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Deslop

Skill Rendr-Web/rendr-forge-skills/skills/deslop

Orchestrates turning a vibe-coded app into something safe to ship, then methodically better. Routes through setup → recon → security/ship-blocker audit → launch gate → incremental hardening. Use this whenever the user wants to "de-slop", harden, take over, rescue, audit, productionise, or safely launch a vibe-coded / AI-generated / prototype codebase, including apps built with AI app-builders or vibe-coding tools, even if they only describe the symptoms ("a mate built this and it's a mess", "is this safe to launch", "inherited a prototype"). Start here; this skill decides which sub-skill to run and in what order.From its SKILL.md

Install
npx -y skills add Rendr-Web/rendr-forge-skills --skill deslop

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

6.5 KB, as published. Nobody here has run it

Deslop

Turn a vibe-coded app into something safe to ship, then incrementally better. The discipline is one idea: separate the defects that can hurt someone on launch day from the ones that only hurt you later, and refuse to let the second kind block the first.

Read GLOSSARY.md before you start and use its language throughout. The severity buckets (Hole / Hardening / Improvement) are load-bearing; every finding is one of those three, and the word you pick decides when it gets fixed.

The pipeline is stack-agnostic by design. The categories ("is the surface authed", "is each tenant isolated", "can a stranger run up the bill") are universal; what differs per codebase is only their instantiation: what counts as an endpoint, where identity comes from, how webhooks are signed. That instantiation lives in one place, a per-project STACK.md, generated once by /setup-deslop. Swap the auth provider or payment processor and only STACK.md changes; the method doesn't.

The shape of the work

Two phases, one hard line between them: the Gate.

  PHASE 1 — AUDIT + FIX + RE-VERIFY            │ GATE │   PHASE 2 — DESLOP PROPER
  (everything that blocks launch)              │      │   (everything that doesn't)
                                               │      │
  setup → recon → audit (stops with RED tests) │ ship │   consistency → architecture
       → fix work in separate sessions         │      │   → DRY → bugs → tech debt → features
       → re-run /deslop → all GREEN → SHIP     │      │

Most teams get this backwards: they tidy the architecture (satisfying) while a tenant-isolation Hole sits open (fatal), or they gold-plate forever and never ship. The pipeline exists to stop both.

Run order

Work top to bottom. /deslop is idempotent — running it once gives you the audit + a NO-SHIP gate. Running it again after fix work has happened (between sessions, via /tdd or matt's /to-prd → /to-issues chain) re-verifies and flips to SHIP if all exploit tests now go GREEN. No flags, no modes; the same command both audits and re-verifies.

  1. /setup-deslop: First time in a repo only. Interviews you about the stack and writes STACK.md, the overlay every later step reads. Skip if STACK.md already exists and the stack hasn't changed.
  2. /map-the-surface: Recon. Produces SURFACE.md: data models, every entry point, where data lives, the tenant model, third-party services, where money moves. Re-runs do drift-detection — surface changes since the last audit will surface as new entries to test.
  3. /plug-the-holes: The security/ship-blocker audit loop. Walk the surface money-and-identity-first, demonstrate every Hole with evidence (a runnable exploit test where feasible, or a precise code-inspection finding where not — see GLOSSARY). Stops with RED exploit tests; does not edit production code. Fix work happens in a separate session.
  4. /launch-gate: Re-run the exploit suite, verify every Confirmed Hole is Closed, make the ship / no-ship call. Resist gold-plating.

What happens between /plug-the-holes and the SHIP call

The audit hands off — it does not apply fixes itself, on purpose, so each Hole becomes its own small reviewable PR rather than one catastrophic structural diff. End of /plug-the-holes detects matt's skills in the environment and recommends one of two chains:

  • Matt's skills present → /to-prd (publish FINDINGS.md as a launch-readiness PRD) → /to-issues (slice the PRD into AFK-ready tickets, one per Hole or seam-group) → AFK agents pick up tickets, or /tdd per ticket.
  • Matt's skills absent → /tdd <exploit-test-path> per Hole, manually. (Install hint: npx skills add mattpocock/skills.)

Either way, when fixes are done, re-run /deslop — the orchestrator re-runs the chain end-to-end, /plug-the-holes re-sweeps + re-runs the exploit suite (RED entries become Closed once their tests go GREEN), and /launch-gate flips to SHIP.

Then, and only after the gate, Phase 2 is incremental and never blocks a ship. Hand off to skills that already do this well rather than reinventing them. These live in mattpocock/skills (https://github.com/mattpocock/skills). Names below are indicative; defer to that repo for the current set.

  • /improve-codebase-architecture: consistency, deep vs shallow modules, layout, DRY at the seams. Run it every few days, not once.
  • /diagnose: for the latent bugs and race conditions surfaced during the audit but parked as non-Holes.
  • /tdd: for new features and for pinning behaviour before you refactor.
  • /grill-with-docs: extend the shared language (CONTEXT.md) for the app. Recon has already seeded it with the domain terms it needed; Phase 2 grows it. (Method vocabulary stays in the skill's glossary; see the "Vocabulary layers" note there.)

Migration apps

When an app is being ported from one stack to another (e.g. a prototype to your production stack), the shipped app is the destination. Run /setup-deslop for the destination and audit that. Pin the source's critical-path behaviour with characterisation tests first (/tdd) so the port has a target, then re-run exploit tests on both sides: a Hole closed in the source can reopen in the port.

What "done with Phase 1" means

It does not mean "the code is good". It means: STACK.md and SURFACE.md exist, every Confirmed Hole is Closed (its exploit test is GREEN, or its code-inspection evidence has been verified via the documented acceptance step), and GATE.md says SHIP. Ugly-but-safe is a legitimate, intended state. Pretty-but-breachable is not.

Closing happens in fix-work sessions between /deslop runs, not inside any one run. The audit's job ends when evidence is in place; the gate's job ends when re-verification is green.

Keep looking

Skills are one crate of 627,801. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.