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Bootstrap ios

Skill RayFernando1337/rayfernando-skills/plugins/bootstrap-ios/skills/bootstrap-ios

Ray Fernando's collection of Skill files for AI coding agents. First up: running-bug-review-board, a real-user QA workflow with a Bug Review Board (BRB) feedback loop.

Install
npx -y skills add RayFernando1337/rayfernando-skills --skill bootstrap-ios

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

What its author says it does

Copied from the file, not written here

Bootstrap agents for iOS, iPadOS, macOS, Swift, SwiftUI, SwiftData/Core Data, Swift Testing, Xcode build/test/debug, Simulator, App Intents, or XcodeBuildMCP work. Use before building, fixing, refactoring, QAing, or setting up Apple-platform repos, and when asked to load/install Ray's iOS skills or bootstrap iOS.

SKILL.md

4.4 KB, as published. Nobody here has run it

Bootstrap iOS

Use this as the single entry point before touching an Apple-platform app. It is a router skill: discover the project, load only the references needed for the current job, verify that build/test tools exist, then act.

The default posture is conservative:

  • Build and test before judging code.
  • Prefer modern Swift, SwiftUI, Observation, Swift Concurrency, Swift Testing, SwiftData, and current Xcode APIs.
  • Avoid deprecated APIs unless the deployment target requires them.
  • Use XcodeBuildMCP or an agent-friendly build script instead of raw, unfiltered xcodebuild output when possible.
  • Load focused skill packs on demand. Do not dump every Swift rule into context.

First move

  1. Detect surfaces: iOS, iPadOS, macOS, mixed web/native, SwiftPM, Xcode project/workspace, Tuist, XcodeGen, CocoaPods, or buildable folders.
  2. Read references/workflow.md.
  3. If the task involves setup or machine bootstrap, read references/install-and-bootstrap.md.
  4. If the task involves building, running, simulator, tests, or debugging, read references/xcodebuildmcp.md.
  5. Pick only the external skill packs relevant to the current task from references/skill-map.md.

Mode picker

User asks for...Load
"Bootstrap iOS", "install my iOS skills", "one command"install-and-bootstrap.md
Build, test, simulator, logs, debug, device installxcodebuildmcp.md
SwiftUI screen, navigation, sheets, app wiringskill-map.md SwiftUI entries
Animation, motion, "make it feel alive", loaders, delightAlso use swiftui-animation-match (interaction-to-animation matcher)
Async/await, actors, Sendable, Swift 6 migrationskill-map.md concurrency entries
Unit tests, Swift Testing, XCTest migrationskill-map.md testing entries
SwiftData, models, queries, migrations, CloudKitskill-map.md SwiftData entries
Core Data stack, fetches, background contextsskill-map.md Core Data entries
Slow builds, compiler time, project settingsSwiftLee Xcode Build Optimization in skill-map.md
Architecture/rules loader/advanced Swift disciplineMerowing rules in skill-map.md
App Intents, Siri, Shortcuts, widgetsOfficial Build iOS Apps plugin notes in skill-map.md
QA this iOS appAlso use running-bug-review-board and its iOS simulator playbook

When installing external skills

Do not silently modify the user's machine. If the user asks to install or bootstrap, explain what will be installed, then use the helper script in dry-run first:

bash scripts/bootstrap-ios-skills.sh --dry-run --agent cursor

After the user confirms, run without --dry-run. The helper is idempotent and keeps optional/non-GitHub sources as instructions instead of pretending it can install them. After a real install it verifies every expected skill actually landed and is complete (every references/, scripts/, and assets/ file cited by each SKILL.md exists on disk) and fails loudly with reinstall instructions if any skill is missing entirely or installed shallow. See references/install-and-bootstrap.md.

Verification

Before reporting an Apple-platform task done:

  • Confirm the scheme/project/workspace you used.
  • Run the smallest meaningful build or test command.
  • Capture build errors from clean output, not raw wall-of-text logs.
  • If using XcodeBuildMCP, name the tool/command used.
  • If build/test is blocked by signing, missing simulator, or missing Xcode, report the blocker with the exact next command to fix it.
  • For UI work, run in Simulator when feasible and capture enough evidence for the next agent to verify.

Sources

This skill synthesizes Paul Solt's X article "Install These Skills Before Codex Touches Your Xcode Project", the linked community skill repos, official OpenAI plugin references, Merowing rules, AppCreator notes, and getsentry/XcodeBuildMCP. See references/sources.md.

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