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Observability

Skill proyecto26/system-design-skills/skills/observability

A divide-and-conquer wiki of system-design skills for Claude Code — reason about scalable systems, don't memorize architectures.

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npx -y skills add proyecto26/system-design-skills --skill observability

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This skill should be used when the user asks about "observability" or "monitoring", what "metrics, logs, and traces" to collect, "health checks" (liveness/readiness), "alerting" or "on-call", "SLO/SLI" or "error budgets", the "RED" or "USE" method, "dashboards", or names a tool like "Prometheus", "Grafana", or "Datadog". Use it whenever a design has no answer to "how would we know this is broken?" or "what do we alert on?" — i.e. any time failure would be invisible until users complain, even if the user doesn't say "observability".

SKILL.md

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Observability

Decide what to measure so a system can be seen, alerted on, and debugged in production. Getting this wrong is failure mode #6 — ignoring failure: a design that works on the whiteboard but goes dark under load, where the first signal of an outage is a user complaint instead of a page.

When to reach for this

Any production design needs an answer to "how would we know this broke, and how fast?" Reach for this when defining what the system measures, what pages a human, what an acceptable level of service is (SLO), or how a request is traced across services. It is the design move that makes every other block's stress section real — you cannot mitigate a thundering herd or a hot shard you can't see.

When NOT to

Do not build a full metrics-logs-traces stack for a prototype or an internal tool with no users to disappoint (YAGNI) — a health check and error logging are enough. Do not invent SLOs nobody will defend, or wire alerts before knowing the symptom that matters; an alert with no owner and no runbook is noise that trains the team to ignore pages. This skill owns what to measure and alert on; the high-volume log pipeline (collect → buffer → ship → index → retain) lives in distributed-logging — summarize and link, don't rebuild it here.

Clarify first

  • What is "healthy" from a user's view? The symptom that defines a bad experience (slow checkout, failed upload) — alerts target this, not CPU.
  • SLO target and window? e.g. 99.9% of requests < 300 ms over 30 days. This sets the error budget and the alert thresholds. (→ back-of-the-envelope for the nines.)
  • Request volume and cardinality? QPS drives metric/trace sample rates; high-cardinality labels (user ID, URL) blow up a metrics store.
  • Is this request-driven or resource-driven? Picks RED (services) vs USE (CPU/disk/queues) as the measurement frame.
  • Multi-service request path? If a request crosses services, tracing earns its keep; a single service may not need it yet.

The options

The three pillars (complementary, not either/or):

  • Metrics — cheap numeric time series (counters, gauges, histograms). Use for dashboards, trend analysis, and alerting — the always-on signal.
  • Logs — discrete events with context. Use for debugging the specific failure after an alert fires. (The pipeline that moves them is distributed-logging.)
  • Traces — one request's journey across services with timing per hop. Use to find which service or dependency is the latency/error source.

What to measure (pick a frame per component):

  • RED (request-driven services): Rate, Errors, Duration. Use for APIs, web tiers, anything serving requests.
  • USE (resources): Utilization, Saturation, Errors. Use for CPU, memory, disk, connection pools, queues.
  • Four golden signals (latency, traffic, errors, saturation) — the superset; use as the default service dashboard.

Health checks (the signal, consumed by load-balancing/orchestrator):

  • Liveness — is the process alive / not deadlocked? Failure ⇒ restart. Keep it cheap; don't check dependencies. Use to recover stuck processes.
  • Readiness — can this instance serve traffic now (deps reachable, warmup done)? Failure ⇒ pull from rotation, don't restart. Use to gate cold/struggling instances.

Alerting:

  • Symptom-based (SLO burn) — page when the user-facing SLO is at risk. Use as the default; it is actionable and low-noise.
  • Cause-based (resource thresholds) — ticket/warn on CPU, disk, saturation. Use for capacity planning, not paging.

Trade-offs

OptionWhat it solvesWhat it worsensChange it when
MetricsCheap, always-on alerting + trendsNo per-request detail; high-cardinality labels explode storage/costYou need to debug a specific request → add traces/logs
LogsRich context for debugging an incidentVolume + cost; needs the distributed-logging pipeline to scaleVolume is unmanageable → sample, or shift detail to metrics
TracesPinpoints the slow/failing hop across servicesInstrumentation effort; sampling needed at high QPSSingle-service or low volume → defer; metrics suffice
REDRight frame for request servicesMisses resource exhaustion that hasn't yet hurt requestsComponent is a resource (queue, disk) → use USE
USECatches saturation before it hurts usersResource-centric, not user-centric; can be noisyAlerting on it → switch to symptom/SLO-based
Liveness checkRecovers deadlocked processesToo aggressive ⇒ restart loops, mask real bugsRestarts hide a crash-loop → fix readiness/root cause
Readiness checkKeeps cold/broken instances out of rotationFlapping if it checks flaky deps ⇒ capacity yo-yoAll instances fail readiness together → it's a dep outage
SLO/error budgetTies alerting + release pace to user painEffort to define + defend; wrong SLO misleadsBudget never burns (too loose) or always burns (too tight)
Symptom alertingLow-noise, actionable pagesSlightly slower to localize root causeNeed faster localization → add cause-based tickets (not pages)

Behavior under stress

Observability is most needed exactly when it's most likely to break or mislead.

  • The monitoring amplifies the outage. Synchronous logging on the request path turns a slow log backend into request latency. Per-request trace export with no sampling melts the collector under a spike. Keep telemetry async and sampled so it degrades the signal, never the service.
  • Health-check stampede. Aggressive liveness probes restart instances that are merely slow, and readiness flaps yank capacity mid-spike — making the spike worse. The gating/recovery behavior is owned by load-balancing and resilience-failure; this block owns defining a stable signal (sane thresholds, consecutive-failure counts, deps in readiness not liveness).
  • Cardinality blow-up. A label like user_id or raw URL multiplies time series into the millions and OOMs the metrics store under load — drop or bucket high-cardinality dimensions.
  • Alert storm. One root cause (a DB outage) fires fifty correlated alerts; the on-call drowns. Alert on the user-facing symptom; group/inhibit downstream alerts.
  • Blind spot on recovery. After an incident, dashboards must show whether the fix worked and whether recovery traffic is overwhelming a cold tier.

Monitor: the four golden signals per service (rate, errors, latency p50/p95/p99, saturation), SLO error-budget burn rate, healthy-host count and probe flap rate, and the telemetry pipeline's own lag/drop rate (watch the watcher).

How to apply

  1. Clarify the inputs — pin the user-facing symptom, the SLO target + window, request volume/cardinality, and whether the path is multi-service (see Clarify first). No SLO yet? Define the symptom first; the number follows.
  2. Pick the pillars and frame from the trade-off table — metrics for alerting always; RED for services and USE for resources; add traces only when a request crosses services or volume justifies it.
  3. Set the key knobs — define liveness vs readiness endpoints (deps in readiness, not liveness), consecutive-failure thresholds, trace sample rate, and the SLO + error-budget policy. Drop high-cardinality labels up front.
  4. Stress-test the choice — walk Behavior under stress: confirm telemetry is async/sampled, probes won't stampede, cardinality is bounded, and alerts group by root cause so one outage isn't fifty pages.
  5. Size it with numbers — sanity-check metric series count and retention, trace/log sample volume against the QPS, and that the SLO's nines match the architecture's redundancy (→ Numbers that matter).
  6. Pick a provider — default to the generic recipe; open a provider file only if the user named a cloud (see Choosing a provider).

Dos and don'ts

Do

  • Alert on user-facing symptoms (SLO burn), and make every page actionable with a runbook.
  • Put dependency checks in readiness and keep liveness cheap and dependency-free.
  • Emit telemetry asynchronously and sampled so it never adds latency or melts the collector.
  • Define an SLO + error budget you will actually defend, and tie release pace to it.
  • Standardize a per-service dashboard on the four golden signals.

Don't

  • Don't page on causes (CPU > 80%) — ticket those; pages are for user pain.
  • Don't use high-cardinality labels (user ID, raw URL) as metric dimensions.
  • Don't check downstream dependencies in liveness — you'll restart-loop the fleet.
  • Don't build a full stack for a prototype, or wire alerts no one owns (YAGNI / alert fatigue).
  • Don't reimplement the log pipeline here — that's distributed-logging.

Numbers that matter

The SLO sets everything else: 99.9% over 30 days allows ~43 minutes of budget; if the architecture's redundancy can't deliver those nines, the SLO is fiction (→ back-of-the-envelope for the availability-nines table). Alert on p95/p99, not averages — averages hide tail pain. Sample traces (often 1–10% at high QPS) so cost scales sub-linearly with traffic. Watch metric cardinality (series ≈ product of label values): one unbounded label can mean millions of series. Don't restate the latency/QPS/nines tables — they live in back-of-the-envelope.

Interface sketch

Telemetry has contracts worth pinning down. A metric: name + label set + type (http_requests_total{service,method,status} counter) — labels are low-cardinality. A health endpoint: GET /livez → 200/503 (process only), GET /readyz → 200/503 (deps + warmup), with version/build info in the body for debugging. A trace context: a trace_id + span_id propagated on every inbound/outbound call (e.g. W3C traceparent header) so traces and logs correlate.

Choosing a provider

Default to the generic recipe above (Prometheus + Grafana + Loki + Jaeger, glued by OpenTelemetry). If the user names a cloud, read references/providers/<provider>.md for the managed-service mapping, quotas/limits, and provider-specific trade-offs. If no file exists for that provider, the generic recipe is the answer.

Diagram

To visualize the telemetry flow (app → OpenTelemetry SDK → collector → metrics / logs / traces backends → dashboard + alertmanager) or the alert-to-page path, use the in-plugin architecture-diagram skill. Telemetry export uses dashed arrows to show it is off the request path.

Related building blocks

  • distributed-loggingowned-concept lives in there: the high-volume log pipeline (collect → buffer → ship → index → retain). This skill decides what to log and alert on; that skill decides how to move and store it at scale.
  • resilience-failurepairs with this: alerts and SLO burn trigger graceful degradation and circuit breaking, and the health-check signal defined here is the input its failover and load-balancing health-gating consume.
  • scaling-evolutionfeeds into it: saturation metrics and the golden signals reveal the next bottleneck that justifies the next scaling step.
  • back-of-the-envelopefeeds into this skill: it supplies the availability nines and QPS that turn an SLO and sample rates into real numbers.
  • system-designowned-concept lives in the orchestrator: the reasoning loop, the trade-off method, and the ten failure modes (this block defends #6).

References

  • references/deep-dive.md — pillar mechanics (histograms vs gauges, push vs pull, sampling), SLI/SLO/error-budget math and burn-rate alerts, RED/USE in detail, health-check tuning, and alert design. Read when designing the observability layer in depth.
  • references/providers/{generic,aws,azure,gcp}.md — service mappings, limits, and pitfalls per environment.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.