Reels pipeline
Skill rahulcommercial/claude-code-for-content-creators/skills/reels-pipeline
Claude Code skills for solo content creators — gameplay clips, Reels pipeline, IG captions, thumbnail A/B testing.
npx -y skills add rahulcommercial/claude-code-for-content-creators --skill reels-pipelineAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Transforms a raw landscape clip into a post-ready 9:16 Reel — crop/pad, BGM mixing, caption overlay, hook frame, end card. Wraps FFmpeg in a one-shot pipeline. Trigger when user has a horizontal clip and wants a 9:16 Reel/Short, or mentions Reels pipeline, vertical video, IG Reels, YT Shorts.
SKILL.md
2.5 KB, 733 tokens by cl100k_base, as published. Nobody here has run it
Reels Pipeline
Raw 16:9 → polished 9:16 in one pass.
When to use
- User has a single source clip (gameplay, screen recording, talking head).
- Target is IG Reels / YT Shorts / TikTok (1080×1920, ≤ 90s).
- User wants captions burned in (better retention than IG's auto-captions).
Pipeline stages
input.mp4 (16:9)
↓ 1. trim to hook + body + payoff (≤ 60s)
↓ 2. crop or pad to 9:16
↓ 3. mix BGM at -18 LUFS under voice
↓ 4. burn captions (SRT → ass with style)
↓ 5. prepend 1.5s hook frame (text + freeze)
↓ 6. append 2s end card (handle + CTA)
↓ 7. encode H.264 + AAC, ≤ 100 MB
output.mp4
Reference FFmpeg command (single pass)
ffmpeg -i input.mp4 -i bgm.mp3 -i hook.png -i end.png \
-filter_complex "\
[0:v]crop=ih*9/16:ih,scale=1080:1920,setsar=1[main]; \
[2:v]scale=1080:1920[hook]; [3:v]scale=1080:1920[end]; \
[hook][main][end]concat=n=3:v=1:a=0[v]; \
[0:a]volume=1.0[a0]; [1:a]volume=0.25[a1]; \
[a0][a1]amix=inputs=2:duration=first[a]; \
[v]subtitles=captions.ass[vout]" \
-map "[vout]" -map "[a]" \
-c:v libx264 -preset medium -crf 21 \
-c:a aac -b:a 128k -ar 44100 \
-movflags +faststart \
-t 60 output.mp4
Captions style (.ass)
- Font: Inter Bold, size 64
- Outline: 4px black, no shadow
- Position: lower-third (PlayResY=1920, MarginV=240)
- Max 2 lines, 18 chars/line, 1.2s min display
Hook frame design
The first 1.5 seconds decide retention. Keep these rules:
- One big text claim, max 6 words ("I lost ₹50k. Here's why.")
- Recognisable still from the body, not a generic title card
- High contrast: dark frame + bright text, or vice versa
What NOT to do
- Don't centre-crop a horizontal gameplay clip blindly — kill-feed and minimap get lost. Crop with intent.
- Don't mix BGM louder than -15 LUFS — voice gets buried.
- Don't burn captions on the bottom 10% — IG UI covers it.
Niche tuning (thenoobstack)
- Gameplay: hook = score/kill count visible
- Tech: hook = before/after split-screen
- AI: hook = one-line claim + tool name
- Earning: hook = specific number (₹/$), not "make money fast"
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.