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Triage

Skill RockyHong/super-bootstrap/plugins/super-bootstrap/skills/triage

Claude Code plugin: one command scaffolds CLAUDE.md, picks skills/MCPs for your stack, and adds a route-aware workflow with doc-sync commit gate.

Install
npx -y skills add RockyHong/super-bootstrap --skill triage

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Read-only verdict phase for a backlog card. `/super-bootstrap:triage {ID}` dispatches the `triage` subagent (Opus) to trace the card's root cause cold and emit a verdict artifact — auto-fix → docs/work/triage/{ID}-scope.md (Fix-shape / Probe-deps / Execution tags) or surface → {ID}-notes.md (decision for the user). No code changes — the fix is a separate phase. Use at raw-card pickup (todo board `Triage:` rows) or when the user asks to triage/investigate a BUG/DEBT/GAP item.

SKILL.md

3.6 KB, as published. Nobody here has run it

Triage — Read-Only Verdict Phase

Investigate-only pickup lane for a backlog card. The thinking runs in the triage subagent (agents/triage.md, model: opus); this skill is the dispatch shell + absorption protocol. The agent traces root cause cold, sizes the fix, lands one verdict artifact; the fix is a later phase that inherits the verdict.

Arguments

InvocationBehavior
/super-bootstrap:triage BUG-012 (any BUG/DEBT/GAP-### ID)Dispatch the triage subagent on that card.
/super-bootstrap:triage (bare)List open backlog rows with no verdict file yet; the user picks one, then dispatch.

Execution

  1. Resolve the card: the ID's ### {ID} heading exists under docs/backlog.md § Open. Missing → report "no open row {ID}", stop. A verdict file for this ID already in docs/work/triage/ → surface its path instead of re-dispatching (re-triage only on explicit user ask; delete the stale verdict file first).
  2. Dispatch: Agent tool, subagent_type: "triage", prompt = the card ID + today's date + the gateway-aligned problem-aim when framing sharpened or corrected the card claim (premise / problem / scenario only). Exclude cause theories and fix preferences (bias-input exclusion) — the aligned aim is the user-validated target, not a prior; the card row carries the frozen claim.
  3. Absorb the agent's report (agents/triage.md § Reporting):
    • DONE / DONE_WITH_CONCERNS — relay verdict + path. scope.md → post the route line off its Execution: tag (inline / phased → implement within the envelope, skipping what the tag skips; full → cluster route per CLAUDE.md). notes.md → surface its ## Decision needed to the user.
    • NEEDS_CONTEXT — relay the named gaps; the user (or a follow-up /super-bootstrap:log amendment) supplies them.
    • NEEDS_GRANTS — grant the named tooling and re-dispatch; user round-trip only when the grant itself is user-owned (cost, consent).
    • BLOCKED — premise wrong; relay the counter-diagnosis to the user.
  4. The verdict artifact rides the session's normal envelope commit — no in-phase commit.

Rules

  • Dispatch, don't investigate. The verdict judgment runs in the subagent's clean context; gateway priors corrupt it.
  • Check the verdict aim. The gateway holds the aligned problem-aim; a verdict that re-aims the problem gets surfaced to the user, not absorbed (CLAUDE.md § Framing + Route).
  • Weigh the verdict's grounding. A verdict resting on design-prose deduction over direct evidence is unproven — surface it for re-grounding, not adoption and not a competing gateway theory.
  • One card per dispatch. Batch = sequential dispatches; verdicts stay per-card atomic.
  • Verdict files are the state. No status fields anywhere — {ID}-scope.md / {ID}-notes.md presence IS the stage signal (shared/classify-actionable.md reads it for the todo board and drain).
  • Cleaner: the session resolving the card deletes its verdict file together with the row (doc-sync temporal cleanup).

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.