agentsclimarketplace

Release

Skill rail44/fzp/.claude/skills/release

This skill should be used when the user asks to "release", "publish", "bump version", "cargo publish", "create a new version", or wants to publish fzp to crates.io. Handles the full release workflow: version bump, commit, push, and cargo publish.From its SKILL.md

Install
npx -y skills add rail44/fzp --skill release

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

1.6 KB, as published. Nobody here has run it

fzp Release

Publish a new version of fzp to crates.io with synchronized version numbers.

Workflow

  1. Determine the new version (ask the user if not specified)
  2. Update version in both Cargo.toml and .claude-plugin/plugin.json
  3. Run cargo build to verify
  4. Commit version bump with Cargo.lock, push to remote
  5. Run cargo publish — if Cargo.lock is dirtied by index update, commit and retry
  6. Report the published version

Version files

Both files must have matching versions:

FileField
Cargo.tomlversion = "X.Y.Z"
.claude-plugin/plugin.json"version": "X.Y.Z"

Version bump guidelines

Change typeBump
Breaking change (config format, CLI flags, env vars)minor (0.x → 0.x+1)
New feature, backward compatiblepatch (0.x.y → 0.x.y+1)
Bug fix, docs, internal cleanuppatch

Cargo.lock handling

cargo publish updates the crates.io index which may dirty Cargo.lock after the initial commit. If publish fails with "files in the working directory contain changes", commit Cargo.lock, push, and retry cargo publish.

Checklist before publishing

  • All tests pass (cargo test)
  • README.md reflects current behavior
  • SKILL.md files are up to date
  • No uncommitted changes beyond the version bump

Keep looking

Skills are one crate of 627,801. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.