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Frontend ui engineering

Skill qiuy-collab/AutoFlow.skill/integrations/agent-skills/frontend-ui-engineering

Builds production-quality, accessible, responsive user-facing UIs. Use when building or modifying interfaces and pages, creating components, implementing layouts, meeting WCAG accessibility requirements, managing state, or when the output needs to look and feel production-quality rather than AI-generated.From its SKILL.md

Install
npx -y skills add qiuy-collab/AutoFlow.skill --skill frontend-ui-engineering

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  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

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Frontend UI Engineering

Overview

Build production-quality user interfaces that are accessible, performant, and visually polished. The goal is UI that looks like it was built by a design-aware engineer at a top company — not like it was generated by an AI. This means real design system adherence, proper accessibility, thoughtful interaction patterns, and no generic "AI aesthetic."

When to Use

  • Building new UI components or pages
  • Modifying existing user-facing interfaces
  • Implementing responsive layouts
  • Adding interactivity or state management
  • Fixing visual or UX issues

Component Architecture

File Structure

Colocate everything related to a component:

src/components/
  TaskList/
    TaskList.tsx          # Component implementation
    TaskList.test.tsx     # Tests
    TaskList.stories.tsx  # Storybook stories (if using)
    use-task-list.ts      # Custom hook (if complex state)
    types.ts              # Component-specific types (if needed)

Component Patterns

Prefer composition over configuration:

// Good: Composable
<Card>
  <CardHeader>
    <CardTitle>Tasks</CardTitle>
  </CardHeader>
  <CardBody>
    <TaskList tasks={tasks} />
  </CardBody>
</Card>

// Avoid: Over-configured
<Card
  title="Tasks"
  headerVariant="large"
  bodyPadding="md"
  content={<TaskList tasks={tasks} />}
/>

Keep components focused:

// Good: Does one thing
export function TaskItem({ task, onToggle, onDelete }: TaskItemProps) {
  return (
    <li className="flex items-center gap-3 p-3">
      <Checkbox checked={task.done} onChange={() => onToggle(task.id)} />
      <span className={task.done ? 'line-through text-muted' : ''}>{task.title}</span>
      <Button variant="ghost" size="sm" onClick={() => onDelete(task.id)}>
        <TrashIcon />
      </Button>
    </li>
  );
}

Separate data fetching from presentation:

// Container: handles data
export function TaskListContainer() {
  const { tasks, isLoading, error } = useTasks();

  if (isLoading) return <TaskListSkeleton />;
  if (error) return <ErrorState message="Failed to load tasks" retry={refetch} />;
  if (tasks.length === 0) return <EmptyState message="No tasks yet" />;

  return <TaskList tasks={tasks} />;
}

// Presentation: handles rendering
export function TaskList({ tasks }: { tasks: Task[] }) {
  return (
    <ul role="list" className="divide-y">
      {tasks.map(task => <TaskItem key={task.id} task={task} />)}
    </ul>
  );
}

State Management

Choose the simplest approach that works:

Local state (useState)           → Component-specific UI state
Lifted state                     → Shared between 2-3 sibling components
Context                          → Theme, auth, locale (read-heavy, write-rare)
URL state (searchParams)         → Filters, pagination, shareable UI state
Server state (React Query, SWR)  → Remote data with caching
Global store (Zustand, Redux)    → Complex client state shared app-wide

Avoid prop drilling deeper than 3 levels. If you're passing props through components that don't use them, introduce context or restructure the component tree.

Design System Adherence

Avoid the AI Aesthetic

AI-generated UI has recognizable patterns. Avoid all of them:

AI DefaultWhy It Is a ProblemProduction Quality
Purple/indigo everythingModels default to visually "safe" palettes, making every app look identicalUse the project's actual color palette
Excessive gradientsGradients add visual noise and clash with most design systemsFlat or subtle gradients matching the design system
Rounded everything (rounded-2xl)Maximum rounding signals "friendly" but ignores the hierarchy of corner radii in real designsConsistent border-radius from the design system
Generic hero sectionsTemplate-driven layout with no connection to the actual content or user needContent-first layouts
Lorem ipsum-style copyPlaceholder text hides layout problems that real content reveals (length, wrapping, overflow)Realistic placeholder content
Oversized padding everywhereEqual generous padding destroys visual hierarchy and wastes screen spaceConsistent spacing scale
Stock card gridsUniform grids are a layout shortcut that ignores information priority and scanning patternsPurpose-driven layouts
Shadow-heavy designLayered shadows add depth that competes with content and slows rendering on low-end devicesSubtle or no shadows unless the design system specifies

Spacing and Layout

Use a consistent spacing scale. Don't invent values:

/* Use the scale: 0.25rem increments (or whatever the project uses) */
/* Good */  padding: 1rem;      /* 16px */
/* Good */  gap: 0.75rem;       /* 12px */
/* Bad */   padding: 13px;      /* Not on any scale */
/* Bad */   margin-top: 2.3rem; /* Not on any scale */

Typography

Respect the type hierarchy:

h1 → Page title (one per page)
h2 → Section title
h3 → Subsection title
body → Default text
small → Secondary/helper text

Don't skip heading levels. Don't use heading styles for non-heading content.

Color

  • Use semantic color tokens: text-primary, bg-surface, border-default — not raw hex values
  • Ensure sufficient contrast (4.5:1 for normal text, 3:1 for large text)
  • Don't rely solely on color to convey information (use icons, text, or patterns too)

Accessibility (WCAG 2.1 AA)

Every component must meet these standards:

Keyboard Navigation

// Every interactive element must be keyboard accessible
<button onClick={handleClick}>Click me</button>        // ✓ Focusable by default
<div onClick={handleClick}>Click me</div>               // ✗ Not focusable
<div role="button" tabIndex={0} onClick={handleClick}    // ✓ But prefer <button>
     onKeyDown={e => {
       if (e.key === 'Enter') handleClick();
       if (e.key === ' ') e.preventDefault();
     }}
     onKeyUp={e => {
       if (e.key === ' ') handleClick();
     }}>
  Click me
</div>

ARIA Labels

// Label interactive elements that lack visible text
<button aria-label="Close dialog"><XIcon /></button>

// Label form inputs
<label htmlFor="email">Email</label>
<input id="email" type="email" />

// Or use aria-label when no visible label exists
<input aria-label="Search tasks" type="search" />

Focus Management

// Move focus when content changes
function Dialog({ isOpen, onClose }: DialogProps) {
  const closeRef = useRef<HTMLButtonElement>(null);

  useEffect(() => {
    if (isOpen) closeRef.current?.focus();
  }, [isOpen]);

  // Trap focus inside dialog when open
  return (
    <dialog open={isOpen}>
      <button ref={closeRef} onClick={onClose}>Close</button>
      {/* dialog content */}
    </dialog>
  );
}

Meaningful Empty and Error States

// Don't show blank screens
function TaskList({ tasks }: { tasks: Task[] }) {
  if (tasks.length === 0) {
    return (
      <div role="status" className="text-center py-12">
        <TasksEmptyIcon className="mx-auto h-12 w-12 text-muted" />
        <h3 className="mt-2 text-sm font-medium">No tasks</h3>
        <p className="mt-1 text-sm text-muted">Get started by creating a new task.</p>
        <Button className="mt-4" onClick={onCreateTask}>Create Task</Button>
      </div>
    );
  }

  return <ul role="list">...</ul>;
}

Responsive Design

Design for mobile first, then expand:

// Tailwind: mobile-first responsive
<div className="
  grid grid-cols-1      /* Mobile: single column */
  sm:grid-cols-2        /* Small: 2 columns */
  lg:grid-cols-3        /* Large: 3 columns */
  gap-4
">

Test at these breakpoints: 320px, 768px, 1024px, 1440px.

Loading and Transitions

// Skeleton loading (not spinners for content)
function TaskListSkeleton() {
  return (
    <div className="space-y-3" aria-busy="true" aria-label="Loading tasks">
      {Array.from({ length: 3 }).map((_, i) => (
        <div key={i} className="h-12 bg-muted animate-pulse rounded" />
      ))}
    </div>
  );
}

// Optimistic updates for perceived speed
function useToggleTask() {
  const queryClient = useQueryClient();

  return useMutation({
    mutationFn: toggleTask,
    onMutate: async (taskId) => {
      await queryClient.cancelQueries({ queryKey: ['tasks'] });
      const previous = queryClient.getQueryData(['tasks']);

      queryClient.setQueryData(['tasks'], (old: Task[]) =>
        old.map(t => t.id === taskId ? { ...t, done: !t.done } : t)
      );

      return { previous };
    },
    onError: (_err, _taskId, context) => {
      queryClient.setQueryData(['tasks'], context?.previous);
    },
  });
}

See Also

For detailed accessibility requirements and testing tools, see references/accessibility-checklist.md.

Common Rationalizations

RationalizationReality
"Accessibility is a nice-to-have"It's a legal requirement in many jurisdictions and an engineering quality standard.
"We'll make it responsive later"Retrofitting responsive design is 3x harder than building it from the start.
"The design isn't final, so I'll skip styling"Use the design system defaults. Unstyled UI creates a broken first impression for reviewers.
"This is just a prototype"Prototypes become production code. Build the foundation right.
"The AI aesthetic is fine for now"It signals low quality. Use the project's actual design system from the start.

Red Flags

  • Components with more than 200 lines (split them)
  • Inline styles or arbitrary pixel values
  • Missing error states, loading states, or empty states
  • No keyboard navigation testing
  • Color as the sole indicator of state (red/green without text or icons)
  • Generic "AI look" (purple gradients, oversized cards, stock layouts)

Verification

After building UI:

  • Component renders without console errors
  • All interactive elements are keyboard accessible (Tab through the page)
  • Screen reader can convey the page's content and structure
  • Responsive: works at 320px, 768px, 1024px, 1440px
  • Loading, error, and empty states all handled
  • Follows the project's design system (spacing, colors, typography)
  • No accessibility warnings in dev tools or axe-core

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Gives 2 of the 12 instructions most accessibility skills give in ~2.5k tokens

Counted across 360 of the 378 authors here whose files we hold, read 2026-09-06

  • Respect prefers-reduced-motionin 49 of 360, across 41 files
  • Add alt text to every imagein 47 of 360, across 40 files
  • Make every interactive element keyboard operablehere, and in 46 of 360, across 37 files
  • Keep focus indicators visiblein 42 of 360, across 37 files
  • Associate every form input with a labelin 42 of 360, across 35 files
  • Ensure 4.5:1 contrast for normal texthere, and in 38 of 360, across 32 files
  • Trap focus in modals and restore it on closein 37 of 360, across 25 files
  • Prefer native HTML elements over ARIAin 37 of 360, across 33 files
  • Add aria-label to icon-only buttonsin 24 of 360, across 13 files
  • Announce dynamic content updates with aria-livein 24 of 360, across 16 files
  • Use ARIA only when native HTML is insufficientin 23 of 360, across 15 files
  • Meet WCAG AA contrast ratiosin 23 of 360

Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.

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