Conversation memory
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Persistent memory systems for LLM conversations including short-term, long-term, and entity-based memory
SKILL.md
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Conversation Memory
Persistent memory systems for LLM conversations including short-term, long-term, and entity-based memory
Capabilities
- short-term-memory
- long-term-memory
- entity-memory
- memory-persistence
- memory-retrieval
- memory-consolidation
Prerequisites
- Knowledge: LLM conversation patterns, Database basics, Key-value stores
- Skills_recommended: context-window-management, rag-implementation
Scope
- Does_not_cover: Knowledge graph construction, Semantic search implementation, Database administration
- Boundaries: Focus is memory patterns for LLMs, Covers storage and retrieval strategies
Ecosystem
Primary_tools
- Mem0 - Memory layer for AI applications
- LangChain Memory - Memory utilities in LangChain
- Redis - In-memory data store for session memory
Patterns
Tiered Memory System
Different memory tiers for different purposes
When to use: Building any conversational AI
interface MemorySystem { // Buffer: Current conversation (in context) buffer: ConversationBuffer;
// Short-term: Recent interactions (session)
shortTerm: ShortTermMemory;
// Long-term: Persistent across sessions
longTerm: LongTermMemory;
// Entity: Facts about people, places, things
entity: EntityMemory;
}
class TieredMemory implements MemorySystem { async addMessage(message: Message): Promise<void> { // Always add to buffer this.buffer.add(message);
// Extract entities
const entities = await extractEntities(message);
for (const entity of entities) {
await this.entity.upsert(entity);
}
// Check for memorable content
if (await isMemoryWorthy(message)) {
await this.shortTerm.add({
content: message.content,
timestamp: Date.now(),
importance: await scoreImportance(message)
});
}
}
async consolidate(): Promise<void> {
// Move important short-term to long-term
const memories = await this.shortTerm.getOld(24 * 60 * 60 * 1000);
for (const memory of memories) {
if (memory.importance > 0.7 || memory.referenced > 2) {
await this.longTerm.add(memory);
}
await this.shortTerm.remove(memory.id);
}
}
async buildContext(query: string): Promise<string> {
const parts: string[] = [];
// Relevant long-term memories
const longTermRelevant = await this.longTerm.search(query, 3);
if (longTermRelevant.length) {
parts.push('## Relevant Memories\n' +
longTermRelevant.map(m => `- ${m.content}`).join('\n'));
}
// Relevant entities
const entities = await this.entity.getRelevant(query);
if (entities.length) {
parts.push('## Known Entities\n' +
entities.map(e => `- ${e.name}: ${e.facts.join(', ')}`).join('\n'));
}
// Recent conversation
const recent = this.buffer.getRecent(10);
parts.push('## Recent Conversation\n' + formatMessages(recent));
return parts.join('\n\n');
}
}
Entity Memory
Store and update facts about entities
When to use: Need to remember details about people, places, things
interface Entity { id: string; name: string; type: 'person' | 'place' | 'thing' | 'concept'; facts: Fact[]; lastMentioned: number; mentionCount: number; }
interface Fact { content: string; confidence: number; source: string; // Which message this came from timestamp: number; }
class EntityMemory { async extractAndStore(message: Message): Promise<void> { // Use LLM to extract entities and facts const extraction = await llm.complete(` Extract entities and facts from this message. Return JSON: { "entities": [ { "name": "...", "type": "...", "facts": ["..."] } ]}
Message: "${message.content}"
`);
const { entities } = JSON.parse(extraction);
for (const entity of entities) {
await this.upsert(entity, message.id);
}
}
async upsert(entity: ExtractedEntity, sourceId: string): Promise<void> {
const existing = await this.store.get(entity.name.toLowerCase());
if (existing) {
// Merge facts, avoiding duplicates
for (const fact of entity.facts) {
if (!this.hasSimilarFact(existing.facts, fact)) {
existing.facts.push({
content: fact,
confidence: 0.9,
source: sourceId,
timestamp: Date.now()
});
}
}
existing.lastMentioned = Date.now();
existing.mentionCount++;
await this.store.set(existing.id, existing);
} else {
// Create new