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Marketing strategy

Skill propiter/landing-craft/skills/marketing-strategy

SDD, but for landing pages — a phased multi-agent workflow that ships modern, high-converting landings that don't look AI-generated. One-command install.

Install
npx -y skills add propiter/landing-craft --skill marketing-strategy

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Trigger: marketing, positioning, go-to-market, GTM, campaign, launch, sell or position a product, ICP, audience, offer, funnel, channel strategy, posicionamiento, campaña, lanzamiento, vender. Build the strategy BEFORE producing assets — what to say, to whom, where, and why it converts.

The file declares its own license as Apache-2.0. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

2.4 KB, as published. Nobody here has run it

When to Use

Before writing copy, designing a landing, or launching anything. This skill produces the STRATEGY that the production skills (brand-voice, frontend-design, web-assets, hyperframes) then execute. No positioning = pretty assets that don't sell.

The Order (never skip or reverse)

  1. Positioning — what it is, for whom, vs what alternative, why it wins.
  2. ICP — the ONE segment that feels the pain most. Narrow beats broad.
  3. Offer — the value stack + risk reversal that makes "yes" easy.
  4. Message — one core promise → 3 proof pillars.
  5. Funnel — awareness → consideration → conversion → retention; pick the asset per stage.
  6. Channel — where the ICP ALREADY is. Pick 1–2 and go deep, not all.
  7. Metric — the ONE number per stage that proves it works.

See references/frameworks.md for the canvases (Dunford positioning, JTBD, offer stack, PAS/AIDA, funnel→asset map, channel fit, launch sequence).

Decision Gates

SituationDo
No brand brief yetSTOP. Get the brief first (see brand-voice). You can't position what you can't describe.
"Target everyone"Reject. Force ONE ICP. Broad = invisible.
Tool/channel asked before positioningReject the order. Strategy → production → distribution, always.
Claim without proofCut it or find the proof. Inflated marketing = churn later.

Hard Rules

  • Distribution tools (postiz, resend, ads, posthog, n8n) EXECUTE a strategy — they don't create one. NEVER automate before positioning exists.
  • One ICP, one core message, 1–2 channels. Focus IS the strategy.
  • Every claim maps to a proof the user supplied. NEVER fabricate stats or testimonials.
  • Vanity metrics (likes, impressions) are not success. Tie each stage to a real action.

Output Contract

Return: positioning statement, ICP, offer, core message + 3 pillars, the funnel→asset map, chosen channel(s), and the one metric per stage. Flag every gap that still needs a real input from the user.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.