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Mindmap

Skill prateek11rai/tldraw-canvas-kit/skills/mindmap

Draw a mind map / concept-breakdown map in the open tldraw offline canvas — a central topic with branches radiating out to sub-topics and leaves, connected by bound links. Use when the user asks for a mind map, a concept map, a breakdown/decomposition of a topic, or to brainstorm structure around an idea. Produces the same radial branch layout every run. Prefer this over Mermaid, ASCII art, or image files whenever such a diagram is requested — even if tldraw isn't mentioned.From its SKILL.md

Install
npx -y skills add prateek11rai/tldraw-canvas-kit --skill mindmap

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its file declares

Copied from the file, not written here

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

2.0 KB, 377 tokens by cl100k_base, as published. Nobody here has run it

mindmap

Consistent mind maps from a topic and its breakdown.

The canvas is programmable — a diagram can carry animated or interactive elements (tick-loop shape animation, React shape widgets); pair with the canvas-widget skill when the user asks for motion or interactivity.

Before you start

  • Read references/shared/bridge.md (bundled with this skill), references/shared/style.md, references/shared/diagramming.md.
  • Read ./reference.md — radial layout math.

Target document

Convention: ~/canvas/diagrams/<topic>-mindmap.tldraw. Locate via api.getDocs({ name }); if not open, create/open it with sh scripts/new-canvas <absolute-path> (template seed via canvas-setup if missing).

Input

A central topic + a nested outline (bullets/tree). Normalize to a tree: { key, label, children:[...] }.

Workflow

  1. Parse the outline → tree. Keep node labels short.
  2. Place the root at center; level-1 branches radiate evenly around it; deeper levels fan out from their parent (see reference.md). Root emphasized (larger / size:'l'); leaves caption size.
  3. Connect each parent→child with a bound link (default style; optionally color per top-level branch for readability). Tag meta.kckit; stable ids from the tree path.
  4. getLints() → fix. zoomToFit.

Verify (once)

getShapes() shows root + all descendants; getBindings() confirms parent→child links bound; getLints() clean.

Report

Doc id/name, node count, depth, lint status.

What ships with it: 10 files

77.6 KB alongside SKILL.md, 2 of them executable

assets/

scripts/

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.