Resonate advanced reasoning typescript
Skill resonatehq/resonate-skills/resonate-advanced-reasoning-typescript
Agent skills for building with Resonate — durable execution for long-running, crash-safe workflows.
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Advanced reasoning bridge between the Resonate specification (resonatehq/resonate-specification) and the Resonate TypeScript SDK. Use when mapping spec concepts (processes, executions, promises, coordination, recovery) to concrete SDK patterns and when validating correctness, durability, and failure semantics.
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SKILL.md
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Resonate Advanced Reasoning
Spec Reference
The normative ground truth for promise lifecycle, handler semantics, and state transitions is the Resonate specification — an executable abstract machine in Lean 4:
- Repository: https://github.com/resonatehq/resonate-specification
- Key files:
spec/01-objects/state.lean(promise/task state),spec/02-actions/(P-*.leanfor promise handlers,T-*.leanfor task handlers,S-*.leanfor schedule handlers)
When this skill and the spec diverge, the spec wins.
Overview
Use this skill to translate Resonate specification concepts into Resonate TypeScript SDK usage. Treat the spec as the mental model and the SDK as its concrete expression.
Spec to SDK Translation Map
System Model -> Runtime
- Process -> a single Node.js process running
new Resonate(...). - Logical process -> a group of interchangeable workers (
group+target). - Message passing -> Async RPC over HTTP long poll (or Kafka/SQS transport).
- Addressing ->
poll://any@<group>orpoll://id@<group>targets.
Execution Model -> SDK Semantics
- Execution -> a durable function invocation.
- Invoke event ->
run,rpc,beginRun, orbeginRpc. - Return event -> durable promise resolution stored by the server.
- Durable promise -> the promise ID for each invocation step.
- Resume -> internal callback that replays and continues after a promise resolves.
Programming Model -> SDK APIs
- Durable function ->
resonate.register("name", function* ...). - Local invocation ->
ctx.run/ctx.beginRun. - Remote invocation ->
ctx.rpc/ctx.beginRpcwith target options. - External promise ->
ctx.promise()andresonate.promises.resolve/reject/cancel. - Call graph -> inspect with
resonate tree <id>. - Root promise -> the top-level invocation ID passed to
runorrpc.
Coordination Semantics (Spec -> SDK)
Eventual resumption
Spec: caller awaits a promise that is not yet resolved.
SDK:
- Caller yields
ctx.rpc(...)orctx.beginRpc(...). - Resonate Server stores promise and registers resume callback.
- Caller resumes after the promise is resolved.
function* parent(ctx: Context, id: string) {
const child = yield* ctx.beginRpc(
"child",
id,
ctx.options({ target: "poll://any@workers" })
);
const result = yield* child; // eventual resumption
return result;
}
Immediate resumption
Spec: caller awaits a promise already resolved.
SDK:
- On replay,
yield* ctx.run(...)returns stored result immediately. - No new execution is spawned for the already-completed promise.
function* replayed(ctx: Context, id: string) {
const cached = yield* ctx.run(step, id); // returns stored value
return cached;
}
Recovery Semantics (Spec -> SDK)
Spec: interruption-transparent execution.
SDK:
- Each
yield*checkpoint writes a durable promise. - On crash, Resonate replays the function and reuses stored results.
- Side effects must be wrapped in durable calls to avoid duplication.
function* durable(ctx: Context, id: string) {
const v1 = yield* ctx.run(step1, id);
const v2 = yield* ctx.run(step2, v1);
return v2;
}
Determinism Requirements (Spec -> SDK)
Spec: execution should be equivalent with or without interruptions.
SDK:
- Do not call
Date.now(),Math.random(), orcrypto.randomUUID()directly inside durable generator code — these return different values on replay, breaking equivalence. - SDK-sanctioned pattern: pass timestamps and random seeds as arguments from the caller into the workflow, then thread them through as ordinary parameters. The value is fixed at invocation time and stable across replays.
- Ensure all return values are serializable.
// ✅ CORRECT — timestamp fixed at call site, stable on replay
await resonate.run("report/2024-01-15", generateReport, {
asOf: Date.now(), // captured once in the ephemeral world
seed: Math.random(), // ditto
});
function* generateReport(ctx: Context, { asOf, seed }: ReportInput) {
// asOf and seed are ordinary parameters — same value on every replay
const data = yield* ctx.run(fetchData, asOf);
return data;
}
Idempotency and Promise IDs
Spec: durable promises deduplicate re-invocation.
SDK:
- Top-level invocation ID is the idempotency key.
- Reusing the same ID returns cached results.
- Generate new IDs for a fresh execution.
await resonate.run("order/123", processOrder, "123");
await resonate.run("order/123", processOrder, "123"); // returns cached
await resonate.run("order/124", processOrder, "124"); // new execution
Local vs Remote Execution Reasoning
Spec: locality defines whether an invocation stays in-process or crosses processes.
SDK:
ctx.runstays local.ctx.rpccrosses to another process group and resumes when resolved.
function* workflow(ctx: Context, input: string) {
const local = yield* ctx.run(stepLocal, input);
const remote = yield* ctx.rpc(
"stepRemote",
local,
ctx.options({ target: "poll://any@workers" })
);
return remote;
}
Message Passing and Addressing
Spec: messages may be sent to a process or a group.
SDK:
- Unicast: use a specific
poll://id@grouptarget. - Anycast: use
poll://any@groupto let the server route.
const result = yield* ctx.rpc(
"task",
data,
ctx.options({ target: "poll://any@workers" })
);
Advanced Reasoning Checklist
- Is each side effect behind a durable step (
ctx.runorctx.rpc)? - Are all durable return values serializable?
- Are promise IDs stable and meaningful?
- Does the target group match the worker group?
- Are retries bounded with timeouts where appropriate?
- Is concurrency structured (fork then join)?
When to Hand Off
- Use
resonate-basic-durable-world-usage-typescriptfor SDK usage patterns and hands-on TS authoring. - Use
resonate-basic-debugging-typescriptfor runtime diagnosis.