Resilience failure
Skill proyecto26/system-design-skills/skills/resilience-failure
A divide-and-conquer wiki of system-design skills for Claude Code — reason about scalable systems, don't memorize architectures.
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What its author says it does
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This skill should be used when the user asks about "fault tolerance", "resilience", a "circuit breaker", "graceful degradation", "retry storm" or "thundering herd on recovery", "exponential backoff with jitter", "timeout", "bulkhead", a "single point of failure" (SPOF), "failover", or "rate limiting" (token bucket / leaky bucket / sliding window). Use it whenever a design must keep working through node crashes, slow dependencies, traffic spikes, or partial outages — i.e. any time the answer to "what happens when this breaks?" is missing, even if the user doesn't say "resilience".
SKILL.md
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Resilience & Failure
Design the system so that when a part breaks — and it will — the failure is contained and the user still gets a useful (if degraded) answer instead of an error page or a cascading outage. Getting this wrong is the difference between a slow dependency and a total meltdown: the most common amplifier of an outage is the system's own reaction to it (retry storms, health-check stampedes).
When to reach for this
Any design with a remote dependency, a shared resource, or an SLA. Reach here to find single points of failure, decide what each call does when its dependency is slow or down, protect a service from being overwhelmed (rate limiting), and plan how a recovered service comes back without being crushed by the backlog.
When NOT to
Don't wrap a single in-process function or a best-effort batch job in circuit
breakers and bulkheads — that's machinery for cross-process/cross-network calls
(YAGNI). Don't add retries to a non-idempotent write without an idempotency key
first (→ api-design) — you'll duplicate side effects. The cheapest design that
meets the availability target wins; chasing an extra nine you don't need costs
real complexity (→ back-of-the-envelope for what a nine actually buys).
Clarify first
- Availability target — how many nines, and is it per-request or per-feature? (→
back-of-the-envelope.) - Blast radius — if this dependency dies, must the whole request fail, or can the feature degrade or hide?
- Idempotency — is the operation safe to retry? If not, what makes it safe (key, dedup)? (→
api-design.) - Latency budget — how long may a call wait before a timeout is better than waiting? (→
back-of-the-envelope.) - Limit dimension & policy — rate-limit per user / IP / API key / tenant? Hard (reject) or soft (queue/shape)? Burst tolerated?
The options
Layered defenses; most real designs combine several.
- Timeout — bound every remote call. Use everywhere; an unbounded wait is the root of most cascades.
- Retry with backoff + jitter — re-attempt transient failures with growing, randomized delays. Use for idempotent calls against blips; never naked retries.
- Circuit breaker — stop calling a dependency that's failing; fail fast and probe to recover. Use when a downstream is down or slow and retries would pile on.
- Bulkhead — isolate resources (thread pools, connection pools, queues) per dependency. Use so one slow dependency can't exhaust capacity shared by others.
- Graceful degradation — fall back to a cached/stale value, partial result, default, or hidden feature. Use when a usable-but-worse answer beats an error.
- Rate limiting / load shedding — cap inbound work; reject or shape excess. Use to protect a service from overload, abuse, or a stampeding caller.
- Redundancy / failover — run N>1 of every component; promote a standby on
failure. Use to remove SPOFs. (Health checks/LB failover live in
load-balancing.)
Rate-limiting algorithms (token bucket, leaky bucket, fixed/sliding window) and
the circuit-breaker state machine are detailed in references/deep-dive.md.
Trade-offs
| Option | What it solves | What it worsens | Change it when |
|---|---|---|---|
| Timeout | Bounds blocked threads; stops one slow call hanging the caller | Too tight → false failures; too loose → cascades | Tune to the dependency's p99, not a guess |
| Retry + backoff + jitter | Rides out transient blips | Multiplies load; duplicates non-idempotent writes | Add jitter + cap attempts + budget; require idempotency |
| Circuit breaker | Fails fast, gives a sick dependency room to recover | Adds state/tuning; can trip on a blip and over-shed | Flapping → tune thresholds / half-open probe rate |
| Bulkhead | Contains one failure to its own pool | Lower peak utilization; more pools to size | One noisy dependency starves others |
| Graceful degradation | Keeps the user served when a dependency dies | Serves stale/partial; more code paths to test | Correctness must be exact → fail closed instead |
| Rate limiting | Protects the service; bounds cost/abuse | Rejects legitimate bursts; needs shared state at scale | Limits too strict (valid drops) or too loose (overload) |
| Redundancy / failover | Removes SPOFs; survives node/region loss | Cost, replication lag, failover consistency risk | Failover drops un-replicated writes → consistency-coordination |
Behavior under stress
This block exists to stop the system from amplifying its own outage.
- Retry storm: a dependency slows, every caller retries, retries pile on the retries of callers upstream, and load multiplies geometrically. Mitigate: exponential backoff with jitter, a per-request retry budget (cap total attempts), and a circuit breaker so a dead dependency isn't retried at all.
- Thundering herd on recovery: a service comes back and every queued client
and expired cache entry hits it at once, knocking it over again. Mitigate:
half-open circuit breakers that admit a trickle, jittered client reconnect,
request coalescing, and slow-start ramp. (Cache-expiry stampede is
caching.) - Health-check stampede / accidental DDoS: aggressive health checks or
load-balancer probes hammer a recovering instance. Mitigate: gentle probe
intervals, fail-fast readiness, and draining. (Probe mechanics →
load-balancing.) - Timeout-less cascade: one slow dependency holds threads until the pool is exhausted, and the caller now looks "down" to its callers. Mitigate: timeouts + bulkheads everywhere.
- Rate-limiter as SPOF: a shared counter store (e.g. Redis) for limits goes down. Mitigate: fail-open (allow on limiter error) for availability, or fail-closed for protection — decide deliberately.
Monitor: error rate and p99 per dependency, retry counts, circuit-breaker state transitions, pool saturation/queue depth, rate-limit rejection rate, and "time to first success" after a recovery.
How to apply
- Clarify the inputs — pin the availability target, blast radius per dependency, idempotency, latency budget, and the rate-limit dimension/policy (the "Clarify first" list). No defense is chosen before these are answers.
- Pick the defenses — walk the trade-off table per dependency, not globally. Every remote call gets a timeout; add retry+jitter only where idempotent; add a circuit breaker where a sick downstream would pile on; bulkhead shared pools; choose degrade vs fail closed by whether a stale answer is acceptable.
- Set the key knobs — timeout = the dependency's measured p99; retry cap (often 2–3) plus a per-request budget and jitter; breaker open/half-open thresholds; bulkhead pool sizes; limiter rate/burst and fail-open-vs-closed.
- Stress-test the design — replay each amplifier from "Behavior under stress" (retry storm, recovery herd, health-check stampede, timeout-less cascade, limiter-as-SPOF) and confirm a mitigation is in place for each.
- Size with numbers — compute composed availability along the request path
(series multiplies, parallel adds nines) and confirm the target is met without
over-provisioning. (→
back-of-the-envelope.) - Pick a provider — default to the generic recipe; only read a provider file if the user named a cloud (see "Choosing a provider").
Dos and don'ts
Do
- Bound every remote call with a timeout tuned to the dependency's p99.
- Add jitter and a retry budget so re-attempts can't multiply into a storm.
- Make a degraded response explicit (
stale: true) instead of a silent lie. - Decide fail-open vs fail-closed deliberately for limiters and breakers.
- Stress-test against the amplifiers before calling the design resilient.
Don't
- Retry a non-idempotent write without an idempotency key (→
api-design). - Wrap in-process calls in breakers/bulkheads — that's cross-network machinery.
- Chase an extra nine the SLA doesn't require; redundancy cost is non-linear.
- Let a shared limiter or counter store become an unguarded single point of failure.
- Hammer a recovering instance with aggressive health checks or full reconnects.
Numbers that matter
Tie timeouts to the dependency's measured p99, not a round guess. Cap retries
(often 2–3) and apply a budget so total attempts can't explode. Each extra
"nine" of availability costs disproportionately more redundancy — know what a
nine actually buys before targeting it. Composed availability matters: components
in series multiply (two 99.9% deps in a request path ≈ 99.8%), redundant
components in parallel add nines. For all of these — latency tables, the nines
table, series/parallel availability math — see back-of-the-envelope.
Interface sketch
Two contracts are load-bearing here.
- Degraded response: make "I'm degraded" explicit, not a silent lie. Return
the fallback plus a signal, e.g.
{ "data": [...], "stale": true, "source": "cache", "as_of": "2026-05-29T10:00Z" }so callers and clients can react. - Rate-limit response: reject with HTTP
429 Too Many Requestsand standard headers —X-RateLimit-Limit,X-RateLimit-Remaining, andRetry-After(seconds) so a well-behaved client backs off instead of retrying into the wall.
Choosing a provider
Default to the generic recipe above (resilience libraries, a token-bucket/leaky-
bucket limiter, health checks, N+1 redundancy). If the user names a cloud, read
references/providers/<provider>.md for the managed-service mapping, quotas/limits,
and provider-specific trade-offs. If no file exists for that provider, the generic
recipe is the answer.
Diagram
To visualize a fallback path (gateway → timeout on primary → dashed arrow to
cache/default) or a circuit-breaker state machine, use the in-plugin
architecture-diagram skill; draw the degraded path as a dashed arrow and the
failed dependency in the error color.
Related building blocks
messaging-streaming— pairs with this: a queue absorbs a write spike and a dead-letter queue contains poison messages; owned-concept lives in it for delivery guarantees and DLQ mechanics.load-balancing— depends on it for health checks and LB-level failover routing; pair its probes with the redundancy here to remove SPOFs.consistency-coordination— owned-concept lives in it: the consistency consequences of failover (un-replicated writes lost, quorum under partition) are decided there.api-design— depends on its idempotency-key contract before any retry of a write is safe.caching— pairs with graceful degradation as a fallback source; owned-concept lives in it for the cache-expiry stampede (vs. the recovery herd here).system-design— feeds into the orchestrator; this block is its step-5 failure-mode check.
References
references/deep-dive.md— circuit-breaker state machine, backoff/jitter formulas, retry budgets, the five rate-limiting algorithms (token bucket, leaky bucket, fixed/sliding window) with distributed-counter and race-condition handling, bulkhead sizing, SPOF analysis and failover modes. Read when designing the resilience layer in detail.references/providers/{generic,aws,azure,gcp,temporal}.md— service mappings, limits, and pitfalls per environment;temporal.mdcovers durable retries/timeouts and saga compensation as workflow primitives.