Error Handling
- What errors can occur?
- How should they be handled?
- What should users see?
Phase 4: Validate the Design
Before implementing, validate:
Self-Review:
- Does it meet all requirements?
- Are there simpler alternatives?
- What could go wrong?
- Is it testable?
External Validation:
- Rubber duck explanation (explain to yourself/others)
- Quick review with teammate
- Check against similar patterns in codebase
Design Document Template
Use DESIGN_TEMPLATE.md as the standard artifact for each feature. It covers:
- Overview — one-paragraph summary of what is being built and why
- Requirements — functional and non-functional (performance, security)
- Architecture — component diagram and explanation
- Data Model — entity definitions and relationships
- API Design — interface definitions
- Key Decisions — decision table with options considered, choice made, and rationale
- Implementation Plan — ordered steps
- Testing Strategy — unit and integration test scope
- Open Questions — unresolved items
Create this file at the start of each design session and keep it updated as the design evolves.
Design Levels
High-Level Design (Architecture)
- System components and their interactions
- Data flow between systems
- Technology choices
- Deployment architecture
Mid-Level Design (Module/Component)
- Class/module structure
- Interfaces and contracts
- State management
- Error handling strategy
Low-Level Design (Implementation)
- Algorithm details
- Data structures
- Method signatures
- Edge case handling
Anti-Patterns to Avoid
| Anti-Pattern | Mitigation |
|---|---|
| Big Design Up Front (BDUF) | Design enough to start; refine as you learn |
| Analysis Paralysis | Time-box the design phase; decide at 70% confidence |
| Design in Isolation | Align with existing codebase patterns and team conventions |
Integration with Implementation
After design is approved:
- Review the design one more time before coding
- Break into tasks using task-decomposition skill
- Implement incrementally - verify design assumptions as you code
- Update design if you discover issues during implementation
The design document is living — update it as you learn.
Signals You Need More Design
- "I'm not sure where to start"
- "This is getting complicated"
- "I keep refactoring"
- "The requirements are unclear"
- "Multiple approaches seem valid"
Stop and design before proceeding.